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| <div style="float: right;">{{#ev:youtube|6FvHNSsDBos|300}}</div> | | __NOTOC__{{Languages|Photon Flash}} |
| | <div style="float: right;">{{#ev:youtube|iQJ4SJFisEc|400}}</div> |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:PhotonBlink.png]]
| | | [[File:PhotonBlink.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Activa]''' Al esquivar el ataque retrocedes y en su lugar dejas un señuelo de plasma de ti mismo. Si un adversario lo toca, genera una explosión.
| | | '''[Activa]''' Esquivas hacia atrás (eres invulnerable mientras lo haces) dejando en tu lugar un señuelo de plasma. |
| | |- |
| | | |
| | | '''Habilidad de activación de núcleo:''' |
| | -Durante un ataque exitoso en modo PP se activa el ataque de núcleo. |
| | |
| | '''Refuerza:''' |
| | -Creas dos señuelos pequeños adicionales. (no tienen hit stun) |
| |} | | |} |
| <br> | | <br> |
|
| |
|
| == Requisitos == | | == Requisitos== |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |-|
| |
| ES=
| |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Clase'''
| | ! Class !! Nivel !! [Fuerte] Nivel !! Atributo 1 !! Atributo2 |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''Dominio'''
| |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE"| '''PH requeridos'''
| |
| |- | | |- |
| | [[Eve/es|Eve]] | | | [[Eve]] || 1 || 72 || 13 || 19 |
| | <center>Nv3</center> | |
| | <center>0 PH</center> | |
| |} | | |} |
| |-|
| | <br> |
| KR=
| | |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | == Información de la habilidad == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Clase'''</center>
| | ! Nivel !! Explosión (Mágico) !! Nº Máximo de golpes !! Duración de la trampa !! Maná usado !! Tiempo de espera |
| |style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Dominio'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Nivel requerido'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Coste de PH por nivel'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:#FF93AE"| <center>'''Alternativa'''</center>
| |
| |- | | |- |
| |[[Code Architecture/es|Esperanza nasod]] | | | align="left" | 1 || rowspan=2 | 437% || 1 || rowspan=2 | 4 Segundos || rowspan=2 | 30 MP || rowspan=2 | 6 Segundos |
| | align=center {{!}} Nv.20 | | |- |
| | align=center {{!}} 15 | | | align="left" | [Fuerte] 72 || 3 |
| | align=center {{!}} 2 | |
| | align=center {{!}} [[Cloaking/es|Abrigo de sombra]] | |
| |} | | |} |
| </tabber> | | <br> |
|
| |
|
| == Información == | | == Atributos == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |-|
| |
| ES=
| |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Nivel de habilidad'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Daño mágico'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Distancia de retroceso'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Duración'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''MP usado'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Tiempo de espera'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 125
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 Segundos
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="4" {{!}} 30 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10 Segundos
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 Segundos
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Segundos
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3(M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Segundos
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 425
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Segundos
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Segundos
| |
| {{!}}}
| |
| |-|
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| KR=
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| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |-
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Skill Level'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Level Required'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Magic Damage'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Backstep Distance'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Dummy Duration'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | ''' MP Usage'''
