Tactical Trooper: Difference between revisions
→Additional Combos
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| [[Image:TTcombo1.png]] | | [[Image:TTcombo1.png]] | ||
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After doing {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into '''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory. | After doing {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into '''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory. | ||
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| [[Image:TTcombo2.png]] | | [[Image:TTcombo2.png]] | ||
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After doing {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into '''[[Siege Shelling]]''' stance. | After doing {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into '''[[Siege Shelling]]''' stance. | ||
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| [[File:TTCombo3.png]] | | [[File:TTCombo3.png]] | ||
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After doing {{CDRU}}{{CX}} combo, fire a missile downward at a slight angle. The explosion pushes away and knocks down the enemy. | After doing {{CDRU}}{{CX}} combo, fire a missile downward at a slight angle. The explosion pushes away and knocks down the enemy. | ||
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