Ground Impact: Difference between revisions
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== Skill Information == | |||
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== Skill Information == | == Skill Information == | ||
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{{!}} align=center {{!}} 408 | {{!}} align=center {{!}} 408 | ||
{{!}}} | {{!}}} | ||
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== Skill Information == | |||
{{{!}} cellpadding=5 border=1 style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Required Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage(Magical)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''MP Usage''' | |||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align=center {{!}} 10 | |||
{{!}} align=center {{!}} 431% | |||
{{!}} align=center rowspan=26 {{!}} 30 MP | |||
{{!}} align=center rowspan=26 {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align=center {{!}} 10 | |||
{{!}} align=center {{!}} 440% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align=center {{!}} 10 | |||
{{!}} align=center {{!}} 450% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align=center {{!}} 11 | |||
{{!}} align=center {{!}} 460% | |||
{{!}}- | |||
{{!}} 5 | |||
{{!}} align=center {{!}} 13 | |||
{{!}} align=center {{!}} 469% | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align=center {{!}} 15 | |||
{{!}} align=center {{!}} 479% | |||
{{!}}- | |||
{{!}} 7 | |||
{{!}} align=center {{!}} 17 | |||
{{!}} align=center {{!}} 489% | |||
{{!}}- | |||
{{!}} 8 | |||
{{!}} align=center {{!}} 19 | |||
{{!}} align=center {{!}} 498% | |||
{{!}}- | |||
{{!}} 9 | |||
{{!}} align=center {{!}} 21 | |||
{{!}} align=center {{!}} 508% | |||
{{!}}- | |||
{{!}} 10 | |||
{{!}} align=center {{!}} 23 | |||
{{!}} align=center {{!}} 518% | |||
{{!}}- | |||
{{!}} 11 | |||
{{!}} align=center {{!}} 25 | |||
{{!}} align=center {{!}} 527% | |||
{{!}}- | |||
{{!}} 12 | |||
{{!}} align=center {{!}} 27 | |||
{{!}} align=center {{!}} 537% | |||
{{!}}- | |||
{{!}} 13 | |||
{{!}} align=center {{!}} 29 | |||
{{!}} align=center {{!}} 547% | |||
{{!}}- | |||
{{!}} 14 | |||
{{!}} align=center {{!}} 31 | |||
{{!}} align=center {{!}} 557% | |||
{{!}}- | |||
{{!}} 15 | |||
{{!}} align=center {{!}} 33 | |||
{{!}} align=center {{!}} 566% | |||
{{!}}- | |||
{{!}} 16 | |||
{{!}} align=center {{!}} 35 | |||
{{!}} align=center {{!}} 576% | |||
{{!}}- | |||
{{!}} 17 | |||
{{!}} align=center {{!}} 37 | |||
{{!}} align=center {{!}} 586% | |||
{{!}}- | |||
{{!}} 18 | |||
{{!}} align=center {{!}} 39 | |||
{{!}} align=center {{!}} 595% | |||
{{!}}- | |||
{{!}} 19 | |||
{{!}} align=center {{!}} 41 | |||
{{!}} align=center {{!}} 605% | |||
{{!}}- | |||
{{!}} 20 (M) | |||
{{!}} align=center {{!}} 43 | |||
{{!}} align=center {{!}} 615% | |||
{{!}}- | |||
{{!}} 21 | |||
{{!}} align=center {{!}} 45 | |||
{{!}} align=center {{!}} 624% | |||
{{!}}- | |||
{{!}} 22 | |||
{{!}} align=center {{!}} 47* | |||
{{!}} align=center {{!}} 634%* | |||
{{!}}- | |||
{{!}} 23 | |||
{{!}} align=center {{!}} 49* | |||
{{!}} align=center {{!}} 644%* | |||
{{!}}- | |||
{{!}} 24 | |||
{{!}} align=center {{!}} 51* | |||
{{!}} align=center {{!}} 654%* | |||
{{!}}} | |||
* * Lv 22 and on are supposed values through deduction from previous ones. | |||
* Please note that you can only achieve these levels through equipements, accessories and titles. | |||
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</tabber> | |||
<br> | <br> | ||
Revision as of 21:27, 5 October 2013
[Active] Raven slams the ground with his hand to make a small quake that knocks enemies into the air. |
Requirements
Class | Master | SP Requirement |
Raven | Lv.5 | 75 SP |
Skill Information
- NA
KR=
Skill Information
|
Skill Information
|
Tips and Details
- The skill's range affects a certain radius, so despite the opponent being below you while you're on a platform, you will still hit your target.
- This skill is affected by lag in terms of the launch that follows, leading to a knockdown in most cases.
- This skil resets the launch counter, allowing for more than two launches per combo.
Updates
- 3/29/2012 KR
- Increased damage and increased range after exceeding Lv.5.
- Fixed AoE where it would hit below platform.
- Unless the enemy has a large hitbox.
Trivia
- Basically an active skill version of >>^XX impact.
- |-| NA
Template:RFSkills
|-|
KR=
Template:RaSkillsKR