Moonlight System: Difference between revisions

From Elwiki
(???????)
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
Line 11: Line 11:
===Awakening===
===Awakening===
Unlike most characters, Noah only has one Awakening Bead, similar to [[Ain]]. Unlike '''Ain''' however, Noah gains the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passives [[Ocean Fog]] and [[Cold Moon's Solitude]].
Unlike most characters, Noah only has one Awakening Bead, similar to [[Ain]]. Unlike '''Ain''' however, Noah gains the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passives [[Ocean Fog]] and [[Cold Moon's Solitude]].
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | {{se|167|Awakening}} !! rowspan=2 | On Awakening/After Awakening Effect Cooldown
! colspan=2 | {{se|167|Awakening}} !! rowspan=2 | On Awakening/After Awakening Effect Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
Line 21: Line 21:
*Effect Cooldown is not shared between phases.
*Effect Cooldown is not shared between phases.
====New Moon====
====New Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=3 | Mode !! colspan=2 | {{se|623|New Moon}} !! colspan=3 | {{se|609|New Moon||ed}} (When hitting)
! rowspan=3 | Mode !! colspan=2 | {{se|623|New Moon}} !! colspan=3 | {{se|609|New Moon||ed}} (When hitting)
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
Line 34: Line 34:
|}
|}
====Half Moon====
====Half Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=3 | Mode !! On Awakening !! colspan=2 | {{se|607|Half Moon}} !! colspan=3 | {{se|610|Half Moon||ed}}
! rowspan=3 | Mode !! On Awakening !! colspan=2 | {{se|607|Half Moon}} !! colspan=3 | {{se|610|Half Moon||ed}}
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
Line 48: Line 48:


====Full Moon====
====Full Moon====
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=3 | Mode !! colspan=2 | On Awakening !! colspan=3 | {{se|608|Full Moon}}
! rowspan=3 | Mode !! colspan=2 | On Awakening !! colspan=3 | {{se|608|Full Moon}}
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
Line 64: Line 64:
In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through [[Resurrection|Resurrection Stones]]. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.
In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through [[Resurrection|Resurrection Stones]]. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Resurrection (Magical) !! rowspan=2 | {{se||Faint}} Duration !! {{se|611|Recurrence - Trace of the New Moon}} !! colspan=2 | {{se|612|Recurrence - Trace of the Half Moon}} !! {{se|613|Recurrence - Trace of the Full Moon}}
! rowspan=2 | Mode !! rowspan=2 | Resurrection (Magical) !! rowspan=2 | {{se||Faint}} Duration !! {{se|611|Recurrence - Trace of the New Moon}} !! colspan=2 | {{se|612|Recurrence - Trace of the Half Moon}} !! {{se|613|Recurrence - Trace of the Full Moon}}
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"
Line 148: Line 148:


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|- style="background:{{ColorSel|CharLight|Noah}}"

Revision as of 13:08, 29 August 2022

  • English

Every character in Elsword has their own unique features that set them apart from other characters.

Moonlight

A special gauge unique to Noah will appear next to his health bar. This gauge shows you which of the three moon phases you are currently on. While the phases by themselves have no immediate effect, awakening or reviving during a specific moon phase will give different benefits.

Moon phases will automatically progress whenever you use any given skill, changing from New Moon, to Half Moon, to Full Moon, to Half Moon and finally back to New Moon in order. Certain skills and passives that are obtained later on may grant additional benefits to specific moon phases outside of the basic awakening and resurrection effect.

Awakening

Unlike most characters, Noah only has one Awakening Bead, similar to Ain. Unlike Ain however, Noah gains the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after transcending). Noah can re-awaken at will whenever his Awakening Bead is full, allowing him to change which moon phase's effects are active while awakened. Similar to Laby, his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the Awakening Duration Increase stat and is only affected by the passives Ocean Fog and Cold Moon's Solitude.

 Self BuffAwakeningSelf BuffAwakening On Awakening/After Awakening Effect Cooldown
Base Duration Maximum Duration
30 Seconds 3 x [Base Duration] Seconds 15 Seconds
  • Effect Cooldown is not shared between phases.

