Explosive Trap/pl: Difference between revisions
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== Tips and Details | == Tips and Details == | ||
*This skill can be used in the air. | *This skill can be used in the air. | ||
*The chance of the trap working is '''80%'''. | *The chance of the trap working is '''80%'''. |
Revision as of 21:27, 12 July 2022
[Active] Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed. Explosive Trap can be boosted with the aid of 1 Nature Bar. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Trapping Ranger | Lv. 20 | 30 | 3 | Invisible Trap | Basic Training Skill Quest |
Skill Information
Skill Level | Required Level | Damage (Physical) |
Explosion Chance | Max Hits | Duration | MP Cost | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Normal | Noted | Normal | Noted | ||||||
1 | 30 | 44% | 80% | 100% | 6 | 10 Seconds | 20 MP | 15 MP | 4 Seconds |
2 | 45% | ||||||||
3 | 31 | 47% | |||||||
4 | 34 | 48% | |||||||
5 | 37 | 50% | |||||||
6 | 40 | 51% | |||||||
7 | 43 | 53% | |||||||
8 | 46 | 54% | |||||||
9 | 49 | 55% | |||||||
10 | 52 | 57% | |||||||
11 | 55 | 58% | |||||||
12 | 58 | 60% | |||||||
13 | 61 | 61% | |||||||
14 | 64 | 63% | |||||||
15 | 67 | 64% | |||||||
16 | 70 | 65% | |||||||
17 | 73 | 67% | |||||||
18 | 76 | 68% | |||||||
19 | 79 | 70% | |||||||
20 (M) | 82 | 71% |
Other Information
PvP Damage Modifier | MP per hit | Invincibility Interval | |
---|---|---|---|
PvP | PvE | ||
0.6 | 0.5 + 0.3 MP | ?? | ?? Seconds |
Skill Note
“ | -Lime of Green Forest |
” |
Name: Explosive Handling Precautions / (폭발물 취급 주의)
Description: Chances of Traps exploding changed to 100%. MP Consumption decrease by 5 MP.
Tips and Details
- This skill can be used in the air.
- The chance of the trap working is 80%.
- Traps cannot be attacked or destroyed by enemies.
- This skill gives a lot of MP to the opponent. Use sparingly.
- Unlike other multi-hitting actives, Explosive Trap doesn't suffer from a reduced chance of activating el-enchantments.
Updates
- 03/29/2012 KR
- Increased cooldown time of each skill level by 1 second.
- 11/06/2014 KR
- Trap setup time decreased.
Trapping Ranger - Skills
Special Active
Active
Passive