Story/Elysion/de: Difference between revisions
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*[[Celestial Crossroads/de|Himmlischer Scheideweg]] | *[[Celestial Crossroads/de|Himmlischer Scheideweg]] | ||
*Hernasyd (Himmlischer Scheideweg, mind."normal) 0/20 | *Hernasyd (Himmlischer Scheideweg, mind."normal) 0/20 | ||
|Description= Es wurde auf der Suche nach Solace und ELs Frau bekannt, dass die Hernasyd auf einen speziellen Code reagieren. Um das näher zu beleuchten, solltest du zum {{color|blue|Himmlischen Scheideweg | |Description= Es wurde auf der Suche nach Solace und ELs Frau bekannt, dass die Hernasyd auf einen speziellen Code reagieren. Um das näher zu beleuchten, solltest du zum {{color|blue|Himmlischen Scheideweg}} gehen und die {{color|blue|Hernasyd}} näher untersuchen. | ||
|QuestAD= | |QuestAD= | ||
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* [[Celestial Crossroads/de|Himmlischer Scheideweg]], "schwer oder höher" | * [[Celestial Crossroads/de|Himmlischer Scheideweg]], "schwer oder höher" | ||
* Himmlischer Scheideweg, mind. "schwer" 0/1 | * Himmlischer Scheideweg, mind. "schwer" 0/1 | ||
|Description= Es ist klar geworden, dass die Hernasyd auf einen besonderen Code reagieren. Dies solltest du dir zunutze machen, um dich bei den Nasod als entsandte Streitkraft aus Atlas auszugeben und über den {{color|blue|Himmlischen Scheideweg | |Description= Es ist klar geworden, dass die Hernasyd auf einen besonderen Code reagieren. Dies solltest du dir zunutze machen, um dich bei den Nasod als entsandte Streitkraft aus Atlas auszugeben und über den {{color|blue|Himmlischen Scheideweg }} in das Dorf Elysion zu gelangen. | ||
|QuestAD= | |QuestAD= | ||
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* Herna-Orb (Himmlischer Scheideweg "Expere") 0/1 | * Herna-Orb (Himmlischer Scheideweg "Expere") 0/1 | ||
* Herna-Schild (Himmlischer Scheideweg "Experte") 0/1 | * Herna-Schild (Himmlischer Scheideweg "Experte") 0/1 | ||
|Description= Die Hernasyd wurde beseitigt, und du bist zwar bis zum Eingang des Dorfes von Elysion gelangt, aber es trat ein Funken-Hologramm auf, das uns die Worte von Solace überbrachte. Im Anschluss daran wurde die beiden Steinstatuen am Eingang des Dorfes mit Leben erfüllt und stellten sich uns in den Weg. Beseitige {{color|blue|Herna-Orb | |Description= Die Hernasyd wurde beseitigt, und du bist zwar bis zum Eingang des Dorfes von Elysion gelangt, aber es trat ein Funken-Hologramm auf, das uns die Worte von Solace überbrachte. Im Anschluss daran wurde die beiden Steinstatuen am Eingang des Dorfes mit Leben erfüllt und stellten sich uns in den Weg. Beseitige {{color|blue|Herna-Orb}} und {{color|blue|Herna-Schild}}, die den Eingang bewachen. | ||
|QuestAD= | |QuestAD= | ||
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* Betritt das Dorf [[Elysion/de|Elysion]] | * Betritt das Dorf [[Elysion/de|Elysion]] | ||
* Sprich mit [[Bernard/de|Bernard]]. | * Sprich mit [[Bernard/de|Bernard]]. | ||
|Description= In Elysion angekommen konnten wir von {{color|blue|Bernard | |Description= In Elysion angekommen konnten wir von {{color|blue|Bernard}} hören, was im Dorf los ist. | ||
|QuestAD= | |QuestAD= | ||
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* [[Celestial Crossroads]], "Very Hard" | * [[Celestial Crossroads]], "Very Hard" | ||
* Collect 'Defense System Memory' (Celestial Crossroads, "Very Hard") 0/10 | * Collect 'Defense System Memory' (Celestial Crossroads, "Very Hard") 0/10 | ||
|Description= Bernard explains that because of the Herncyds monitoring the village. communication with Adrian has stopped. To investigate, he asks that we collect the memory of the defense system from the {{color|blue|Hernacyds | |Description= Bernard explains that because of the Herncyds monitoring the village. communication with Adrian has stopped. To investigate, he asks that we collect the memory of the defense system from the {{color|blue|Hernacyds}} in {{color|blue|Celestial Crossroads}}. | ||
|QuestAD= | |QuestAD= | ||
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* Enter [[Elysion]] Village | * Enter [[Elysion]] Village | ||
* Talk to [[Durenda]] | * Talk to [[Durenda]] | ||
