Stigma Shot: Difference between revisions
From Elwiki
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| rowspan="1" style="border-style: solid; border-width: 1px" | 34 | | rowspan="1" style="border-style: solid; border-width: 1px" | 34 | ||
| rowspan="5" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 seconds <br> <br> <br> <br> | | rowspan="5" style="border-style: solid; border-width: 1px" | <br> <br> <br> 10 seconds <br> <br> <br> <br> | ||
| style="border-style: solid; border-width: 1px" | 140% magical damage, | | style="border-style: solid; border-width: 1px" | 140% magical damage, target will recieve 2% more damage , decrease speed by 2%<br>and Increase critical damage taken by 10% | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 8 seconds | | rowspan="1" style="border-style: solid; border-width: 1px" | 8 seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 2 | | style="border-style: solid; border-width: 1px" | 2 | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 38 | | rowspan="1" style="border-style: solid; border-width: 1px" | 38 | ||
| style="border-style: solid; border-width: 1px" | 180% magical damage, | | style="border-style: solid; border-width: 1px" | 180% magical damage, target will recieve 4% more damage , decrease speed by 4%<br>and Increase critical damage taken by 20% | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 11 seconds | | rowspan="1" style="border-style: solid; border-width: 1px" | 11 seconds | ||
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| style="border-style: solid; border-width: 1px" | 4 | | style="border-style: solid; border-width: 1px" | 4 | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 46 | | rowspan="1" style="border-style: solid; border-width: 1px" | 46 | ||
| style="border-style: solid; border-width: 1px" | 260% magical damage, | | style="border-style: solid; border-width: 1px" | 260% magical damage, target will recieve 8% more damage , decrease speed by 8%<br>and Increase critical damage taken by 40% | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 17 seconds | | rowspan="1" style="border-style: solid; border-width: 1px" | 17 seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 5 (MAX) | | style="border-style: solid; border-width: 1px" | 5 (MAX) | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 50 | | rowspan="1" style="border-style: solid; border-width: 1px" | 50 | ||
| style="border-style: solid; border-width: 1px" | 300% magical damage, | | style="border-style: solid; border-width: 1px" | 300% magical damage, target will recieve 10% more damage , decrease speed by 10%<br>and Increase critical damage taken by 50% | ||
| rowspan="1" style="border-style: solid; border-width: 1px" | 20 seconds | | rowspan="1" style="border-style: solid; border-width: 1px" | 20 seconds | ||
|}<br> | |}<br> |
Revision as of 14:19, 5 March 2011
File:CAs2.png |
[Active] Rena performs a horizontal spin taking a step back then shoots one arrow. Only hits one target (no pierce). Targeted monster will be indicated with an "aim" icon on the top of the mob. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Grand Archer | Lv5 | 75SP |
- | - |
Skill Information
Skill Level | MP | Cool Down | Effect | Duration |
---|---|---|---|---|
1 | 34 | 10 seconds |
140% magical damage, target will recieve 2% more damage , decrease speed by 2% and Increase critical damage taken by 10% |
8 seconds |
2 | 38 | 180% magical damage, target will recieve 4% more damage , decrease speed by 4% and Increase critical damage taken by 20% |
11 seconds | |
3 | 42 | 220% magical damage, targeted will recieve 6% more damage , decrease speed by 6% and Increase critical damage taken by 30% |
14 seconds | |
4 | 46 | 260% magical damage, target will recieve 8% more damage , decrease speed by 8% and Increase critical damage taken by 40% |
17 seconds | |
5 (MAX) | 50 | 300% magical damage, target will recieve 10% more damage , decrease speed by 10% and Increase critical damage taken by 50% |
20 seconds |
Additional Notes
Increase critical damage taken = basically critical damage will deal 2x the normal damage rather then 1.5x
The monster hit by Stigma Snipe will flinch (like Nature Force) unless they are SA.