Rage Cutter/pl: Difference between revisions
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{{DISPLAYTITLE:Ostrze Gniewu}} | {{DISPLAYTITLE:Ostrze Gniewu}} | ||
__NOTOC__ | __NOTOC__{{Languages|Rage Cutter}} | ||
{{Languages|Rage Cutter}} | |||
<div style="float: right;">{{#ev:youtube|cFpk5fQr_DI|300}}</div> | <div style="float: right;">{{#ev:youtube|cFpk5fQr_DI|300}}</div> | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[Image:RageCutter2.png]] | | [[Image:RageCutter2.png]] | ||
| '''[Specjalna Umiejętność- [[Way of the Sword|Vitality]]]''' Elsword stabs a Cornwell into the floor, creating a spell circle where mini-Cornwells will then erupt from the circle, damaging any targets as they rise. Each individual sword has a chance to inflict [[Status Effects | | | '''[Specjalna Umiejętność- [[Way of the Sword|Vitality]]]''' Elsword stabs a Cornwell into the floor, creating a spell circle where mini-Cornwells will then erupt from the circle, damaging any targets as they rise. Each individual sword has a chance to inflict [[Status Effects |Wound]]. | ||
|} | |} | ||
<br> | <br> | ||
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== Informacje o Umiejętności == | == Informacje o Umiejętności == | ||
{{tabs | |||
PL= | |name=SI | ||
{ | |tab1=PL | ||
|contents1= | |||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | {{!}}- | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Poziom Umiejętności | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Obrażenia (Fizyczne) | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Szansa na '''Wound''' | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Czas Trwania '''Wound''' | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " | ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Maksymalna ilość<br>Trafień | ||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Koszt Many | |||
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} Czas Oczekiwania | |||
{{!}}- | |||
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 199% | |||
{{!}} align="center" rowspan="2" style="border-style: solid; border-width: 1px" {{!}} 2% | |||
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 5 Sekund | |||
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 8 | |||
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 200 MP | |||
{{!}} align="center" rowspan="5" style="border-style: solid; border-width: 1px" {{!}} 10 Sekund | |||
{{!}}- | |||
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 239% | |||
{{!}}- | |||
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 3 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 278% | |||
{{!}} align="center" rowspan="2" style="border-style: solid; border-width: 1px" {{!}} 3% | |||
{{!}}- | |||
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 4 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 318% | |||
{{!}}- | |||
{{!}} align="left" style="border-style: solid; border-width: 1px" {{!}} 5 (M) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 378% | |||
| | {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 4% | ||
{{!}}} | |||
{ | |tab2=KR | ||
|contents2= | |||
! rowspan="2" | {{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
{{!}}- style="background:#FCBCBC" | |||
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Level Required !! rowspan="2" {{!}} Sword Damage (Physical) !! colspan="2" {{!}} [[Status Effects{{!}}Wound]] Debuff !! rowspan="2" {{!}} Maksymalna ilość<br>Trafień !! rowspan="2" {{!}} Koszt Many !! rowspan="2" {{!}} Czas Oczekiwania | |||
{{!}}- style="background:#FCBCBC" | |||
! Chance !! Duration | ! Chance !! Duration | ||
{{!}}- | |||
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 55 {{!}}{{!}} 258% {{!}}{{!}} x% {{!}}{{!}} rowspan="7" {{!}} 20 Seconds {{!}}{{!}} rowspan="7" {{!}} 8 {{!}}{{!}} rowspan="7"{{!}} 200 MP {{!}}{{!}} rowspan="7" {{!}} 13 Seconds | |||
{{!}}- | |||
{{!}} align="left" {{!}} 2 {{!}}{{!}} 277% {{!}}{{!}} x% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 3 {{!}}{{!}} 58 {{!}}{{!}} 297% {{!}}{{!}} x% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 4 {{!}}{{!}} 62 {{!}}{{!}} 316% {{!}}{{!}} x% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 5 {{!}}{{!}} 66 {{!}}{{!}} 335% {{!}}{{!}} x% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 6 {{!}}{{!}} 70 {{!}}{{!}} 355% {{!}}{{!}} x% | |||
{{!}}- | |||
{{!}} align="left" {{!}} 7 {{!}}{{!}} 74 {{!}}{{!}} 374% {{!}}{{!}} x% | |||
{{!}}} | |||
}} | |||
<br> | <br> | ||
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|name=s | |name=s | ||
|tab1=NA | |tab1=NA | ||
|contents1={{ | |contents1={{SkillNav - Infinity Sword}} | ||
|tab2=KR | |tab2=KR | ||
|contents2={{ISKRSkills}} | |contents2={{ISKRSkills}} | ||
}} | }} |
Latest revision as of 14:07, 19 June 2022
[Specjalna Umiejętność- Vitality] Elsword stabs a Cornwell into the floor, creating a spell circle where mini-Cornwells will then erupt from the circle, damaging any targets as they rise. Each individual sword has a chance to inflict Wound. |
Wymagania
Zaklinacz Mieczy |
Informacje o Umiejętności
Poziom Umiejętności | Obrażenia (Fizyczne) | Szansa na Wound | Czas Trwania Wound | Maksymalna ilość Trafień |
Koszt Many | Czas Oczekiwania |
---|---|---|---|---|---|---|
1 | 199% | 2% | 5 Sekund | 8 | 200 MP | 10 Sekund |
2 | 239% | |||||
3 | 278% | 3% | ||||
4 | 318% | |||||
5 (M) | 378% | 4% |
Tips and Details
- Has very high vertical range.
- However, the range of the skill does not match the animation, so although the swords' animation can continue off the user's screen, the damage range is limited to about the top of the screen.
- Fairly difficult to catch and combo after using Rage Cutter, with Harsh Chaser and Mirage Sting the only effective catchers.
- Contrary to its appearance, it can only be mana broken at the very start of the skill and on the last two hits.
Infinity Sword - Skills
Hyper Active
Special Active
Active
Passive