Mana Conversion/de: Difference between revisions

m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
 
(18 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Languages|Mana Conversion}}
{{DISPLAYTITLE:Aderlass}}
__NOTOC__{{Languages|Mana Conversion}}
<div style="float: right;">{{#ev:youtube|kr-wSPhD_C0|300}}</div>
<div style="float: right;">{{#ev:youtube|kr-wSPhD_C0|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Energy Conversion.PNG]]  
| [[File:Energy Conversion.PNG]]  
| '''[Aktiv]''' Eve ändert kurzzeitig die Fließrichtung ihres Cores, sodass ein Teil ihrer HP in Energie umgewandelt wird.
| {{SkillTypeDE|A}} Eve ändert kurzzeitig die Fließrichtung ihres Cores, sodass ein Teil ihrer HP in Energie umgewandelt wird.
|}
|}
<br>


== Voraussetzungen  ==
== Voraussetzungen  ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
DE=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Klasse'''</center>
! Klasse             !! Meisterlevel             !! Levelvoraussetzung                !! SP Kosten pro Level
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Meisterlevel'''</center>
|style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''SP-Voraussetzungen'''</center>
|-
|-
| [[Eve/de|Eve]]
| [[Code: Architecture/de|Nasodhoffnung]] || rowspan="3" | Lv. 20 ||  rowspan="3" | 55            ||  rowspan="3" | 5
| <center>Lv. 3</center>
| <center>35 SP</center>
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE"
! Klasse            !! Meisterlevel              !! Level-Voraussetzung                !! Benutzte SP pro Level
|-
| [[Code: Empress/de|Nasodkaiserin]] || rowspan="3" | Lv. 20 ||  rowspan="3" | 55            ||  rowspan="3" | 5
|-
|-
| [[Code: Nemesis/de|Nasodnemesis]]
| [[Code: Exotic/de|Nasodrächerin]]
|-
|-
| [[Code: Battle Seraph/de|Nasodseraph]]
| [[Code: Electra/de|Nasod-Elektra]]
|}
|}
</tabber>
<br>
<br>


== Skill Information  ==
== Skill Information  ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
DE=
|-
{{{!}} cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);"
! Skilllevel !! Level-Voraussetzung !! HP-Verlust !! MP-Gewinnung !! Cooldown
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Skilllevel'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''HP-Verlust'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''MP-Gewinn'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 1
{{!}} style="border-style: solid; border-width: 1px;" | 10%
{{!}} style="border-style: solid; border-width: 1px;" | +30
{{!}} style="border-style: solid; border-width: 1px;" rowspan="6" | 5 Sekunden
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 2
{{!}} style="border-style: solid; border-width: 1px;" | 11%
{{!}} style="border-style: solid; border-width: 1px;" | +40
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 3 (M)
{{!}} style="border-style: solid; border-width: 1px;" | 12%
{{!}} style="border-style: solid; border-width: 1px;" | +50
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 4
{{!}} style="border-style: solid; border-width: 1px;" | 13%
{{!}} style="border-style: solid; border-width: 1px;" | +60
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 5
{{!}} style="border-style: solid; border-width: 1px;" | 14%
{{!}} style="border-style: solid; border-width: 1px;" | +70
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" | 6
{{!}} style="border-style: solid; border-width: 1px;" | 15%
{{!}} style="border-style: solid; border-width: 1px;" | +80
{{!}}}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FF93AE"
! Skilllevel !! Level-Voraussetzung !! HP-Verlust !! MP-Gewinn !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 55 || -10% || +35 || rowspan="10" | 13 Sekunden
| align="left" | 1 || rowspan="2" | 55 || -10% || +35 || rowspan="30" | 13 Sekunden
|-
|-
| align="left" | 2 || -9.3% || +40
| align="left" | 2 || -9.3% || +40
Line 89: Line 38:
| align="left" | 6 || 70 || -6.5% || +55
| align="left" | 6 || 70 || -6.5% || +55
|-
|-
| align="left" | 7 || 74 || -5.8% || +65
| align="left" | 7 || 74* || -5.8% || +65
|-
| align="left" | 8 || 78* || -5.1% || +70
|-
| align="left" | 9 || 82* || rowspan="22" | -5.0% || +75
|-
| align="left" | 10 || 86* || +80
|-
| align="left" | 11 || 90* || +85
|-
| align="left" | 12 || 94* || +90
|-
| align="left" | 13 || 98* || +95
|-
| align="left" | 14 || 102* || +100
|-
| align="left" | 15 || 106* || +105
|-
| align="left" | 16 || 110* || +110
|-
| align="left" | 17 || 114* || +115
|-
| align="left" | 18 || 118* || +120
|-
| align="left" | 19 || 122* || +125
|-
| align="left" | 20 (M) || 126* || +130
|-
| align="left" | 21 || rowspan=10 | -* || +135
|-
| align="left" | 22 || +140
|-
| align="left" | 23 || +145
|-
| align="left" | 24 || +150
|-
| align="left" | 25 || +155
|-
| align="left" | 26 || +160
|-
| align="left" | 27 || +165
|-
|-
| align="left" | 8 || - || -5.1% || +70
| align="left" | 28 || +170
|-
|-
| align="left" | 9 || - || rowspan="2" | -5.0% || +75
| align="left" | 29 || +175
|-
|-
| align="left" | 10 || - || +80
| align="left" | 30 || +180
|}
{{!}}}
</tabber>
<nowiki>*</nowiki>- Bitte beachte, dass diese Skilllevel nur mithilfe von Ausrüstung, Accessoires und Titeln erreicht werden können.
<br>
<br>


== [[Skill Note/de|Skillnotiz]] ==
== [[Skill Notes/de|Skillnotiz]] ==
'''Name:''' Scheinvertrag
'''Name:''' Scheinvertrag


'''Beschreibung:''' Bei Anwendung von Aderlass besteht zu 30% die Wahrscheinlichkeit keine HP zu verbrauchen. Cooldown steigt um 3 Sekunden.  
'''Beschreibung:''' Bei Verwendung von Aderlass besteht zu 30% die Wahrscheinlichkeit, keine HP zu verbrauchen. Der Cooldown steigt um 3 Sekunden.  
<br>
<br>


Line 112: Line 101:
*Der HP-Verlust durch den Aderlass kann den Anfeuerungsskill eines Pets aktivieren.
*Der HP-Verlust durch den Aderlass kann den Anfeuerungsskill eines Pets aktivieren.
**Resultierend daraus, kann man den Skill dazu verwenden, sich selbst zu heilen, in Kombination mit einem Pet.
**Resultierend daraus, kann man den Skill dazu verwenden, sich selbst zu heilen, in Kombination mit einem Pet.
<br>


<tabber>
{{SkillNav - Code: Architecture/de|type=mw-collapsible mw-collapsed}}
|-|
{{SkillNav - Code: Exotic/de|type=mw-collapsible mw-collapsed}}
Eve=
{{SkillNav - Code: Electra/de|type=mw-collapsible mw-collapsed}}
{{EvSkills/de}}
 
|-|
Code: Nemesis=
{{CNKRSkills}}
|-|
Code: Empress=
{{CMKRSkills}}
|-|
Code: Battle Seraph=
{{BSKRSkills}}
</tabber>


[[Category:Eve Skills]][[Category:Code Nemesis Skills]][[Category:Code Empress Skills]][[Category:Code Battle Seraph Skills]]
[[Category:Code Nemesis Skills]][[Category:Code Empress Skills]][[Category:Code Battle Seraph Skills]]