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=== Background  ===
=== Background  ===
[[Sniping Ranger]]s who came up to a certain level as a sniper begin to train and increase their ability to have a broader movement. When they set a target, they weaken the target, make them unable to move, and then fire a deadly strike. These sniping rangers have also found a way to draw in more mana due to a friendlier relationship with the nature. These specialists, who are capable of crippling their opponents, are called the '''Grand Archers'''.
The best of elven marksmen.
 
She is the long-range attack specialist who will not allow anyone to approach her in combat.
 
As a Grand Archer, Rena has a wide view range, capable of spotting enemies that she would have missed as a Shooting Ranger.
 
She can collect mana even faster, generating even more arrows that will keep her enemies at bay.
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Revision as of 16:23, 20 July 2021

Full Name
Rena Erindel
Weapon
Bow, Kicks, Wind
Age
Unknown
Race
Elf
Class Tree
{{

}}
Release Date
17 December 2009
18 May 2011
20 July 2011
11 January 2012
File:Bresil Flag.png 14 August 2013
Trans. Release Date
14 July 2016
28 September 2016
28 September 2016
28 September 2016
File:Bresil Flag.png 28 September 2016
14 December 2016
Statistics
Speed
Average
Range
Long
Difficulty
Easy
Magical
This marks your end!


Grand Archer

[A range that uses both bow and magic.]


This job can weaken or impair an enemy to make them an even easier target.

[Stigma Shot]
Use this after a cooldown or before an attack. It makes the enemy take more damage.
[Freezing Arrow - Sting]
Use this to immobilize a target. Cancel the enemy's action with this powerful frost shot.
[Wind Blast]
Use this to hit a target that's far away or running away. It becomes more effective with lesser targets.
[Gungnir]
Use this skill to finish a target off or save it for later. Attacks enemies within the skill's reach.


[Point Fire]
Release three fiery hawks that hunt down their targets.
[Blast Arrow]
Create a storm to trap the enemy.
[Cutlass Wind]
Unleash a furious tornado to sweep the battlefield.
[Rapid Archer]
Devastate your foes with rapid strikes, or give aid using the shower of the Gungnir.




Background

The best of elven marksmen.

She is the long-range attack specialist who will not allow anyone to approach her in combat.

As a Grand Archer, Rena has a wide view range, capable of spotting enemies that she would have missed as a Shooting Ranger.

She can collect mana even faster, generating even more arrows that will keep her enemies at bay.

Second Class Advancement


Skill Tree

Skills Passives
Level 35

Level 45
Level 50
Level 55

Level 60

Level 65
Transcendence
Level 70

Level 80

Level 90
Level 95
  • 2nd Job Skill Traits unlocked at Level 70.
  • 2nd Job Final Enhanced Skill unlocked upon Transcending.
  • Transcendence Skill Traits unlocked at Level 99.
  • Transcendence Final Enhanced Skill unlocked upon advancing to 3rd job class.


Additional Combos

 : Arrow damage is calculated before Arrow Mastery.
 : All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Image Description Damage
File:GA Combo1.png Staggering Vibration

After doing two or three kicks during the standard combo, you can choose to dash behind the enemy while in Super Armor, causing a vibration with your bowstring which staggers enemies and finishes by doing a backflip and shooting 3 arrows out which knocks enemies down. If you stop the combo before the backflip shot, you will enter Siege Mode. Arrows can be reflected/absorbed.

163% Phy. Damage
201% Phy. Damage
249% Phy. Damage (Optional)
266% Mag. Damage
EITHER


(Siege Mode)


OR
266% Mag. Damage x3

File:GA Combo2.png Aerial Vibration

After doing the standard combo, execute a 180° spin to go behind the enemy and cause a vibration from your bowstring that launches them into the air. Finish by firing a spread of 3 arrows.


188% Phy. Damage
323% Mag. Damage
110% Mag. Damage x3

File:GA Combo3.png Shot Vibration

After firing one or two arrows during the standard combo, execute a 180° spin to go behind the enemy and cause a vibration from your bowstring that launches them into the air. Finish by firing a spread of 3 arrows.


284% Mag. Damage
284% Mag. Damage (Optional)
323% Mag. Damage
110% Mag. Damage x3

Updates

Date Changes
KR NA
12/13/2012 -
  • Modified :
    • Third input is now optional and enters Siege Mode if final input is not pressed.
07/23/2015 12/16/2015
  • Additional input added to to fire 3 arrows.
  • Additional input added to to fire 3 arrows.
06/20/2019 07/17/2019
  • Added Super Armor to 's first input.


Skills

Grand Archer/Skills

Transcendence

Transcendence Advancement

Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.

Grand Archer - Transcendence
Limit Break 1/5
{{
Quest Acceptance Prerequisites Objectives
  • Achieve level 70
  • Complete your Second Job Advancement
  • Clear 2 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Intro
Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.
Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.
Power of Transcendence is given to those that overcome their limits, no matter their origin.
First, one should prove their worth.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 1/5
  • Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 1
Those who seek power must first look and see if they are properly prepared.
A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.
Your firm resolve and belief in yourself will materialize Symbol of Resolve.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 2/5
  • Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description

[Book of Transcendence] - Chapter 2
Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.
Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.
Your unshaken determination will materialize as Symbol of Determination.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 3/5
  • Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description

[Book of Transcendence] - Chapter 3
Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.
Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Limit Break 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete the quest Limit Break 4/5
  • Clear 3 dungeons in your level range
    (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description

[Book of Transcendence] - Chapter 4
Those who have faced their limits, now you will face the final trial.
Only those who overcome their own limitations are truly worthy of power.
You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.
Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 [Cobo] Transcendence Useful Items Cube N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}



Skills

Grand Archer/Transcendent/Skills

Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • The feather ornaments on her head and dress, along with the fact that she can call forth Gungnir, implies that to some extent her design was possibly inspired by valkyries, warrior maidens of Norse mythology who are usually depicted with feather ornamented helms and serve under Odin, who is the owner of the spear Gungnir.
  • As revealed in his concept art shown in Volume 4 of ElType, her breast size in her dungeon clear image was slightly reduced.
  • One of Grand Archer's Korean battle introduction lines is "Choose, heaven or hell". This is the exact same line that Lire (Nova) says in Grand Chase when the game starts.


Alternative Names

Server Name Translation
South Korea 그랜드 아처 Grand Archer
Japan グランドアーチャー Grand Archer
Taiwan (Traditional Chinese) 守護者 Keeper
China (Simplified Chinese) 守护者 Keeper
Germany Meisterschützin Master Markswoman
Spain Maestra arquera Master Markswoman
France Maîtresse-archère Master Markswoman
Italy Gran Tiratrice Grand Shooter
Poland Mistrzyni Strzelców Master Markswoman
United Kingdom Master Markswoman
Brazil Mestra Arqueira Master Archer


Characters