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***Due to this skill's short freeze frame range and casting speed, targets may sometimes walk towards you, resulting in loss of hits. | ***Due to this skill's short freeze frame range and casting speed, targets may sometimes walk towards you, resulting in loss of hits. | ||
**With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]]. | **With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]]. | ||
*Even though this skill's range appears decent, it is not | *Even though this skill's range appears decent, it is not a preferable clearing skill due to its unique shape and casting speed. | ||
*Since there is some delay before actually dealing damage and pressing the skill's key, it can be used to deal instant damage to bosses right after their invincible phase, such as [[Berthe]] in [[Altar of Invocation]] or [[Trock's Lair|Trockta]] in [[Henir's Time and Space/Season 4|Henir's Time and Space]]. | *Since there is some delay before actually dealing damage and pressing the skill's key, it can be used to deal instant damage to bosses right after their invincible phase, such as [[Berthe]] in [[Altar of Invocation]] or [[Trock's Lair|Trockta]] in [[Henir's Time and Space/Season 4|Henir's Time and Space]]. | ||
*You will slightly step forward while casting the skill, making it slightly harder to aim. If used on a platform, this may cause you to fall into a pitfall or the like. | *You will slightly step forward while casting the skill, making it slightly harder to aim. If used on a platform, this may cause you to fall into a pitfall or the like. |