Cannon Blade: Difference between revisions
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m (Text replacement - ""?'''(\S+)'''"? (attribute|trait) changed to (be )?"?'''(\S+)'''(")?\." to "'''$1''' trait changed to '''$4'''.") |
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! colspan=5 | Normal | ! colspan=5 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 520% || rowspan=2 | | | '''{{PvE}}''' || 520% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 188% | | '''{{PvP}}''' || 188% | ||
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! colspan=5 | [Enhanced] | ! colspan=5 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 624% || rowspan=2 | | | '''{{PvE}}''' || 624% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 225% | | '''{{PvP}}''' || 225% | ||
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! Attribute Effect !! Max Hits !! Attribute Effect !! Cooldown | ! Attribute Effect !! Max Hits !! Attribute Effect !! Cooldown | ||
|- | |- | ||
| {{SkillText|Useful|80}} || | | {{SkillText|Useful|80}} || 19 || {{SkillText|Heavy|144|120}} || 15.6 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 624* | | {{formatnum:{{#expr: 624*10}}}}% || {{formatnum:{{#expr: 624*19*0.8}}}}% || {{formatnum:{{#expr: 624*10*1.44}}}}% | ||
| {{formatnum:{{#expr: 624* | | {{formatnum:{{#expr: 624*10*1.2*1.1 round2}}}}% || {{formatnum:{{#expr: 624*19*0.8*1.2*1.1 round2}}}}% || {{formatnum:{{#expr: 624*10*1.44*1.2*1.1 round2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 225* | | {{formatnum:{{#expr: 225*10}}}}% || {{formatnum:{{#expr: 225*19*0.8}}}}% || {{formatnum:{{#expr: 225*10*1.44}}}}% | ||
| {{formatnum:{{#expr: 225* | | {{formatnum:{{#expr: 225*10*1.04*1.1 round2}}}}% || {{formatnum:{{#expr: 225*19*0.8*1.04*1.1 round2}}}}% || {{formatnum:{{#expr: 225*10*1.44*1.04*1.1 round2}}}}% | ||
|} | |} | ||
<br> | <br> | ||
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*The skill will usually deal full hits on any non-super armored target as they are lifted and dragged along with the blast. | *The skill will usually deal full hits on any non-super armored target as they are lifted and dragged along with the blast. | ||
**Super Armored targets require proper positioning to land a reasonable amount of hits, Hitting them with the edge of the blast as it appears is optimal. | **Super Armored targets require proper positioning to land a reasonable amount of hits, Hitting them with the edge of the blast as it appears is optimal. | ||
*This skill is affected by the [[Free Training]] hit count error. | |||
**By default, it will deal 11 hits instead of 10. | |||
**With '''Useful''', it will deal 16 hits instead of 19. | |||
<br> | <br> | ||
Revision as of 20:55, 13 September 2021
[Special Active: Strength] Shoot a large ball of fire. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Raven | 5 |
Skill Information
Mode | Fireball (Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
Normal | ||||
PvE | 520% | 10 | 200 MP | 13 Seconds |
PvP | 188% | |||
[Enhanced] | ||||
PvE | 624% | 10 | 200 MP | 13 Seconds |
PvP | 225% |
Skill Traits
Useful Cannon Blade | Heavy Cannon Blade | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | Cooldown |
Max Hits increased Damage decreased to 80% |
19 | Damage increased to 144% Cooldown increased to 120% |
15.6 Seconds |
Total Damage
Mode | Regular | Rage Hearts | ||||
---|---|---|---|---|---|---|
Normal | Useful | Heavy | Burning Nasod Hand | |||
Normal | Useful | Heavy | ||||
PvE | 6,240% | 9,484.8% | 8,985.6% | 8,236.8% | 12,519.94% | 11,860.99% |
PvP | 2,250% | 3,420% | 3,240% | 2,574% | 3,912.48% | 3,706.56% |
Related Skills
Rage Hearts
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Tips and Details
- The fireball will follow paths and will keep going straight if fired off of a platform.
- While it does not stop at walls, it does have a tendency to get stuck on slopes.
- The skill's final hit will knock enemies down, and while it is near impossible to catch yourself, allies hitting enemies inside the blast may be able to do so.
- The skill will usually deal full hits on any non-super armored target as they are lifted and dragged along with the blast.
- Super Armored targets require proper positioning to land a reasonable amount of hits, Hitting them with the edge of the blast as it appears is optimal.
- This skill is affected by the Free Training hit count error.
- By default, it will deal 11 hits instead of 10.
- With Useful, it will deal 16 hits instead of 19.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/08/2008 | 08/03/2011 |
| |
03/29/2012 | - |
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11/07/2013 | 02/12/2014 |
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08/06/2015 | 01/13/2016 |
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09/17/2015 | - |
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06/30/2016 | 07/13/2016 |
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12/29/2016 | 01/11/2017 |
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04/27/2017 | 05/10/2017 |
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|
02/22/2018 | 04/18/2018 |
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04/05/2018 |
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