Soul Sigil: Difference between revisions
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Revision as of 20:57, 14 July 2022
Requirements
Class | Level Required |
---|---|
Noblesse | 35 |
Skill Information
Mode | Cast Strike (Magical) | Self BuffSoul SigilSelf BuffSoul Sigil | Max Hits | MP Usage | Cooldown | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spirit Body (Magical) | Enhanced Spirit Body Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown |
Duration | Cast Strike | Spirit Body | |||||||||
Movement Speed | Jump Speed | Duration | Solo | Party | Solo | Party | |||||||
Per Sigil | Max Sigil Count | ||||||||||||
Normal | |||||||||||||
PvE | 137% | 145% | -20% | -25% | 3.6 Seconds | 7.5 Seconds | 5 Seconds | 1 | 10 | 7 | 2 | 45 MP | 10 Seconds |
PvP | 56% | 59% | |||||||||||
[Enhanced] | |||||||||||||
PvE | 164% | 174% | -20% | -25% | 3.6 Seconds | 7.5 Seconds | 5 Seconds | 1 | 10 | 7 | 2 | 45 MP | 10 Seconds |
PvP | 67% | 69% |
Skill Traits
Persistent Soul Sigil | Evil Soul Sigil |
---|---|
Attribute Effect | Attribute Effect |
Skill will reduce 5 KD per hit | Skill will burn 3 MP per hit |
Extra Information
Total Damage
Mode | Base | |
---|---|---|
Solo | Party | |
PvE | 1,904% | 2,600% |
PvP | 757% | 1,033% |
- Party assumes both sigils hit the same target.
Miscellaneous
Affected By Action Speed |
---|
* (See Tips and Details) |
Tips and Details
- The skill will only ever summon up to 1 additional sigil when allies are in range.
- If there are no targets within range (700 range), the Spirit Bodies will be launched the same direction as its caster.
- The Spirit Body attacks do not induce hitstun.
- Only the casting attack is affected by Action Speed. The spirit body interval is unaffected.
- Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone.
- While the increased duration is meant to offset the lack of party members to receive a second Sigil, it is still more effective in a party.
- This Active is a good option to stack Souls at a constant rate if needed, due to the hit interval roughly matching Soul Collector's internal cooldown when you're not directly next to an enemy.
- The Sigil is considered a buff and can be extended by Tribute. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members.
- Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/12/2015 | 08/12/2015 |
| |
02/26/2015 | - |
| |
03/26/2015 | - |
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10/29/2015 | 03/16/2016 |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
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06/14/2018 | 06/27/2018 |
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Alternative Names
Noblesse - Skills
Hyper Active
Special Active
Active
Passive