Immersed in Nature: Difference between revisions
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Revision as of 21:29, 19 June 2022
File:ANPassive1.png | [Passive] Become one with wind spirits to better utilize Nature's Force. When Awakened, [Nature Immersion] buff will activate. |
[Nature Immersion]
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Requirements
Class | Level Required |
---|---|
Anemos | 99 |
Skill Information
Skill Level | Level Required | Self BuffImmersed in NatureSelf BuffImmersed in Nature | |||||
---|---|---|---|---|---|---|---|
Critical Increase | Maximize Increase | All Damage Increase | Duration Upon Awakening with: | ||||
1 orb | 2 orbs | 3 orbs | |||||
PvE | |||||||
1 | 99 | 15% | 15% | 15% | 30 seconds | 60 Seconds | 90 Seconds |
PvP | |||||||
1 | 99 | 15% | 15% | 4.8% | 15 seconds | 30 Seconds | 45 Seconds |
Tips and Details
- The double attack is based on the damage of the attack that activated it. Maximize still applies to this double hit.
- The double attack will activate on attack commands that normally proc NS orbs. The double attack will be applied to both the command its self, as well as the NS orb, for a total of 4 hits.
- When using a special active skill, the double attack will only apply to the NS orbs that detonate during the attack. Any hits dealt by the special active its self will not be affected by this passive.
- For example, if Gyro Kick is used with this passive in PvP, Gyro Kick will deal 1 hit, and the level 2 NS detonation will activate twice as a double hit, for a total of 3 hits (instead of the usual 2 hits).
- Critical and Maximize increases are normalized.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
11/30/2017 | 12/20/2017 |
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09/20/2018 | 10/11/2018 |
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09/30/2021 | 10/27/2021 |
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11/11/2021 | 12/08/2021 |
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01/06/2022 | 01/26/2022 |
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Alternative Names
Anemos - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Rhythmical Quake
- Rhythmical Quake
Force Active
Force Passive
Force Active
Force Passive