Energy Flow: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) No edit summary |
m (Text replacement - "{| style="border-collapse: collapse;" border="1" cellpadding="1"" to "{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"") |
||
Line 32: | Line 32: | ||
== Install Skills == | == Install Skills == | ||
{| style="border-collapse: collapse; | {| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1" | ||
|- | |- | ||
| width="40" | [[Image:At sa1.jpg]] | | width="40" | [[Image:At sa1.jpg]] |
Revision as of 18:18, 15 May 2022
File:DomPassive1.png | [Passive] Effectively manage the flow of energy. Not having any Dynamo Mutation Point will allow you to gain an additional Dynamo Mutation Point. Having 1 or more Dynamo Mutation Point will decrease DP cost based on how many points you have. |
Requirements
Class | Level Required |
---|---|
Dominator | 99 |
Skill Information
Skill Level | Level Required | Additional Mutation Point | Debuff Removed upon Awakening Cooldown | DP Cost Reduction per DMP | Install Skills Casting Speed |
---|---|---|---|---|---|
PvE/PvP | |||||
1 | 99 | +1 | 20 Seconds | -5% | 1.5x |
Install Skills
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
| |
11/01/2018 | 11/14/2018 |
|
Alternative Names
Dominator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Dynamo Factory Add-on - Flotilla
- Dynamo Factory Add-on - Flotilla
Force Active
Force Passive
Force Active
Force Passive