New Moon

Mode  Self BuffNew MoonSelf BuffNew Moon  Enemy DebuffNew MoonEnemy DebuffNew Moon (When hitting)
Critical Damage Increase After Awakening Defense Decrease Max Stacks Duration
Following Skill Damage Increase
PvE 10% x1.2 1% 10 10 Seconds
PvP 4% x1.1

Half Moon

Mode On Awakening  Self BuffHalf MoonSelf BuffHalf Moon  Enemy DebuffHalf MoonEnemy DebuffHalf Moon
Skill Cooldown Reduction All Speed Increase (When hitting) After Awakening All Speed Decrease Max Stacks Duration
Following Skill Cooldown Reduction
PvE 20% 10% 90% 1% 10 10 Seconds
PvP 10% 4% 30%

Full Moon

Mode On Awakening  Self BuffFull MoonSelf BuffFull Moon
 Self BuffFull MoonSelf BuffFull Moon HP Recovery
(After 5 Seconds)
MP Gain When Attacking/Hit Increase After Awakening
Received Damage Decrease Duration Following Skill MP Usage Reduction
PvE 90% 5 seconds 5% 10% 90%
PvP 30% 0.5% 30%

Resurrection

In addition to the awakening effects, Noah also gains a unique effect upon resurrecting through Resurrection Stones. Enemies near the area you respawn in will be hit by an attack, and you will gain a buff based on which moon phase was active at the time of death. Each of these buffs last indefinitely until you die again.

Mode Resurrection (Magical)  Enemy DebuffFaintEnemy DebuffFaint Duration  Self BuffRecurrence - Trace of the New MoonSelf BuffRecurrence - Trace of the New Moon  Self BuffRecurrence - Trace of the Half MoonSelf BuffRecurrence - Trace of the Half Moon  Self BuffRecurrence - Trace of the Full MoonSelf BuffRecurrence - Trace of the Full Moon
Physical, Magical Attack Increase All Speed Increase Double Attack Chance Increase Received Damage Decrease
PvE 2122% 1 Second 3% 5% 5% 5%
PvP 849%


Moonlight Related Skills

Class Skill Name Related Phase
Second Revenger Second Breath New Moon
Silent Shadow Wheel of Misfortune New Moon
Silent Shadow: Transcendent Awakened Will: Silent Shadow New Moon
Liberator End and Beginning New Moon
Class Skill Name Related Phase
Second Selection Horoscope Half Moon
Class Skill Name Related Phase
Second Grief File:SeGSkill02.png Moon Shard New Moon
Half Moon
Second Grief File:SeGSkill04.png Spallation Half Moon
Second Grief File:SeGSkill07.png Chilling Rage Half Moon
Full Moon
Second Grief File:SeGSkill09.png Verdict Half Moon
Full Moon
Pale Pilgrim Chilling Aura Half Moon
Pale Pilgrim High Tide New Moon
Half Moon
Pale Pilgrim Serene Sea Full Moon
Pale Pilgrim The Ringing Half Moon
Pale Pilgrim Moon's Origin Half Moon
Full Moon
Pale Pilgrim Counterlight Half Moon
Full Moon
Pale Pilgrim Glacier Half Moon
Pale Pilgrim White Dwarf New Moon
Half Moon
Pale Pilgrim: Transcendent File:PalePilgrimTSkill1.png Trace of Moonlight New Moon
Pale Pilgrim: Transcendent File:PalePilgrimTPassive1.png Awakened Will: Pale Pilgrim Full Moon
Pale Pilgrim: Transcendent File:PalePilgrimTSkill3.png Silver Moon's Calling Full Moon
Pale Pilgrim: Transcendent File:PalePilgrimTPassive2.png Salvation Full Moon
Pale Pilgrim: Transcendent File:PalePilgrimTSkill4.png Extinction New Moon
Half Moon
Nyx Pieta File:NyxPietaS03.png Brilliant Moon Full Moon
Nyx Pieta [Mod] Chilling Rage Half Moon
Full Moon
Nyx Pieta [Mod] Extinction New Moon
Half Moon


Tips and Details

  • All effects from the system are multiplicative, except Critical Damage Increase from New Moon and Double Attack Chance Increase from Half Moon when resurrected.


Updates

Date Changes
KR NA PvE PvP
12/17/2020 01/13/2021
  • Moonlight System added.
08/19/2021 09/15/2021
  • New Moon Defense Decrease effect removed after duration ends regardless of stack count.
  • Half Moon All Speed Decrease effect removed after duration ends regardless of stack count.



General Guides
{{
Story
Gameplay
Character Progression
Systems
Items
Equipment
Cash
Miscellaneous
Other Media
}}