Aiming Shot: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[Image:Aiming Shot.png]]<br> | |||
| '''[Active]''' Chung takes quick aim and fires a cannon ball at the closest opponent in front of him. | |||
|} | |} | ||
<br> | |||
== Requirements == | == Requirements == | ||
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KR= | KR= | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |||
! Class !! Master !! Level Required !! SP Cost per Level | |||
|- | |- | ||
| | | [[Fury Guardian]] || rowspan="3" | Lv. 20 || rowspan="3" | 40 || rowspan="3" | 3 | ||
| | |||
| | |||
| | |||
|- | |- | ||
| [[Shooting Guardian]] | |||
|- | |- | ||
| [[Shelling Guardian]] | |||
|} | |} | ||
</tabber> | </tabber> | ||
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{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |||
! Skill Level !! Level Required !! Damage (Magical) !! Range !! MP Usage !! Cooldown | |||
|- | |- | ||
| align="left" | 1 || rowspan="2"| 40 || 583% || rowspan=" | | align="left" | 1 || rowspan="2"| 40 || 583% || rowspan="13"| 1000 || rowspan="13"| 20 MP || rowspan="13"| 5 Seconds | ||
|- | |- | ||
| align="left" | 2 || 581% | | align="left" | 2 || 581% | ||
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|} | |} | ||
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'''Description:''' Triples the chances of your elemental attribute activating when using [[Aiming Shot]]. | '''Description:''' Triples the chances of your elemental attribute activating when using [[Aiming Shot]]. | ||
<br> | <br> | ||
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*3/29/2012 KR | *3/29/2012 KR | ||
** Decreased height range by 45 degrees. | ** Decreased height range by 45 degrees. | ||
<br> | |||
{{FGSkillsKR|type=collapsible collapsed}} | {{FGSkillsKR|type=collapsible collapsed}} | ||
{{SGSkillsKR|type=collapsible collapsed}} | {{SGSkillsKR|type=collapsible collapsed}} |
Revision as of 05:04, 17 September 2013
[Active] Chung takes quick aim and fires a cannon ball at the closest opponent in front of him. |
Requirements
- NA
KR=
Class | Master | SP Requirement |
Fury Guardian | ||
Shooting Guardian | ||
Shelling Guardian |
Class | Master | Level Required | SP Cost per Level |
---|---|---|---|
Fury Guardian | Lv. 20 | 40 | 3 |
Shooting Guardian | |||
Shelling Guardian |
Skill Information
- NA
KR=
Skill Level | Damage(Magical) | Range | MP Usage | Cooldown |
1 | 200% | 1000 | 40 MP | 6 Seconds |
2 | 250% | |||
3 | 300% | |||
4 | 350% | |||
5 (M) | 400% | |||
6 | 450% | |||
7 | 500% | |||
8 | 550% |
Skill Level | Level Required | Damage (Magical) | Range | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 40 | 583% | 1000 | 20 MP | 5 Seconds |
2 | 581% | ||||
3 | 41 | 600% | |||
4 | 44 | 618% | |||
5 | 47 | 636% | |||
6 | 50 | 654% | |||
7 | 53 | 673% | |||
8 | 56 | 691% | |||
9 | 59 | 709% | |||
10 | 62 | 728% | |||
11 | 65 | 746% | |||
12 | 68 | 764% | |||
13 | 71 | 783% |
Skill Note
Name: Property Bullet (속성 탄환)
Description: Triples the chances of your elemental attribute activating when using Aiming Shot.
Tips and Details
- Consumes 1 cannonball.
- However, cannonballs will not be consumed if there are no enemies within range when the skill is used.
- Aiming Shot does knockdown.
- It will not knock down if enemy is trapped in Rumble Shot. In some cases, it may reset the KD.
Updates
- 3/29/2012 KR
- Decreased height range by 45 degrees.
Template:FGSkillsKR Template:SGSkillsKR Template:ShgSkillsKR