Turtle Stance 2: Summon: Difference between revisions
→Total Damage
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== Total Damage == | == Total Damage == | ||
{{:Deepen}} | |||
{{#vardefine:damage_circle |299}} | {{#vardefine:damage_circle |299}} | ||
{{#vardefine:damage_circle_pvp |101}} | {{#vardefine:damage_circle_pvp |101}} | ||
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{{#vardefine:circle_hits | 2}} | {{#vardefine:circle_hits | 2}} | ||
{{#vardefine:total_damage |{{#expr: {{#var:damage_circle }} * {{#var:circle_hits}} + {{#var:damage_shockwave }} }} }} | {{#vardefine:total_damage |{{#expr: {{#var:damage_circle }} * {{#var:circle_hits}} + {{#var:damage_shockwave }} }} }} | ||
{{#vardefine: | {{#vardefine:total_damage_pvp |{{#expr: {{#var:damage_circle_pvp}} * {{#var:circle_hits}} + {{#var:damage_shockwave_pvp}} }} }} | ||
{{#vardefine:total_damage_deepen |{{#expr: ({{#var:damage_circle }} * {{#var:circle_hits}} + {{#var:damage_shockwave }}) * {{#arrayindex:deepen|0}} }} }} | |||
{{#vardefine:total_damage_deepen_pvp|{{#expr: ({{#var:damage_circle_pvp}} * {{#var:circle_hits}} + {{#var:damage_shockwave_pvp}}) * {{#arrayindex:deepen|1}} }} }} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Ara}}" | |- style="background:{{ColorSel|CharLight|Ara}}" | ||
! Mode !! Regular | ! Mode !! Regular !! [[Deepen]] | ||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#var:total_damage}}}}% | | {{formatnum:{{#var:total_damage}}}}% || {{formatnum:{{#var:total_damage_deepen}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#var:total_damage_pvp}}}}% | | {{formatnum:{{#var:total_damage_pvp}}}}% || {{formatnum:{{#var:total_damage_deepen_pvp}}}}% | ||
|} | |} | ||
<br> | <br> |