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== Tips and Details ==
== Tips and Details ==
*The Special Active Cooldown effect is based on the remaining cooldown and not the total cooldown of skills. Thus, the amount of time reduced from a cooldown decreases the closer it gets to 0.
*'''Frenzy''''s cooldown time is affected by [[Saw Blade]].
*'''Frenzy''''s cooldown time is affected by [[Saw Blade]].
*Using [[Bloody Chain]] or [[Head Shot (Rose)|Head Shot]] during Over Strike is optimal to reduce cooldown for Special Actives.
*Using [[Bloody Chain]] or [[Head Shot (Rose)|Head Shot]] during Over Strike is optimal to reduce cooldown for Special Actives.
**The initial melee hit when using the revolver {{CX}}{{CX}}{{CX}}{{CX}} command is treated like an Active skill and will also lower Special Active cooldowns during '''Frenzy'''.
*The effect can be prolonged by using [[Gun Dance/ModA|[Mod] Gun Dance]].
*The effect can be prolonged by using [[Gun Dance/ModA|[Mod] Gun Dance]].
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Revision as of 16:30, 25 February 2021

[Passive]
When Festival of Blood is at max stack, receive a [Frenzy] buff. Entering [Frenzy] will activate [Over Strike] mode and Active skills can be used without any ECP consumption. Also increases the damage of Special Active skills and successful Active skill hits will decrease the cooldown of all Special Active skills. [Frenzy] buff is removed when [Over Strike] mode is deactivated.


Requirements

Class Level Required Skill Requirement
Crimson Rose : Transcendent 90 Power of Transcendence Skill Quest


Skill Information

Skill Level Level Required Frenzy
(At Full Stacks of Festival of Blood)
Special Active Skill Damage Increase Damage Reduction Increase Special Active Cooldown Reduction
(Upon Successful Active Skill Hit)
Player and Ally Critical Damage Increase
(Against Bleeding Enemies)
Reactivation Cooldown
PvE
1 90 25% 30% 30% 10% 5 Seconds
PvP
1 90 12.5% 12% 30% 10% 30 Seconds


Tips and Details

  • The Special Active Cooldown effect is based on the remaining cooldown and not the total cooldown of skills. Thus, the amount of time reduced from a cooldown decreases the closer it gets to 0.
  • Frenzy's cooldown time is affected by Saw Blade.
  • Using Bloody Chain or Head Shot during Over Strike is optimal to reduce cooldown for Special Actives.
    • The initial melee hit when using the revolver command is treated like an Active skill and will also lower Special Active cooldowns during Frenzy.
  • The effect can be prolonged by using [Mod] Gun Dance.


Updates

Date Changes
KR NA PvE PvP
08/25/2016 09/28/2016
  • Frenzy added.
09/20/2018 10/11/2018
  • Active Skill Damage Increase increased.
  • Critical Damage Increase effect added.
08/01/2019 08/28/2019
  • Critical Damage Increase effect changed to only affect bleeding enemies.
  • Critical Damage Increase increased.
  • Critical Damage Increase effect applies to allies as well.
08/27/2020 09/23/2020
  • Special Active Skill Damage Increase increased.
  • Reactivation Cooldown decreased.
  • Special Active Skill Damage Increase decreased.
01/28/2021 02/24/2021
  • Special Active Skill Damage Increase increased.
  • Received Damage Taken Increase effect added.
  • Special Active Skill Cooldown Reduction on hit with Active Skill increased.


Alternative Names

Server Name Translation
South Korea 광란 Frenzy
China (Simplified Chinese) 狂乱 Frenzy
Germany Wahnsinn Madness
Spain Locura Madness
France Folie Madness
Italy Pura folli Pure Madness
Poland Szaleństwo Madness
United Kingdom Madness
Brazil Frenesi Frenzy


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