|Description= After checking the collected memory, we were able to find out about Solace and the situation of Adrian's Palace. After realizing that the disappearance of the Elysion citizens were related to the Herncyds, Bernard asks that we deliver this message to the village chief, {{color|blue|Durenda | |Description= After checking the collected memory, we were able to find out about Solace and the situation of Adrian's Palace. After realizing that the disappearance of the Elysion citizens were related to the Herncyds, Bernard asks that we deliver this message to the village chief, {{color|blue|Durenda}}. | ||
|QuestAD= | |QuestAD= | ||
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* [[Celestial Crossroads]], "Very Hard" | * [[Celestial Crossroads]], "Very Hard" | ||
* Defeat Hernacyds (Celestial Crossroads, "Very Hard") 0/20 | * Defeat Hernacyds (Celestial Crossroads, "Very Hard") 0/20 | ||
|Description= Upon hearing the news, Durenda says he has not recieved a command nor commanded the Hernacyds. Since outside access to Adrian's Palace has been blocked, Durenda guesses that security measures have gone up due to the operating emergency defense system. Since Durenda's command won't go through and the special code can't be accessed, we decide to stop the evil deeds of the {{color|blue|Hernacyds | |Description= Upon hearing the news, Durenda says he has not recieved a command nor commanded the Hernacyds. Since outside access to Adrian's Palace has been blocked, Durenda guesses that security measures have gone up due to the operating emergency defense system. Since Durenda's command won't go through and the special code can't be accessed, we decide to stop the evil deeds of the {{color|blue|Hernacyds }} in {{color|blue|Celestial Crossroads}} first-hand. | ||
|QuestAD= | |QuestAD= | ||
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*[[Celestial Crossroads]], "Very Hard" | *[[Celestial Crossroads]], "Very Hard" | ||
* Collect 'Solid Memory' (Celestial Crossroads, "Very Hard") 0/10 | * Collect 'Solid Memory' (Celestial Crossroads, "Very Hard") 0/10 | ||
|Description= While battling the Hernacyds and rescuing the imprisoned citizens, we discovered that there are more imprisoned citizens left. Among the memories of the rescued citizens, information about Solace's Fortress was discovered! But due to a fatal error, more was unable to be extracted. To carry out Bernard's request and save the imprisoned citizens, we decided to return to {{color|blue|Celestial Crossroads | |Description= While battling the Hernacyds and rescuing the imprisoned citizens, we discovered that there are more imprisoned citizens left. Among the memories of the rescued citizens, information about Solace's Fortress was discovered! But due to a fatal error, more was unable to be extracted. To carry out Bernard's request and save the imprisoned citizens, we decided to return to {{color|blue|Celestial Crossroads}} to find a citizens with a Solid Memory. | ||
|QuestAD= | |QuestAD= | ||
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* Enter [[Elysion]] Village | * Enter [[Elysion]] Village | ||
* Talk to [[Bernard]] | * Talk to [[Bernard]] | ||
|Description= Most of the data of the rescued citizens were erased or unable to be read due to an error, but thankfully we were able to piece together the bits of data to figure out that Solace's Fortress was under Adrian's Palace. The area was inaccessible, though. Bernard said that Herbaon or Adrian might know a method, so we decide to go to {{color|blue|Adrian's Palace | |Description= Most of the data of the rescued citizens were erased or unable to be read due to an error, but thankfully we were able to piece together the bits of data to figure out that Solace's Fortress was under Adrian's Palace. The area was inaccessible, though. Bernard said that Herbaon or Adrian might know a method, so we decide to go to {{color|blue|Adrian's Palace}} to find a method to get to Solace's Fortress. | ||
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* [[Adrian's Palace]], "Any Difficulty" | * [[Adrian's Palace]], "Any Difficulty" | ||
* Clear 'Adrian's Palace', "Any Difficulty" 0/1 | * Clear 'Adrian's Palace', "Any Difficulty" 0/1 | ||
|Description= To meet Herbaon and Adrian, we passed through the barrier surrounding {{color|blue|Adrian's Palace | |Description= To meet Herbaon and Adrian, we passed through the barrier surrounding {{color|blue|Adrian's Palace}} and go inside. | ||
|QuestAD= | |QuestAD= | ||
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|Objectives= | |Objectives= | ||
