Clementine: Difference between revisions
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m (Text replacement - "Mode !! colspan=([0-9]+) \| Regular" to "Mode !! colspan=$1 | Base") |
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== Skill Information == | == Skill Information == | ||
{{Tabber | |||
|NA=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
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| '''{{PvP}}''' || 86% || 18% | | '''{{PvP}}''' || 86% || 18% | ||
|} | |} | ||
<dfn>}}</dfn> | |||
|KR (04/28/2022)=<dfn>{{</dfn> | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Unstable Melody Hit) | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Melody !! Melody Count | |||
|- | |||
! colspan=8 | Normal | |||
|- | |||
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| '''{{PvP}}''' || 86% || 18% | |||
|- | |||
! colspan=8 | [Enhanced] | |||
|- | |||
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | |||
|- | |||
| '''{{PvP}}''' || 86% || 18% | |||
|} | |||
<dfn>}}</dfn> | |||
}} | |||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{Tabber | |||
|NA=<dfn>{{</dfn> | |||
{{#vardefine: r_hits |15}} | {{#vardefine: r_hits |15}} | ||
{{#vardefine: melody_count |4}} | {{#vardefine: melody_count |4}} | ||
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|} | |} | ||
*Does not account for multiple enemies. | *Does not account for multiple enemies. | ||
<dfn>}}</dfn> | |||
|KR (04/28/2022)=<dfn>{{</dfn> | |||
{{#vardefine: r_hits |15}} | |||
{{#vardefine: melody_count |5}} | |||
{{#vardefine: melody_hits |3}} | |||
{{Damage | |||
|dmg=227, 47 | |||
|pvp_dmg=86, 18 | |||
|hits= | |||
{{#expr: {{#var:melody_hits}} * {{#var:melody_count}} }}, | |||
{{#expr: {{#var:r_hits}} * {{#var:melody_hits}} * {{#var:melody_count}} }} | |||
|pvp_dmg=86, 18 | |||
|avg_hits=3, | |||
{{#expr: {{#var:r_hits}} * {{#var:melody_hits}} }} | |||
|passive1=Snowball Code | |||
|heavy=true | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Snowball Code]] | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total | |||
|- | |||
! {{PvE}} | |||
| {{#var: avg_damage}} | |||
| {{#var: total_damage}} | |||
| {{#var: avg_damage_heavy}} | |||
| {{#var: total_damage_heavy}} | |||
| {{#var: avg_damage_passive1}} | |||
| {{#var: total_damage_passive1}} | |||
| {{#var: avg_damage_heavy_passive1}} | |||
| {{#var: total_damage_heavy_passive1}} | |||
|- | |||
! {{PvP}} | |||
| {{#var: avg_damage_pvp}} | |||
| {{#var: total_damage_pvp}} | |||
| {{#var: avg_damage_heavy_pvp}} | |||
| {{#var: total_damage_heavy_pvp}} | |||
| {{#var: avg_damage_passive1_pvp}} | |||
| {{#var: total_damage_passive1_pvp}} | |||
| {{#var: avg_damage_heavy_passive1_pvp}} | |||
| {{#var: total_damage_heavy_passive1_pvp}} | |||
|} | |||
*Does not account for multiple enemies. | |||
<dfn>}}</dfn> | |||
}} | |||
<br> | <br> | ||
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| 02/03/2022 || 03/02/2022 || colspan=2 align="left" | | | 02/03/2022 || 03/02/2022 || colspan=2 align="left" | | ||
*{{nerf|'''Unstable Melody''' count reduced.}} | *{{nerf|'''Unstable Melody''' count reduced.}} | ||
|- | |||
| 04/28/2022 || - || colspan=2 align="left" | | |||
*{{buff|'''Unstable Melody''' count increased by 1.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 19:46, 3 May 2022
- English
[Special Active: Strength] [Moby Access] Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air) | |
Core Activation Skill
|
Requirements
Class | Level Required |
---|---|
Code: Failess | 45 |
Skill Information
- NA
- KR (04/28/2022)
{{
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Unstable Melody | R Sign | Unstable Melody | R Sign (Per Unstable Melody Hit) | ||||
Per Melody | Melody Count | ||||||
Normal | |||||||
PvE | 227% | 47% | 3 | 4 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% | |||||
[Enhanced] | |||||||
PvE | 227% | 47% | 3 | 4 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% |
}}
Skill Traits
Light Clementine | Heavy Clementine | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
18 Seconds |
Total Damage
- NA
- KR (04/28/2022)
{{
Mode | Base | Snowball Code | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Per Melody | Total | Per Melody | Total | Per Melody | Total | Per Melody | Total | |
PvE | 2,796% | 11,184% | 4,026.24% | 16,104.96% | 3,215.4% | 12,861.6% | 4,630.18% | 18,520.7% |
PvP | 1,068% | 4,272% | 1,537.92% | 6,151.68% | 1,148.1% | 4,592.4% | 1,653.26% | 6,613.06% |
- Does not account for multiple enemies.
}}
Tips and Details
- Since 1 R Sign is created on every hit dealt by the Unstable Melody, the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
- Additionally, it will also spawn one R Sign per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
- If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
- It is also affected by the Lanox Lava PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
- Bug: R Sign is invisible when Unstable Melody hits Berthe (Altar of Dedication).
Trivia
- Clementine is a popular open source music player.
- The R in R Sign stands for Remy, which is portrayed inside the signs.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/02/2021 | 09/29/2021 |
| |
09/09/2021 |
| ||
02/03/2022 | 03/02/2022 |
| |
04/28/2022 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 클레멘타인 | Clementine |