User:Xyzithia: Difference between revisions

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**Duration 12 seconds, 12s cooldown
**Duration 12 seconds, 12s cooldown
**This is assuming you are using Killing Blow (1)
**This is assuming you are using Killing Blow (1)
*Does not stack with [Mod] [[Burst Wolf/ModA]]
*Does not stack with [Mod] [[Burst Wolf]]
{{!}}-  
{{!}}-  
{{!}}{{!}} [[File:ESPassive3.png|link=Charge!]] {{!}}{{!}} On Any Attack {{!}}{{!}} align=left {{!}}
{{!}}{{!}} [[File:Mountain Blast Stage3.png|link=Mountain Blast (Stage 3)]][[File:Mountain Blast Stage4.png|link=Mountain Blast (Stage 4)]] {{!}}{{!}} align=left {{!}}
*'''1748%''' Bonus Physical Damage when any Ally hits [[Charge!]] marked enemy
*Freeze Enemy for '''5''' seconds
**5s reactivation cooldown
**43/49s cooldown
*On Any Attack includes thrown items and elixir effects
*Stage 3 and 4 share the same duration, but Stage 3 costs less MP and has slightly less cooldown
*Unlike other Ally skills, the mark can ONLY be detonated by allies, not the Empire Sword
{{!}}}
{{!}}}
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Revision as of 19:05, 26 March 2022

Chung
Skill Condition Type Effect
In Range Buff
  • 50% Damage Absorption
  • Super Armor
    • Duration 11.5 seconds, 16s cooldown
    • This is assuming you are using Killing Blow (1)
  • The Shield has 99% of the Comet Crusader's HP
  • 1.4x Cooldown Acceleration
  • 8% Action Speed Increase
  • 200% MP Gain
    • Duration 12 seconds, 22s cooldown
In Range/On Hit Cleanse/Debuff
  • -10% Physical Defense
  • Cleanses Ally Debuffs
    • 12s cooldown
On Hit Partial Cleanse/Debuff
  • Transfer 4 debuffs from yourself and 2 allies to the enemy hit
    • 10s cooldown
  • Enemies in Hyper Armor will not receive the debuffs but you can still cleanse yourself and two allies
On Hit Debuff
  • 10% Additional Physical Hit Damage
    • Duration 4 seconds, 10s cooldown
  • Does not stack with Pandemonium
  • 20% Additional Physical Hit Damage
    • Duration 12 seconds, 12s cooldown
    • This is assuming you are using Killing Blow (1)
  • Does not stack with [Mod] Burst Wolf
  • Freeze Enemy for 5 seconds
    • 43/49s cooldown
  • Stage 3 and 4 share the same duration, but Stage 3 costs less MP and has slightly less cooldown