Shooting Star/ModA: Difference between revisions
no edit summary
m (Text replacement - "<br> {{SkillNav -" to "<br> {{SkillNav -") |
Shironsaki (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
|- | |- | ||
| {{Force|SI_SHOOTINGSTAR.png}} | | {{Force|SI_SHOOTINGSTAR.png}} | ||
| {{SkillType|SA|B}}<br>{{SkillType|M}} Shoot 1 missile which tracks down enemies. Install a magnetic field where the missile explodes.<br> | | {{SkillType|SA|B}}<br>{{SkillType|M}} Shoot 1 missile which tracks down enemies. Install a magnetic field where the missile explodes.<br>Enemies hit by tracking missile cannot mana break.<br>Not affected by [[Endless Chase]] passive. | ||
|- | |- | ||
| | | | ||
Line 70: | Line 67: | ||
|} | |} | ||
<br> | <br> | ||
{{ForceDifference | |||
|<!--Character-->Chung | |||
|<!--Original Features--> | |||
*Shoot out multiple missiles that seek enemies and explode upon impact. | |||
*Improved with [[Endless Chase]] passive. | |||
|<!--Changed Features--> | |||
*Shoot out 1 missiles that seek enemies. Missile will explode into a magnetic field that pulls enemies in. | |||
*Not affected by [[Endless Chase]] passive. | |||
}} | |||
== Related Skills == | == Related Skills == | ||
Line 86: | Line 93: | ||
*'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | *'''[Mod] Shooting Star''' can track enemies for up to 7 seconds and has infinite homing range in PvE. | ||
**Unlike its regular variant, it will also actively search for targets even after the initial casting. | **Unlike its regular variant, it will also actively search for targets even after the initial casting. | ||
*On targets that can't be hitstunned, each hit will instead cause the target to stutter, drastically slowing down their movements. | |||
<br> | <br> | ||