Template:SkillTable/doc: Difference between revisions
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{{Lua|SkillTable}} | |||
== Overview == | == Overview == | ||
A template using the LUA module [[Module:SkillTable]] allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages. | A template using the LUA module [[Module:SkillTable]] allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages. | ||
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*For mod skills: insert "/Mod" in name. | *For mod skills: insert "/Mod" in name. | ||
*For cube icon: insert "[space]ModCube[number]" in name. (See [[Template:Mod Cube]]) | *For cube icon: insert "[space]ModCube[number]" in name. (See [[Template:Mod Cube]]) | ||
*You can also add anything before and after the display name: "[prefix]++[content]##[suffix]" | |||
<pre><nowiki>{{SkillTable | <pre><nowiki>{{SkillTable | ||
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TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; | TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; | ||
TaleSpinnerSkill1.png; Swing ModCube1; | TaleSpinnerSkill1.png; Swing ModCube1; | ||
TaleSpinnerSkill4.png; Tuning ModCube2; | TaleSpinnerSkill4.png; Prophetess: ++ Tuning ## (튜닝) ModCube2; | ||
}}</nowiki></pre> | }}</nowiki></pre> | ||
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TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; | TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; | ||
TaleSpinnerSkill1.png; Swing ModCube1; | TaleSpinnerSkill1.png; Swing ModCube1; | ||
TaleSpinnerSkill4.png; Tuning ModCube2; | TaleSpinnerSkill4.png; Prophetess: ++ Tuning ## (튜닝) ModCube2; | ||
}}<br/> | }}<br/> | ||
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*You can optionally provide the <code>skill_columns</code> argument (number) to specify how many columns of images you would like to be displayed (default: 2). | *You can optionally provide the <code>skill_columns</code> argument (number) to specify how many columns of images you would like to be displayed (default: 2). | ||
**As you can see, the other extras work just fine with it. | **As you can see, the other extras work just fine with it. | ||
<templatedata> | |||
{ | |||
"params": { | |||
"1": { | |||
"label": "Images and skill names", | |||
"description": "Images and skill names separated by semicolons. The image always comes first. To add a header row, simply append \"--\" where the image should be. You can pick a character to autofill its color or choose it yourself and paste it afterwards. The next entity is the title. More information & extras on the template's page.", | |||
"example": "FYPassive2.png; Key of Proof; --Rose; Minerva;", | |||
"type": "string", | |||
"suggested": true | |||
}, | |||
"i": { | |||
"label": "Number of entries per row", | |||
"example": "5", | |||
"type": "number", | |||
"default": "4", | |||
"suggested": true | |||
} | |||
}, | |||
"description": "A template allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages.", | |||
"paramOrder": [ | |||
"i", | |||
"1" | |||
], | |||
"format": "block" | |||
} | |||
</templatedata> |
Latest revision as of 22:17, 25 August 2022
Overview
A template using the LUA module Module:SkillTable allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages.
How to use
Basic
Takes only 2 parameters (in theory).
- First unnamed parameter: a.k.a. just the content, separated by semicolons. Put image names in odd fields and links to the page in even fields, like so:
{{SkillTable |FYPassive2.png; Key of Proof; GrenadeEnhancement.png; Enhanced Grenades; MusketMaster.png; Musket Master; PenetratingBullet.png; Penetrating Bullet; FYPassive1.png; Arsenal Reinforcement; }}
- The
i
parameter that slices the input into rows of (i) cells - default 4.
{{SkillTable |i=3 |TurbidsPassive4.png; Awakened Will: Turbids; TurbidsPassive5.png; Death's Instinct; EmptinessSkill6.png; Abyss Scatter; EmptinessSkill2.png; Heartless ID; EmptinessPassive1.png; ID; TurbidsSkill11.png; Blanket Authority }}
Formatting is irrelevant. All white space is stripped.
With a header
To insert a header, you will need to add 2 special fields between any 2 cells (or at the top):
- The first field is the color of your header (needs to start with "--"), which will try to parse it as HEX/RGB (# or rgb() needed). Otherwise, it will try to get a color from the Color Selector template's "Character" category using the provided string.
- The second field is the wikitext content of your header.
{{SkillTable |--Rose; [[File:Mini Icon - Minerva.png]] '''Minerva'''; FYPassive2.png; Key of Proof; GrenadeEnhancement.png; Enhanced Grenades; MusketMaster.png; Musket Master; PenetratingBullet.png; Penetrating Bullet; FYPassive1.png; Arsenal Reinforcement; FreySkill10.png; C4 Remote Control; }}
Extras
- For locked skills: insert "[space]Locked-[type]" in the second field (name). (See Template:Locked Skill)
- For mod skills: insert "/Mod" in name.
- For cube icon: insert "[space]ModCube[number]" in name. (See Template:Mod Cube)
- You can also add anything before and after the display name: "[prefix]++[content]##[suffix]"
{{SkillTable |PoeticRangerSkill6.png; Recite/Mod; TaleSpinnerHyperActive.png; Brillante Locked-Hyper1; TaleSpinnerSkill1.png; Swing ModCube1; TaleSpinnerSkill4.png; Prophetess: ++ Tuning ## (튜닝) ModCube2; }}
- Use the following Syntax for Secret Arts or just multiple images in one cell:
{{SkillTable |skill_columns=2 | LittleHelperSkill1.png \LittleHelperSkill5.png \MariciSkill1.png \MariciSkill2.png; Turtle Stance 1: Prime/Mod \Turtle Stance 2: Summon \Turtle Stance 3: Descent \Turtle Stance 4: Barrier # Iceberg/Mod Locked-Expert; }}
- You can optionally provide the
skill_columns
argument (number) to specify how many columns of images you would like to be displayed (default: 2).- As you can see, the other extras work just fine with it.
A template allowing you to create custom grids with an image on the left and a clickable link box on the right. Mainly used for skill categories and the Related Skills section on skill pages.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Number of entries per row | i | no description
| Number | suggested |
Images and skill names | 1 | Images and skill names separated by semicolons. The image always comes first. To add a header row, simply append "--" where the image should be. You can pick a character to autofill its color or choose it yourself and paste it afterwards. The next entity is the title. More information & extras on the template's page.
| String | suggested |