Template:SkillText: Difference between revisions
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| Entfernen=damage is increased up to 1.2 times depending on enemy's current HP. | | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP. | ||
| Brechen=Dark Chaos damage is increased by 1.3 times. | | Brechen=Dark Chaos damage is increased by 1.3 times. | ||
| Gottvergessen Sense=damage is increased up to 1. | | Gottvergessen Sense=damage is increased up to 1.3 times depending on your max MP. | ||
| Totentanz=awakening duration is increased by 1 second per hit enemy. | | Totentanz=awakening duration is increased by 1 second per hit enemy. | ||
| Abgrund=obtain 1 Absorption everytime the projectile explodes. | | Abgrund=obtain 1 Absorption everytime the projectile explodes. | ||
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| Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. | | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack. | ||
}} | }} | ||
}} | }} | ||
| Nichts Feld= | | Nichts Feld= |
Revision as of 02:45, 29 April 2021
| Nichts Feld=
Realm of Void
- All element resistance increased.
- All element activation chance increased.
- Absorb Magical projectiles.
- Duration: 10 Seconds.
| Awakening=
New Power
- Max MP Increased.
|- | | Henir Reinforcement
- During Henir (Awakening) mode, the last blow of certain commands changes.
- XXZ[Z] : Damage increased by 2 times.
- →→ZZZ[X(Hold)] : Burn 2 MP per hit.
- ZZZ[Z] : Range increased by 1.5 times.
- ZZZZ[→Z] : Burn 2 MP per hit.
- →→↑ZZZ[X] : Radius increased by 1.5 times.
| Fesseln=
Shackle Link
- Summon Shackle Link to a hit target.
- Recover HP/MP every second during duration of Shackle Link.
- While the link is connected, target's action speed is reduced.
- Shackle Link last for 5 seconds and breaks if the target is distanced.
- (Radius of Shackle Link decreased by 33% in PvP.)
| Leere=
Void Cry
- Hit target is inflicted with [Silence] status at a 50% chance when hit by explosion.
| Mauer=
Unknown Barrier
- Burn 50% of inflicted damage.
- Cannot Burn damage when inflicted damage exceeds current HP.
- Duration: 5 Seconds.
| New Belief=
Unfamiliar Enlightenment
- Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
- MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
| New Belief KR=
Unfamiliar Enlightenment
- While in Henir (Awakening) state, when using a Henir Release skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill)
- While in Henir (Awakening) state, Henir Release skill MP consumption is decreased.
| Ruler of the Abyss=
Ruler of the Abyss
- Gain [Ruler of the Abyss] state after using Special Active skills 3 times.
Encroaching Chaos
- Inflict hit target with [Encroaching Chaos] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown)
| AwakenedWillApostasia=
Awakened Will
- Decrease the knockdown value of commands.
- Increase the number of absorption.
- When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
| Moder=
Corrupt Fragment
- Leave a mark that lasts for 5 seconds on the target hit by the fragment.
- Press the skill key again during the duration to consume 10 MP and teleport to the back of the marked enemy to attack. (Super Armor while attacking after teleport)
| ChaosFeld=
Thorny Field
- Creates a spiky field that inflict [Bleed] debuff around the caster.
| Recreation=
Wechsel Reinforcement
- When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active).
|- | |[Seed Absorption] Buff Enhancement
- The following stats increase additionally:
- Physical / Magical Defense
- Awakening Charge Rate / Awakening Duration
|- | |Twisted Authority
- Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy.
| Shining Presence=
Edel Eid Effect
- Edel Eid (Mut): Increase Attack Power
- Edel Eid (Rein): Increase MP Recovery when attacking/attacked.
- Edel Eid (Wille): Increase All Speed
| Shining Presence2=
Power: Cycle Magic
- When [Power: Cycle Magic] is activated, nearby allies will be increased (Excludes Ain in [Power: Cycle Magic] Mode)
| Harmony=
Harmony
- Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased
- [Eid: Mut]: Damage Increase 2 times
- [Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
- [Eid: Wille]: Target Area Increase 20%
| Yucky! =
[Yucky!]
To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.
All speed is decreased by 5% for 5 seconds.
| I'm Helping! = [Need Help, Laby?]
| Laby's Friend? =
[Laby's Friend?]
Summoned Memory of the Forest will react.
| Memory of the Forest = [Memory of the Forest]
| See You Next Time = [See You Next Time]
- When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
- Each stage will increase explosion damage by 10%
| Look! = Let's Look Together!
- Use 4 Sentimental Points
- Using Sentimental Points will increase range by 50%, damage by 20%, and include a black hole effect.
(Can use skill without Sentimental Points)
| Mirror Shield = Defense Mechanism
- Damage Reduction for 5 sec.
- Physical/Magical Attack Power Increase for 10 sec.
| Obsidian Darkness = [Obsidian Darkness]
| Horoscope = [Horoscope Skill] | Blessing of Moonlight = [Blessing of Moonlight]
- Upon awakening, enhance skill effect depending on the shape of the moon.
| Confession = [Confession]
- Bring down judgment with the Relic of Confession.
| Rest = [Rest]
- Protect with the Relic of Rest.
| Empowered = Damage increased to % | Gigantic = Skill size increased to % | Light =MP Usage decreased to % | Heavy = Damage increased to 144%
Cooldown increased to 120% | Useful = Max Hits increased
Damage decreased to % | Enhanced = Critical Hit Rate increased to 100%
Damage decreased to % | Reversed = MP Usage decreased to %
Cooldown increased to % | Critical = MP Usage increased to %
Skill will ignore 50% defense (25% defense in PvP) | Haste = Cooldown decreased to % | Regenerating (1) = % chance of regaining % of the MP Usage | Regenerating (2) = % chance of lowering cooldown to % | Ruthless = Skill will cancel Mana Break
Cooldown increased to 200% | Evil = Skill will burn MP per hit | Powerful = Super Armor added to the skill
Cooldown increased to % | Killing Blow (1) = Skill effect's duration increased to % | Killing Blow (2) = Skill effect's effectiveness increased by % | Absorbing =MP Gain of the skill increased to % | Persistent =Skill will reduce KD per hit | Awakened = Skill changed to be | Persistent2 = Range and duration increased to %
| Force=
| ElEssence =
Requires 1 El's Essence (Item)
- Uses one when Hyper Active skill is used. (Cannot be used without it)
- Right-click on identified El Shards to obtain El's Essence.
| Master =
Master Skill is unaffected by skill enhance effects except Master-only effects.
| True =
Final Enhanced Skill
- Damage is increased by 1.2 times.
| SkillQuest= | Combo= | #default =
}}