Residential Area 3: Difference between revisions

m
Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>"
m (Text replacement - "07/08/2021 || -" to "07/08/2021 || 08/04/2021")
Tags: Mobile edit Mobile web edit
m (Text replacement - "<span style="display:none">{{</span>" to "<dfn>{{</dfn>")
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| LvFit=-
| LvFit=-
| DunMap=[[File:Residential_Area_Map.png]]
| DunMap=[[File:Residential_Area_Map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Arc_Glitter_Guard.jpg|60px]]
|[[File:Arc_Glitter_Guard.jpg|60px]]
|'''Arc Glitter Guard''' - The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier spear.
|'''Arc Glitter Guard''' - The same as the '''Glitter Spearman''' from Feita, except that it has a horn, has grey skin, wears shiny golden armor and wields a flashier spear.
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*'''Blood Absorb:''' The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
*'''Blood Absorb:''' The Blood Eater will absorb 50% of your current health. Defeating it after it has absorbed your HP will give you a 50% total HP recover, this can be used as a means of recovering health.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Uno_Hound.jpg|60px]]
|[[File:Uno_Hound.jpg|60px]]
|'''Uno Hound''' - A towering Glitter with a sinewy physique. Looks like a wrestler.
|'''Uno Hound''' - A towering Glitter with a sinewy physique. Looks like a wrestler.
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File:5-1new.jpg|Old loading image.
File:5-1new.jpg|Old loading image.
</gallery>
</gallery>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|6}}" class="textfloat"
|- style="background:{{ColorSel|Village|6}}" class="textfloat"