Shooting Star: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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NA= | |||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse; text-align: center" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Skill<br>Level''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Damage<br>(Magical)''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 colspan=2 {{!}} '''Number of<br>Missiles''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=4 {{!}} '''Max Hits''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Ammo Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=3 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Normal''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Awaken''' | |||
{{!}}- | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Normal''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Awaken''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Splash''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Splash''' | |||
{{!}}- | |||
| 1 || 261% || rowspan="6" | 12 || rowspan="6" | 15 || rowspan="6" | 12 || rowspan="6" | 12 || rowspan="6" | 15 || rowspan="6" | 15 || rowspan="6" | 3 || rowspan="6" | 300 || rowspan="6" | 30 Seconds | |||
|- | |||
| 2 || 313% | |||
|- | |||
| 3 || 366% | |||
|- | |||
| 4 || 418% | |||
|- | |||
| 5(M) || 496% | |||
|- | |||
| 6 || 574% | |||
|-| | |||
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| 13 || 71 || 459% | | 13 || 71 || 459% | ||
|} | |} | ||
</tabber> | |||
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== Tips and Details == | == Tips and Details == |
Revision as of 06:19, 12 September 2013
[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact. |
Requirements
Shooting Guardian |
Skill Information
- NA
KR=
Skill Level |
Damage (Magical) |
Number of Missiles |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
Normal | Awaken | |||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | |||||
1 | 261% | 12 | 15 | 12 | 12 | 15 | 15 | 3 | 300 | 30 Seconds |
2 | 313% | |||||||||
3 | 366% | |||||||||
4 | 418% | |||||||||
5(M) | 496% | |||||||||
6 | 574% |
Skill Level |
Level Required |
Damage (Magical) |
Number of Missiles |
Max Hits | Ammo Usage | MP Usage | Cooldown | ||||
Normal | Awaken | ||||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | ||||||
1 | 40 | 330% | 12 | 15 | 12 | 12 | 15 | 15 | 3 | 300 | 21 Seconds |
2 | 341% | ||||||||||
3 | 41 | 351% | |||||||||
4 | 44 | 362% | |||||||||
5 | 47 | 373% | |||||||||
6 | 50 | 384% | |||||||||
7 | 53 | 394% | |||||||||
8 | 56 | 405% | |||||||||
9 | 59 | 416% | |||||||||
10 | 62 | 427% | |||||||||
11 | 65 | 437% | |||||||||
12 | 68 | 448% | |||||||||
13 | 71 | 459% |
Tips and Details
- 25% more cannonballs are fired while in Awakening Mode.
- Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
- This skill inflicts damage separate from the user's combo/technique score: Shells damage.
Updates
- 6/30/2011 KR
- Removed skill requirement: Heavy Railgun
- 7/28/2011 KR
- Slightly increased MP regeneration rate.
- |-| NA
Template:SGSkills
|-|
KR=
Template:SGSkillsKR