Sea of Ruin: Difference between revisions
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====Environmental Debuff - Demon Realm==== | ====Environmental Debuff - Demon Realm==== | ||
*The El's power does not reach into this realm, Attack and HP will be reduced by 50%. | *The El's power does not reach into this realm, Attack and HP will be reduced by 50%. | ||
< | <dfn>}}</dfn> | ||
| DunMap=[[File:13-1map.png]] | | DunMap=[[File:13-1map.png]] | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
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*Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable. | *Unlike its [[Labyrinth of Ruin]] counterpart, this version can sometimes be pushed by attacks as opposed to being immovable. | ||
*If this is summoned onto the field, it will deal damage to nearby players upon landing. | *If this is summoned onto the field, it will deal damage to nearby players upon landing. | ||
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| MiniBoss=<dfn>{{</dfn> | | MiniBoss=<dfn>{{</dfn> | ||
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*The miniboss has perpetual '''Super Armor'''. | *The miniboss has perpetual '''Super Armor'''. | ||
**The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around. | **The boss will have '''[[Status_Effects#Unique_Status_Effects|Hyper Armor]]''' when it turns around. | ||
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| Obstacle=<dfn>{{</dfn> | | Obstacle=<dfn>{{</dfn> | ||
|[[File:13-1 Obstacle 1.png|60px]] | |[[File:13-1 Obstacle 1.png|60px]] | ||
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|[[File:13-1 Obstacle 4.png|60px]] | |[[File:13-1 Obstacle 4.png|60px]] | ||
|'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills. | |'''Air Geysers''' - While fighting the boss, air geysers will shoot out of the ground, sending you propel you very high up. These are you only method of restoring oxygen while fighting the boss. The geysers will also cancel any animation you're currently performing, including skills. | ||
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| Boss=<dfn>{{</dfn> | | Boss=<dfn>{{</dfn> | ||
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*'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones. | *'''Cyclone Trap:''' The Leviathan will go to the center of the map and create two tall water cyclones at the ends of the map. They will slowly close in till they reach the center of the map. An Air geyser will appear during this which you can you to jump over the cyclones. | ||
*'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage. | *'''Vortex Spiral:''' The Leviathan will swim out of screen, the floor will erupt in small geysers which launch you up, two blue lines will appear indicating the area Leviathan will attack. It will then swim upwards in a spiral fashion creating a vortex pillar that deals heavy damage. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{:13-1Bdrop1}} | | BDrop={{:13-1Bdrop1}} | ||
| SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02'''''] | | SBGM=[http://www.youtube.com/watch?v=ITzpEdLH4hU '''''li_devildom1_henir_02'''''] | ||
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|Trivia=<dfn>{{</dfn> | |Trivia=<dfn>{{</dfn> | ||
*The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised. | *The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like [[Electronic Fall]] or [[Everybody, Punch]] is advised. | ||
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|Updates=<dfn>{{</dfn> | |Updates=<dfn>{{</dfn> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | ||
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*Difficulty decreased. | *Difficulty decreased. | ||
|} | |} | ||
< | <dfn>}}</dfn> | ||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |
Revision as of 18:21, 3 May 2022
Sea of Ruin
“ | A more familiar visit. However, something different is floating among chaos.
|
” |
Description
The El Search Party is back in Henir's Realm. But something is lurking in the shadow to block their way...
Recommended Level
99
Required Combat Power
270,000
Details
{{
Environmental Debuff - Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 50%.
Mobs
{{
{{
}}
Monster Image | Monster Description | Monster Moves |
---|---|---|
Chaos Circle - An abstract geometric Henir life form comprised of a circular arrangement of rectangles. |
Note:
| |
Chaos Square - An abstract geometric Henir life form comprised of several pentagons. This creature is stationary and will attack at range. |
Note:
}} |
Mini Boss
{{
{{
}}
Monster Image | Boss Description | Boss Moves |
---|---|---|
Chaos Leviathan - A whale like life form which dwells in the realm of Henir. |
Note:
}} |
Obstacles
{{
{{
Boss
{{
{{
Dialogue
{{
}}
Image | Name | Boss | Character | Stats |
---|---|---|---|---|
Accessory (Earring): |
Trivia
{{
- The dungeon focuses heavily on vertical map traversal, more so than any dungeon before it. As such, bringing skills that have a lot of height like Electronic Fall or Everybody, Punch is advised.
Updates
{{
}}
Date | Changes | |
---|---|---|
KR | NA | |
07/18/2019 | 08/14/2019 |
|
10/10/2019 | - |
|
11/21/2019 | - |
|
03/12/2020 | 04/08/2020 |
|
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Laby
- Noah
- Lithia
- Other
- Miscellaneous
Varnimyr | Rigomor | Master Road | Pruinaum | Pruinaum Outskirts | Tirnog |
---|---|---|---|---|---|
{{ }} | {{ }} | {{ }} | {{ }} | {{ }} | {{ }} |
- Region 13~18
- Region 1~6
- Region 7~12
- Region 19~21
- Other