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m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>") |
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{{Languages|Lord's Keep}} | {{Languages|Lord's Keep}} | ||
{{DungeonPage | {{DungeonPage | ||
| Orient= | | Orient=Laby | ||
| Color={{ColorSel|Village|L2}} | | Color={{ColorSel|Village|L2}} | ||
| DunButton=L2-3Button.png | | DunButton=L2-3Button.png | ||
| SmallPic=L2-3.png | | SmallPic=L2-3.png | ||
| BigPic=L2- | | BigPic=L2-3new2.png | ||
| DunName=Lord's Keep | | DunName=Lord's Keep | ||
| Quotation= | | Quotation=Unlike its beautiful exterior, Lord's Keep was full of violent, vicious energy. | ||
| Description=Unlike its beautiful exterior, Lord's Keep was full of violent, vicious energy. | | Description=Unlike its beautiful exterior, Lord's Keep was full of violent, vicious energy. | ||
| LvNeed=48-56 | | LvNeed=48-56 | ||
| LvFit=6860 | | LvFit=6860 | ||
| DunMap=[[File:L2-3Map.png]] | | DunMap=[[File:L2-3Map.png]] | ||
| Mob=< | | Mob=<dfn>{{</dfn> | ||
|[[File:L2-1 Mob 1.png|60px]] | |[[File:L2-1 Mob 1.png|60px]] | ||
|'''Lord's Keep Spearman''' - A soldier who wields a spear and shield. | |'''Lord's Keep Spearman''' - A soldier who wields a spear and shield. | ||
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*'''Swipe Shot:''' Perform a round swipe with their claws before back-stepping to fire an arrow. | *'''Swipe Shot:''' Perform a round swipe with their claws before back-stepping to fire an arrow. | ||
|- | |- | ||
< | <dfn>}}</dfn> | ||
| Obstacle=< | | Obstacle=<dfn>{{</dfn> | ||
| | | | ||
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | |'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP. | ||
< | <dfn>}}</dfn> | ||
| Boss=< | | Boss=<dfn>{{</dfn> | ||
|[[File:L2-3 Boss.png|60px]] | |[[File:L2-3 Boss.png|60px]] | ||
|'''[[Gunther|Commander Gunther]]''' - A powerful leopard demon and the gatekeeper of the secret path to the underground prison. | |'''[[Gunther|Commander Gunther]]''' - A powerful leopard demon and the gatekeeper of the secret path to the underground prison. | ||
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*'''Charge:''' Leap to one of the far ends of the map then charge across the map ramming into anybody in his path. | *'''Charge:''' Leap to one of the far ends of the map then charge across the map ramming into anybody in his path. | ||
*'''Hard Landing:''' Jump into the air and land somewhere else on the map. Upon landing, he'll howl which stuns anybody nearby. | *'''Hard Landing:''' Jump into the air and land somewhere else on the map. Upon landing, he'll howl which stuns anybody nearby. | ||
< | <dfn>}}</dfn> | ||
| BDrop={{:L2-3Bdrop1}} | | BDrop={{:L2-3Bdrop1}} | ||
| SBGM=[https://www.youtube.com/watch?v= | | SBGM=[https://www.youtube.com/watch?v=3beSTnfQxLQ '''''li_labydom7_01'''''] | ||
[https://www.youtube.com/watch?v= | [https://www.youtube.com/watch?v=SQ7Hha15lsQ '''''li_labydom7_boss_01'''''] | ||
|Dialogue= | |Dialogue= | ||
{{tabs | {{tabs | ||
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| Gallery= | | Gallery= | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
File:L2-3Large.png|Old loading image. | |||
File:Portrait - Gunther.png|[[Gunther]] | File:Portrait - Gunther.png|[[Gunther]] | ||
</gallery> | </gallery> | ||
|Updates=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;" | |||
|- style="background:{{ColorSel|Village|L2}}" class="textfloat" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|Village|L2}}" class="textfloat" | |||
! KR !! NA | |||
|- | |||
| 12/06/2018 || 01/03/2019 || align="left" | | |||
*'''Lord's Keep''' added. | |||
|} | |||
<dfn>}}</dfn> | |||
|AltLang= | |AltLang= | ||
{{AlternateLanguages | {{AlternateLanguages |