Hunting Fields: Difference between revisions

 
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{{Languages|Hunting Fields}}
{{Languages|Hunting Fields}}__FORCETOC__
 
[[File:Wally Memorial Brigde.png|thumb|300px|Elder's Hunting Field, Wally's Memorial Bridge]]
== Hunting Fields ==
The Hunting Fields are another method of obtaining EXP, alongside [[Dungeons]] and [[PvP]]. The Hunting Fields allows you to explore areas of Elrios and face enemies.
The Hunting Fields is one of the alternative methods to obtain EXP, besides dungeons and [[PvP]]. The Hunting Fields allows you to explore areas of Elrios and face enemies.  
==Hunting Fields==
=== Field Mobs ===
=== Field Mobs ===
Just like dungeons, there will be mobs where you can defeat for EXP, ED, and drops. Many mobs that appear here will have similar appearances and attacks to regular mobs found in Dungeons.
Various mobs can be found wandering in the fields, most of which are similar to mobs found in dungeons. They can be defeated for EXP and drops, as long as you are within 10 levels from the respective field's level range. Defeated mobs will respawn at their designated spawn location after a set amount of time.  If monsters move too far from their respawn area, they will immediately stop fighting you, enter an invincible state, and start running back to their designated area. As you defeat mobs, your stamina will gradually decrease. You may still fight in fields even upon depleting your stamina completely, however you will not gain any EXP, ED, or drops while you have no stamina.


Defeated monsters will respawn within a set amount of time at the same spot that they reside in. If monsters move too far from their respawn area, they will immediately stop fighting you and start running back to their spot. They will be absolutely invincible when this occurs.
Field mobs have two different types of behaviors; Aggressive and Reactive.
 
Defeating mobs will lower your stamina as well as Equipment durability. When you run out of stamina, you may continue to fight but no EXP, ED, or drops will be given.
 
There will be two types of mobs: Aggressive and Reactive.
==== Aggressive Mobs ====
==== Aggressive Mobs ====
Aggressive Mobs are monsters that will attack you whenever you are within range of their attacks. Aggressive monsters are identified with a yellow life-bar.
Aggressive Mobs are monsters that will attack you whenever you are within their attack range, and are identified with a yellow life-bar.
==== Reactive Mobs ====
==== Reactive Mobs ====
Reactive Mobs are monsters that will attack you only when you attack them first. Unless you attack them first, they will make no attempt to fight you. Reactive monsters are identified with a green life-bar.
Reactive Mobs are monsters that will attack you only when you attack them first, and are identified with a green life-bar.
 
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=== Safe Spots ===
=== Safe Spots ===
Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field.
Every field has an area that cannot be reached by monsters. This area can be identified by a wider, farther viewpoint. This is the ideal spot for healing without being attacked by monsters or having to leave the field.
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=== List of Fields===
{{:Hunting_Fields/Fields}}
== Resting Areas ==  
== Resting Areas ==  
As the name suggests, the Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP with no monsters to bother you. This is where the NPCs [[Helen]] and [[Glave]] can be found. In addition, you may also find a Board and Mailbox.  
Resting Areas are areas between Towns and Fields where you may rest and recover HP and MP without any mobs around. This is where the NPCs '''[[Helen]]''' and '''[[Glave]]''' can be found, along with a Board and Mailbox. Just like in villages, your combat system is disabled here and skills cannot be used.
 
Just like in villages, your combat system is disabled here and skills cannot be used. Feita and Ruben are the only regions that don't have rest areas.
 
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<br>
 
=== List of Resting Areas ===
{{:Hunting_Fields/Resting_Areas}}
== Player Capacity ==
== Player Capacity ==
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server.  
Every Hunting Field cannot contain several different people at a single given time. Because of this, most Fields are limited to a capacity of 8 players. Once the Field contains 8 people, the next player that enters will be relocated to the same field under a different server.  
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== Field Bosses ==
Just like dungeons, you can face bosses in the Hunting Fields. Each region, except Ruben, Elder, Altera and Feita, will have a chance of spawning a unique Field Boss or Bosses. Their chances of appearing will increase if more monsters in the area are being killed.


== Field Bosses ==
=== List of Field Bosses ===
Just like dungeons, you can face bosses in the Hunting Fields. Each region, except Ruben, Elder, Altera and Feita, will have a chance of spawning a unique Field Boss or Bosses. Their chances of appearing will increase if more monsters in the area are being killed.
=== List of Bosses ===
{{tabs
{{tabs
|name=Field Boss
|name=Field Boss
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|tab5=Lanox
|tab5=Lanox
|contents5={{:Lanox Field Bosses}}
|contents5={{:Lanox Field Bosses}}
|tab6=Elysion
|tab6=Atlas
|contents6={{:Elysion Field Bosses}}
|contents6={{:Atlas Field Bosses}}
|tab7=Elysion
|contents7={{:Elysion Field Bosses}}
}}
}}
<br>


