Scare Chase: Difference between revisions
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== Total Damage == | == Total Damage == | ||
{{:Modified Warhead}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=3 | Mode !! rowspan=2 colspan=2 | | ! rowspan=3 | Mode !! rowspan=2 colspan=2 | Base !! colspan=2 | [[Centurion]] | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! colspan=2 | [[Modified Warhead]] | ! colspan=2 | [[Modified Warhead]] | ||
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! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 310 + 932}}}}% || {{formatnum:{{#expr: (310 + 932)*1.3}}}}% | | {{formatnum:{{#expr: 310 + 932}}}}% || {{formatnum:{{#expr: (310 + 932)*1.3}}}}% | ||
| {{formatnum:{{#expr: (310 + 932)* | | {{formatnum:{{#expr: (310 + 932)*{{#arrayindex:Modified Warhead|0}}}}}}% || {{formatnum:{{#expr: ((310 + 932)*1.3)*{{#arrayindex:Modified Warhead|0}} round2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 235 + 710}}}}% || {{formatnum:{{#expr: (235 + 710)*1.3}}}}% | | {{formatnum:{{#expr: 235 + 710}}}}% || {{formatnum:{{#expr: (235 + 710)*1.3}}}}% | ||
| {{formatnum:{{#expr: (235 + 710)*1 | | {{formatnum:{{#expr: (235 + 710)*{{#arrayindex:Modified Warhead|1}}}}}}% || {{formatnum:{{#expr: ((235 + 710)*1.3)*{{#arrayindex:Modified Warhead|1}} round2}}}}% | ||
|} | |} | ||
<br> | <br> |
Revision as of 20:45, 16 April 2022
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[Special Active: Tenacity] Launch a homing missile after reloading the cannon. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Chung | 1 |
Skill Information
Mode | Damage | Explosion Radius |
Homing Duration |
Cannonball Gain |
Cannonball Consumption |
MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|---|
Bullet Attack (Physical) |
Blast (Magical) | |||||||
Normal | ||||||||
PvE | 258% | 777% | 400 Units | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
PvP | 196% | 592% | ||||||
[Enhanced] | ||||||||
PvE | 310% | 932% | 400 Units | 7 Seconds | 1 | 1 | 120 MP | 8 Seconds |
PvP | 235% | 710% |
Skill Traits
Empowered Scare Chase | Gigantic Scare Chase |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill size increased to 130% |
Total Damage
Mode | Base | Centurion | ||
---|---|---|---|---|
Modified Warhead | ||||
Normal | Empowered | Normal | Empowered | |
PvE | 1,242% | 1,614.6% | 1,527.66% | 1,985.96% |
PvP | 945% | 1,228.5% | 1,053.675% | 1,369.78% |
Related Skills
Comet Crusader
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Fatal Phantom
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Centurion
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Tips and Details
- If used at melee range, the cannon slam knocks foes back about 200 range before firing the missile.
- Those targets are most likely going to be hit by the missile.
- The explosion range is approximately the size of Hornet Sting's explosion.
- Scare Chase homes in on the closest target including barricades and boxes.
- Scare Chase's skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
- Scare Chase will not target you if you are in invincibility frames (i.e. Awakening (DP Activation), certain Actives, Special Actives) during the moment Scare Chase was cast.
- Scare Chase can be used when you don't have any ammo because Chung will reload one before launching.
Trivia
- If a victory animation interrupts Scare Chase's casting, a blast will come out from Chung's cannon midway through the animation.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/23/2010 | 07/27/2012 |
| |
11/07/2013 | 02/12/2014 |
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07/10/2014 | - |
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08/20/2015 | 01/27/2016 |
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01/21/2016 | - |
| |
03/10/2016 | - |
| |
04/21/2016 | 05/18/2016 |
| |
|
| ||
12/29/2016 | 01/11/2017 |
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04/27/2017 | 05/10/2017 |
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|
|
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06/14/2018 | 06/27/2018 |
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