* Talk to [[Hugo]] | * Talk to [[Hugo]] | ||
|Description= We retreated due to the violent attacks to the Emperacyds. To request help, we went to find Durenda. Durenda gave a detailed explanation about the place of Adrian and the Emperacyds, and suggested that {{color|blue|Hugo | |Description= We retreated due to the violent attacks to the Emperacyds. To request help, we went to find Durenda. Durenda gave a detailed explanation about the place of Adrian and the Emperacyds, and suggested that {{color|blue|Hugo}} might know a method to go against the Emperacyds. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Hard of Higher" | * [[Adrian's Palace]], "Hard of Higher" | ||
* Defeat 'Dekal', "Hard of Higher" 0/1 | * Defeat 'Dekal', "Hard of Higher" 0/1 | ||
|Description= Hugo informed us about the Emperacyds' components and a method to easily destroy them. The method was to destroy the barrier surrounding Adrian's Palace. He said that getting rid of the threat will make high alert emergency be lifted. To destroy the barrier, we entered {{color|blue|Adrian's Palace | |Description= Hugo informed us about the Emperacyds' components and a method to easily destroy them. The method was to destroy the barrier surrounding Adrian's Palace. He said that getting rid of the threat will make high alert emergency be lifted. To destroy the barrier, we entered {{color|blue|Adrian's Palace}} and came across the one who create it, {{color|blue|Dekal}}. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* Clear 'Adrian's Palace', "Very Hard" 0/1 | * Clear 'Adrian's Palace', "Very Hard" 0/1 | ||
|Description= Once Dekal was defeated, the barrier surrounding the Palace disappeared. We passed the Emperacyds that had their emergency alert lifted, and entered the secluded area inside {{color|blue|Adrian's Palace | |Description= Once Dekal was defeated, the barrier surrounding the Palace disappeared. We passed the Emperacyds that had their emergency alert lifted, and entered the secluded area inside {{color|blue|Adrian's Palace}}. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* 'PooPang Maneuver Code', "Very Hard" 0/10 | * 'PooPang Maneuver Code', "Very Hard" 0/10 | ||
|Description= Adrian's Palace was full of Herbaon's PooPangs and puzzles. After struggling for a bit, we decided to ask Hugo for advice again. Hugo said that although Herbaon's puzzles were annoying, they're not that hard. He asked that we bring the PooPang Maneuver Code stuck inside the PooPangs. Let's go the {{color|blue|Adrian's Palace | |Description= Adrian's Palace was full of Herbaon's PooPangs and puzzles. After struggling for a bit, we decided to ask Hugo for advice again. Hugo said that although Herbaon's puzzles were annoying, they're not that hard. He asked that we bring the PooPang Maneuver Code stuck inside the PooPangs. Let's go the {{color|blue|Adrian's Palace}} where the PooPangs are and get the {{color|blue|PooPang Maneuver Code}}. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* Defeat 'PooPang', "Very Hard" 0/20 | * Defeat 'PooPang', "Very Hard" 0/20 | ||
|Description= Hugo used the PooPang Maneuver Code that we gather and used his machine to install a confusion device inside it. Hugo informs us that if we stick this inside the PooPangs, they will stop following commands and start malfunctioning, so we head towards {{color|blue|Adrian's Palace | |Description= Hugo used the PooPang Maneuver Code that we gather and used his machine to install a confusion device inside it. Hugo informs us that if we stick this inside the PooPangs, they will stop following commands and start malfunctioning, so we head towards {{color|blue|Adrian's Palace}} to go against the {{color|blue|PooPangs}}. | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* 'PooPang Attack Code', "Very Hard" 0/10 | * 'PooPang Attack Code', "Very Hard" 0/10 | ||
|Description= As Hugo predicted, the PooPangs began malfunctioning. But Herbaon's puzzle became violent and began attacking everything in sight. We deliver this message to Hugo and he asks that we bring him the PooPang Attack Code. Let's go to {{color|blue|Adrian's Palace | |Description= As Hugo predicted, the PooPangs began malfunctioning. But Herbaon's puzzle became violent and began attacking everything in sight. We deliver this message to Hugo and he asks that we bring him the PooPang Attack Code. Let's go to {{color|blue|Adrian's Palace}} and defeat the {{color|blue|PooPang}} to get the {{color|blue|PooPang Attack Code}}. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* Clear 'Adrian's Palace', "Very Hard" 0/1 | * Clear 'Adrian's Palace', "Very Hard" 0/1 | ||
