Armored Tempest: Difference between revisions
→Tips and Details
mNo edit summary |
|||
Line 97: | Line 97: | ||
*When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | *When attacked during its '''Sonic Shock''' attack, it will spew out additional shockwaves, increasing its total damage. | ||
*'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | *'''Possible Bug''': The Armored Tempest will explode upon summon in [[Twisted Time and Space - Fahrmann's Peak]] when someone is suffering extreme lag. | ||
*Each '''Sonic Shock''' attack will reapply Super Armor | *Each '''Sonic Shock''' attack will reapply Super Armor for 1 second while in its range. The buff does not overlap and will reset each time you're affected by a shockwave. | ||
**Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive Super Armor, as opposed to [[Tactical Field]], which provides Super Armor in a circular range. | **Because of '''Sonic Shock''''s narrow semi-circular range, allies under the platform will not receive Super Armor, as opposed to [[Tactical Field]], which provides Super Armor in a circular range. | ||
**[[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency. | **[[Consumable|Giant Potion]] does not affect its range, as it is considered a summon unit, limiting its efficiency. | ||
Line 103: | Line 103: | ||
**This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor. | **This severely limits the uptime of the Super Armor provided as the summoning animation does not provide Super Armor. | ||
*If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map. | *If cast towards a wall in certain dungeons, Armored Tempest might be summoned on the other edge of the map. | ||
*The device is not | *The device is not immune to debuffs or invincible in dungeons, meaning that it can be both killed and heal the boss if debuffed. | ||
<br> | <br> | ||