Frenzy: Difference between revisions
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]]) | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]]) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! Special Active Skill Damage Increase !! Damage | ! Special Active Skill Damage Increase !! Received Damage Decrease !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Ally Critical Damage Increase<br>(When attacking enemies affected by [[Status Effects/Bleed|Bleed]]) !! Reactivation Cooldown | ||
|- | |||
! colspan=7 | {{PvE}} | |||
|- | |||
| align="left" | 1 || 90 || 25% || 30% || 30% || 10% || 5 Seconds | |||
|- | |||
! colspan=7 | {{PvP}} | |||
|- | |||
| align="left" | 1 || 90 || 12.5% || 12% || 30% || 10% || 30 Seconds | |||
|} | |||
<br> | |||
== Skill Information (08/19/2021 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=5 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]]) | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Special Active Skill Damage Increase !! Received Damage Decrease !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Ally Critical Damage Increase !! Reactivation Cooldown | |||
|- | |- | ||
! colspan=7 | {{PvE}} | ! colspan=7 | {{PvE}} | ||
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*The effect can be prolonged by using [[Gun Dance/ModA|[Mod] Gun Dance]]. | *The effect can be prolonged by using [[Gun Dance/ModA|[Mod] Gun Dance]]. | ||
*The Special Active cooldown reduction is affected by pet attacks with multiple hits such as [[Mellow - Yellow]]. | *The Special Active cooldown reduction is affected by pet attacks with multiple hits such as [[Mellow - Yellow]]. | ||
*Skill Damage Increase | *Skill Damage Increase and Received Damage Decrease are multiplicative, while Ally Critical Damage Increase is additive. | ||
<br> | <br> | ||
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| 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | | 01/28/2021 || 02/24/2021 || colspan=2 align="left" | | ||
*{{buff|Special Active Skill Damage Increase increased.}} | *{{buff|Special Active Skill Damage Increase increased.}} | ||
*{{buff|Received Damage | *{{buff|Received Damage Decrease effect added.}} | ||
*{{buff|Special Active Skill Cooldown Reduction on hit with Active Skill increased.}} | *{{buff|Special Active Skill Cooldown Reduction on hit with Active Skill increased.}} | ||
|- | |||
| 08/19/2021 || - || colspan=2 align="left" | | |||
*{{buff|Removed '''Bleed''' requirement for Ally Critical Damage Increase.}} | |||
|} | |} | ||
<br> | <br> |