Rising Wave: Difference between revisions
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==Tips and Details== | ==Tips and Details== | ||
*The magical blades are similar to [[Rising Slash]], but they strike enemies in front of Elsword and rise one after another instead of all at the same time. | *The magical blades are similar to [[Rising Slash]], but they strike enemies in front of Elsword and rise one after another instead of all at the same time. | ||
**This makes the skill more versatile than [[Rising Slash]], as the player doesn't needs to jump directly into groups of enemies to clear them out and causes potentially more damage to big/ long bosses. | **This makes the skill more versatile than [[Rising Slash]], as the player doesn't needs to jump directly into groups of enemies to clear them out and causes potentially more damage to <br> big/long bosses. | ||
<br> | <br> | ||
{{MKSkillsKR}} | {{MKSkillsKR}} |
Revision as of 07:21, 6 October 2013
[Special Active - Vitality] Elsword summons magic swords from the ground in front of him, which slash enemies from below. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Magic Knight | Lv. 20 | 35 | 3 | Rising Slash |
Skill Information
Skill Level | Required Level | Damage(Magical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 35 | 386% | 3 per blade | 200 MP | 10 Seconds |
2 | 399% | ||||
3 | 36 | 411% | |||
4 | 39 | 424% | |||
5 | 42 | 436% | |||
6 | 45 | 449% | |||
7 | 48 | 461% | |||
8 | 51 | 474% | |||
9 | 54 | 486% | |||
10 | 57 | 499% | |||
11 | 60 | 511% | |||
12 | 63 | 524% | |||
13 | 66 | 537% | |||
14 | 69 | 549% | |||
15 | 72 | 562% | |||
16 | 75 | 574% | |||
17 | 78 | 587% |
Tips and Details
- The magical blades are similar to Rising Slash, but they strike enemies in front of Elsword and rise one after another instead of all at the same time.
- This makes the skill more versatile than Rising Slash, as the player doesn't needs to jump directly into groups of enemies to clear them out and causes potentially more damage to
big/long bosses.
- This makes the skill more versatile than Rising Slash, as the player doesn't needs to jump directly into groups of enemies to clear them out and causes potentially more damage to