Death Scream: Difference between revisions

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== Total Damage ==
== Total Damage ==
{{#vardefine: damage_dead    |1403}}
{{#vardefine: damage_dead_pvp |561}}
{{#vardefine: dead_hits_avg    | 3}}
{{#vardefine: total_damage_avg      |{{#expr: {{#var:damage_dead    }} * {{#var:dead_hits_avg}} }} }}
{{#vardefine: total_damage_avg_pvp      |{{#expr: {{#var:damage_dead_pvp    }} * {{#var:dead_hits_avg}} }} }}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Mode !! Regular
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Raven}}"
! Average !! Maximum
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| {{formatnum:{{#expr: }}}}%
| {{formatnum:{{#var: total_damage_avg}}}}% || ?%
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| {{formatnum:{{#expr: }}}}%
| {{formatnum:{{#var: total_damage_avg_pvp}}}}% || ?%
|}
|}
*Average assumes 3 hits.
*Average assumes 3 hits.
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== Tips and Details  ==
== Tips and Details  ==
*The '''Hell's Dead''' will start of slowly and gradually speed up, though its hit frequency is also slower at first, so the hit count remains fairly consistent on most enemies, dealing damage around 2~3 times on average.
*The '''Hell's Dead''' follows curves, and will start of slowly and gradually speed up, though its hit frequency is also slower at first, so the hit count remains fairly consistent on most enemies, dealing damage around 2~3 times on average.
*The '''Suffering Dead''' will increase in size depending on the Varasia Seed growth stage as well, making it easier to come into contact with for the buff.
*The '''Suffering Dead''' will increase in size depending on the Varasia Seed growth stage as well, making it easier to come into contact with for the buff.
*The buff will not start counting down as long as you are in contact with a '''Suffering Dead'''.
*The buff will not start counting down as long as you are in contact with a '''Suffering Dead'''.

Revision as of 09:53, 11 January 2022

  • English
[Special Active: Strength]
(Can be used in midair)
[Varasia Reaction] Skill
  • When the dead hits an enemy, a suffering dead will appear and allies coming into contact with the suffering dead will take reduced damage from boss enemies depending on Varasia Seed's growth stage for a certain period of time.


Requirements

Class Level Required Skill Requirement
Mutant Reaper 45 Advanced Training Skill Quest


Skill Information

Mode Hell's Dead (Physical) Max Hits [Varasia Reaction] MP Usage Cooldown
Suffering Dead Duration Death Scream
(On contact with Suffering Dead)
Decreased Damage Taken From Boss Enemies Duration
Stage 1 Stage 2 Stage 3
Normal
PvE 1403% ? 6 Seconds 5% 10% 15% 10 Seconds 200 MP 15 Seconds
PvP 561%
[Enhanced]
PvE 1403% ? 6 Seconds 5% 10% 15% 10 Seconds 200 MP 15 Seconds
PvP 561%


Skill Traits

Light Death Scream Critical Death Scream
Attribute Effect MP Usage Attribute Effect MP Usage
MP Usage decreased to 80% 160 MP MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Total Damage

Mode Regular
Average Maximum
PvE 4,209% ?%
PvP 1,683% ?%
  • Average assumes 3 hits.


Tips and Details

  • The Hell's Dead follows curves, and will start of slowly and gradually speed up, though its hit frequency is also slower at first, so the hit count remains fairly consistent on most enemies, dealing damage around 2~3 times on average.
  • The Suffering Dead will increase in size depending on the Varasia Seed growth stage as well, making it easier to come into contact with for the buff.
  • The buff will not start counting down as long as you are in contact with a Suffering Dead.


Updates

Date Changes
KR NA PvE PvP
01/06/2022 -
  • Death Scream added.


Alternative Names

Server Name Translation
South Korea 데스 스크림 Death Scream



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