|Description= We deliver the collected PooPang Attack Code to Hugo. After careful thought, Hugo installs a special device. Hugo tells us that when the device activates, there will be a system error and we will be briefly recognized as PooPangs. He also told us that with this device, we can 'command' the PooPangs. After hearing the news, we head over to {{color|blue|Adrian's Palace | |Description= We deliver the collected PooPang Attack Code to Hugo. After careful thought, Hugo installs a special device. Hugo tells us that when the device activates, there will be a system error and we will be briefly recognized as PooPangs. He also told us that with this device, we can 'command' the PooPangs. After hearing the news, we head over to {{color|blue|Adrian's Palace}} once more. | ||
|QuestAD= | |QuestAD= | ||
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* [[Adrian's Palace]], "Very Hard" | * [[Adrian's Palace]], "Very Hard" | ||
* Defeat 'Herbaon', "Very Hard" 0/1 | * Defeat 'Herbaon', "Very Hard" 0/1 | ||
|Description= Hugo's PooPang Attack Code operated correctly. As commanded, the PooPangs solved the puzzles and guided us to where Adrian was. We were able to reach Adrian safely, but Herbaon, who was protecting Adrian, mistaken us for intruders. Win the battle against {{color|blue|Herbaon | |Description= Hugo's PooPang Attack Code operated correctly. As commanded, the PooPangs solved the puzzles and guided us to where Adrian was. We were able to reach Adrian safely, but Herbaon, who was protecting Adrian, mistaken us for intruders. Win the battle against {{color|blue|Herbaon}} in {{color|blue|Adrian's Palace}} and resolve the misunderstanding. | ||
|QuestAD= | |QuestAD= | ||
{{tabs | {{tabs |
Revision as of 20:35, 4 May 2022
Elysion
Von den Debrian aus der fernen Vergangenheit in einer anderen Dimension konstruiert, haben sich hier auch Nasod aus Elios niedergelassen.
Elysion ist die Hauptstadt wo der Vater der Nasod, Adrian Nasod ,regiert.
Durch Yuno's Opfer in Elysion angekommen. Das Abenteuer um die Geheimnisse von Solace und ELs Frau aufzudecken geht weiter. Was plant Solace in Elysion...?
Kapitel 23: Was ist los in Elysion?
Während ihrer Suche nach Solace und ELs Frau erreicht die Eldritsucher-Truppe endlich Elysion. Durch Eves Hilfe können sich Elsword und der Rest der Truppe als Atlas-Krieger ausgeben, wo ihnen auch eine Angst einflößende Nachricht von Solace vermittelt wird. Als sie Elysion betraten, erklärte ihnen Bernard, dass der Eingang zu Adrians Wohnstätte versiegelt ist. Als die Kommunikation mit Adrian unterbrach, verloren die Nasod die Kontrolle und verursachten Chaos in der Umgebung der Stadt. Mit der Hilfe von Durenda retteten Elsword und seine Truppe die Nasod-Arbeiter außerhalb der Stadt und fanden heraus, wo sich Solace-Festung befindet.
Chapter 24: Find Solace's Fortress
To arrive at Solace's Fortress, the El Search Party must enter Adrian's Palace and find the way through Herbaon and Adrian. With Hugo's help, they are able to destroy the barrier surrounding the palace. Once inside Adrian's Palace, Elsword and the gang deal with Herbaon's PooPangs and solve her puzzles through Hugo's code expertise. They reach Adrian safely, but Herbaon, who is protecting Adrian, mistakes them for intruders. After battling Herbaon and clearing up the misunderstanding, they awaken Adrian, who tells them everything that has happened to Solace.
Chapter 25: The Dark Flame Sun
Elsword and the gang finally manage to infiltrate Solace's Fortress and secure its entrance with Adrian and Herbaon's help. However, they still have no clue what Solace is planning with the El Lady. Meanwhile, Elesis's headache spells continue to get worse and the voices calling out to Elsword gets clearer as they get closer to Solace. What discovery awaits the El Search Party?
Chapter 26: The Past and the Future
Elsword is transported to Solace's distant past and the truth slowly unfolds before our hero's eyes. The tragic series of events eventually leads back to our hero, Elsword. What choice will Elsword make for the people of Elrios? Continue the journey to find out!