Archenemy: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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NA= | |||
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*[[Awakening Mode|Awakening]] values include the 20% damage bonus. | *[[Awakening Mode|Awakening]] values include the 20% damage bonus. | ||
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KR= | |||
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse; text-align: center" | |||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill<br>Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Level<br>Required''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage (Magical)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Max Hits''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Duration''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown''' | |||
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{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken''' | |||
|- | |||
| 1 || rowspan="2" | 55 || 411% || 525% || rowspan="20" | 4 || rowspan="20" | 30 Seconds || rowspan="20" | 150 || rowspan="20" | 15 Seconds | |||
|- | |||
| 2 || 442% || 564% | |||
|- | |||
| 3 || 58 || 473% || 604% | |||
|- | |||
| 4 || 62 || 503% || 643% | |||
|- | |||
| 5 || 66 || 534% || 683% | |||
|- | |||
| 6 || 70 || 565% || 722% | |||
|- | |||
| 7 || 74 || 596% || 761% | |||
|} | |||
*[[Awakening Mode|Awakening]] values '''not''' include the 20% damage bonus. | |||
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</tabber> | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 21:04, 13 September 2013
[Special Active] Raven summons four black javelins that go on standby, waiting until Raven strikes an enemy to instantly impale it. |
Requirements
- NA
Class | Master | SP Requirement |
Over Taker | Lv. 5 | 50 SP |
|-| KR=
Class | Master | Level Required | SP Used Per Level | |
Reckless Fist | Lv. 20 | 55 | 5 | X Crash |
Skill Information
- NA
Skill Level | Damage (Magical) | Max Hits | Duration | MP Usage | Cooldown | |
Normal | Awaken | |||||
1 | 232% | 355% | 4 | 30 Seconds | 150 MP | 8 Seconds |
2 | 278% | 426% | ||||
3 | 324% | 497% | ||||
4 | 371% | 569% | ||||
5 (M) | 440% | 675% | ||||
6 | 510% | 782% | ||||
7 | 579% | 888% |
- Awakening values include the 20% damage bonus.
|-| KR=
Skill Level |
Level Required |
Damage (Magical) | Max Hits | Duration | MP Usage | Cooldown | |
Normal | Awaken | ||||||
1 | 55 | 411% | 525% | 4 | 30 Seconds | 150 | 15 Seconds |
2 | 442% | 564% | |||||
3 | 58 | 473% | 604% | ||||
4 | 62 | 503% | 643% | ||||
5 | 66 | 534% | 683% | ||||
6 | 70 | 565% | 722% | ||||
7 | 74 | 596% | 761% |
- Awakening values not include the 20% damage bonus.
|-|
Skill Note
Name: Blaster Master (NA) / (폭파-"Blasting")
Description: Each javelin explodes (like the awakened version) and hits twice.
Tips and Details
- In awakening mode, the javelins explode on contact, increasing damage output.
- With four javelins, you can use the XX>XX combo and cancel after the fourth hit, because the javelin will stagger your opponent long enough for you to continue your combo.
- Some of Raven's indirect moves will not launch the javelins. E.g., spikes from XXvX and sparks from >>^X.
- It is possible to reset the knockdown counter with this skill via a certain method; you need to reach the knockdown limit with the javelins to reset.
- The javelins start attacking from the back.
- If a foe is behind Raven as he attacks a foe in front of him, the javelin will hit the rear foe first.
Updates
- 3/29/2012 KR
- Damage increased.
- 4/5/2012 KR
- Second explosion's damage from the skill note has been decreased.
- NA
Template:OTSkills |-| KR= Template:RFSkillsKR