Wolf Stance 2: Wind Wedge: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds. | *[[Status Effects/Bleed|Bleed]] inflicted by '''Wolf Stance 2: Wind Wedge''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 5 seconds. | ||
**The bleeding chance only applies to the initial 3 strikes and not the last. | **The bleeding chance only applies to the initial 3 strikes and not the last. | ||
*When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[ | *When chained into a different skill, this skill's invincibility frames do not properly link into the next skill, allowing attacks to interrupt the chain. This is especially notable when chaining into [[Wolf Stance 3: Wolf Claw]] when attempting to perform the [[Secret Wolf Arts - 'Killing Howl']]. | ||
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