=== Rewards ===
=== Rewards ===
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|TraImage4=[[File:HQ Shop Item 500030.png]]
|TraImage4=[[File:HQ Shop Item 500030.png]]
|Trade1=EXP Boost Medal Cube (1 Day)
|Trade1=EXP Boost Medal Cube (1 Day)
|Trade2=[Cobo] Complete Recovery Potion x2
|Trade2=[Luriel] Complete Recovery Potion x2
|Trade3=Vigor Potion x3
|Trade3=Vigor Potion x3
|Trade4=El Tree Seed
|Trade4=El Tree Seed
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|TraImage1=[[File:HQ Shop Item 214370.png]]
|TraImage1=[[File:HQ Shop Item 214370.png]]
|TraImage2=[[File:HQ Shop Item 214390.png]]
|TraImage2=[[File:HQ Shop Item 214390.png]]
|Trade1=[Cobo] Phoru's Foot Stamp (White)
|Trade1=[Luriel] Phoru's Foot Stamp (White)
|Trade2=[Cobo] Phoru's Foot Stamp (Purple)
|Trade2=[Luriel] Phoru's Foot Stamp (Purple)
}}
}}
==== Field Boss Cube ====
==== Field Boss Cube ====
Field Boss Cubes can be opened to give one of the following rewards at random:
Field Boss Cubes can be opened to give one of the following rewards at random:
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|HeaderColor={{ColorSel|Misc}}
|HeaderColor={{ColorSel|Misc}}
|Name=Field Boss Cube
|Name=Field Boss Cube
|BoxImage=File:Dunno.png
|BoxImage=File:HQ Shop Item 160712.png
|Description=
|Description=A mysterious cube obtained after defeating Field Bosses. Looks like something heavy is inside.
|RImage1=[[File:HQ Shop Item 109945.png]]
|RImage1=[[File:HQ Shop Item 109945.png]]
|RImage2=[[File:HQ Shop Item 109955.png]]
|RImage2=[[File:HQ Shop Item 109955.png]]
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|RImage7=[[File:HQ Shop Item 130149.png]]
|RImage7=[[File:HQ Shop Item 130149.png]]
|RImage8=[[File:HQ Shop Item 130150.png]]
|RImage8=[[File:HQ Shop Item 130150.png]]
|RImage9=[[File:HQ Shop Item 69365.png]]
|RImage9=[[File:HQ Shop Item 130151.png]]
|RImage10=[[File:HQ Shop Item 130165.png]]
|RImage10=[[File:HQ Shop Item 130152.png]]
|RImage11=[[File:HQ Shop Item 130594.png]]
|RImage11=[[File:HQ Shop Item 69365.png]]
|RImage12=[[File:HQ Shop Item 130594.png]]
|RImage12=[[File:HQ Shop Item 69353.png]]
|RImage13=[[File:HQ Shop Item 077200.png]]
|RImage13=[[File:HQ Shop Item 129070.png]]
|RContent1=Magic Stone x10
|RImage14=[[File:HQ Shop Item 153775.png]]
|RImage15=[[File:HQ Shop Item 130594.png]]
|RContent1=Magic Stone x15
|RContent2=Advanced Magic Stone x5
|RContent2=Advanced Magic Stone x5
|RContent3=El Shard (Random) x10
|RContent3=El Shard (Random) x10
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|RContent7=Ariel's Lv. 7 Magic Amulet  
|RContent7=Ariel's Lv. 7 Magic Amulet  
|RContent8=Ariel's Lv. 8 Magic Amulet
|RContent8=Ariel's Lv. 8 Magic Amulet
|RContent9=[[Monster Card System|Monster Card]] Random Cube
|RContent9=Ariel's Lv. 9 Magic Amulet
|RContent10=Resurrection Stone Cube (5)
|RContent10=Ariel's Lv. 10 Magic Amulet
|RContent11=Dual Magic Stone Random Cube
|RContent11=[[Monster Card System|Monster Card]] Random Cube
|RContent12=High Grade Magic Stone Random Cube
|RContent12=[[Monster Card System#Epic NPCs|Epic NPC Card]] Random Cube
|RContent13=Stamina Potion x3
|RContent13=Resurrection Stones (5) Cube
|RContent14=Dual Magic Stone Random Cube
|RContent15=High Grade Magic Stone Random Cube
}}
}}
<br>
<br>


== [[Field Boss Raid]] ==
== <font color="red">Field Boss Raid</font> ==
:''Main Article: [[Field Boss Raid]]''<br>
{{History}}
{{History}}
<center>[[File:Raidboss3.png|link=City in the Sky]][[File:Raidboss4.png|link=Fahrmann's Peak]]</center>
{| cellpadding="5" border="1" width=100% style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Misc}}" class="textfloat"
! width=25% | Image
! width=25% | Name
! width=25% | Image
! width=25% | Name
|-
| [[File:Raidboss3.png|300px]]
| '''[[City in the Sky]]'''
| [[File:Raidboss4.png|300px]]
| '''[[Fahrmann's Peak]]'''
|}
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== Videos ==
*[https://www.youtube.com/watch?v=Hty8r3AaG-Q '''Animated Trailer (by KOG)''']
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== Trivia ==
*Prior to the Early Game Revamp, there were significantly more fields and rest areas available. They were removed due to players being able to level up much faster early on, which made the lower level fields obsolete.
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{{Hunting Fields}}
{{Hunting Fields}}
{{Guides}}
{{Guides}}
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