| |
| | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Cooldown'''
| |
| |-
| |
| | 1
| |
| | 15
| |
| | align=center | 266%
| |
| | align=center rowspan=21 | 300
| |
| | align=center | 3.5 Seconds
| |
| | align=center rowspan=21 | 30 MP
| |
| | align=center rowspan=21 | 5 Seconds
| |
| |-
| |
| | 2
| |
| | 17
| |
| | align=center | 272%
| |
| | align=center | 3.7 Seconds
| |
| |-
| |
| | 3
| |
| | 19
| |
| | align=center | 278%
| |
| | align=center | 3.9 Seconds
| |
| |-
| |
| | 4
| |
| | 21
| |
| | align=center | 284%
| |
| | align=center | 4.1 Seconds
| |
| |-
| |
| | 5
| |
| | 23
| |
| | align=center | 290%
| |
| | align=center | 4.3 Seconds
| |
| |-
| |
| | 6
| |
| | 25
| |
| | align=center | 296%
| |
| | align=center | 4.5 Seconds
| |
| |-
| |
| | 7
| |
| | 27
| |
| | align=center | 302%
| |
| | align=center | 4.7 Seconds
| |
| |-
| |
| | 8
| |
| | 29
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| | align=center | 308%
| |
| | align=center | 4.9 Seconds
| |
| |-
| |
| | 9
| |
| | 31
| |
| | align=center | 314%
| |
| | align=center | 5.1 Seconds
| |
| |-
| |
| | 10
| |
| | 33
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| | align=center | 320%
| |
| | align=center | 5.3 Seconds
| |
| |-
| |
| | 11
| |
| | 35
| |
| | align=center | 326%
| |
| | align=center | 5.5 Seconds
| |
| |- | | |- |
| | 12 | | ! colspan=3 | Regenerador (1) Trampa de luz !! colspan=3 | Regenerador (2) Trampa de luz |
| | 37 | | |- style="background:{{ColorSel|CharLight|Eve}}" |
| | align=center | 332% | | ! rowspan=2 | Nivel !! rowspan=2 | Efecto de atributo !! Details !! rowspan=2 | Nivel !! rowspan=2 | Efecto de atributo !! Details |
| | align=center | 5.7 Seconds | | |- style="background:{{ColorSel|CharLight|Eve}}" |
| | ! Mana recuperado !! Tiempo de espera |
| |- | | |- |
| | 13 | | | 13 || Al usar la habilidad hay un 33% de probabilidad de recuperar el 100% del maná utilizado || 30 MP || 19 || Al usar la habilidad hay un 33% de probabilidad de que el tiempo de espera se reduzca a 0 || 0 Segundos |
| | 39 | |
| | align=center | 338% | |
| | align=center | 5.9 Seconds
| |
| |-
| |
| | 14
| |
| | 41
| |
| | align=center | 344%
| |
| | align=center | 6.1 Seconds | |
| |- | |
| | 15
| |
| | 43
| |
| | align=center | 350%
| |
| | align=center | 6.3 Seconds
| |
| |-
| |
| | 16
| |
| | 45
| |
| | align=center | 356%
| |
| | align=center | 6.5 Seconds
| |
| |-
| |
| | 17
| |
| | 47
| |
| | align=center | 362%
| |
| | align=center | 6.7 Seconds
| |
| |-
| |
| | 18
| |
| | 49
| |
| | align=center | 368%
| |
| | align=center | 6.9 Seconds
| |
| |-
| |
| | 19 | |
| | 51
| |
| | align=center | 374%
| |
| | align=center | 7.1 Seconds
| |
| |-
| |
| | 20 (M)
| |
| | 53
| |
| | align=center | 380%
| |
| | align=center | 7.3 Seconds
| |
| |-
| |
| | 21
| |
| | 55
| |
| | align=center | 386% | |
| | align=center | 7.5 Seconds | |
| |} | | |} |
| </tabber> | | <br> |
|
| |
|
| == Consejos y detalles == | | == Consejos y detalles == |
| * [[Photon Flash/es|Trampa de luz]] permanece por un tiempo y explotará con el contacto enemigo, causando daño y retroceso. | | *'''Trampa de luz''' Si la trampa no es tocada por ningún enemigo esta explotará sola a los 4 segundos (también causa daño si hay un enemigo cerca). |
| *Esta es una nueva habilidad que es parte de la actualización del personaje.<br>Reemplaza a [[Cloaking/es|Abrigo de sombra]] como técnica predeterminada de inicio. Con esta actualización, abrigo de sombra fue renovado para ser una habilidad adicional. | | *Esta habilidad es crucial para eve en pvp ya que le ayuda a salir de situaciones muy peliagudas. |
| *Esperanza nasod puede atrapar a su enemigo usando esta técnica y el escudo de Oberon por unos segundos. | | *Trampa de luz también es un catch facil para eve dado que si el rival toca la trampa central se queda "paralizado" un gran periodo de tiempo. |
| | *Las dos trampas pequeñas NO hacen hit stun. |
| | <br> |
|
| |
|
| {{tabs | | == Actualizaciones== |
| |name=s | | *04/20/2015 KR |
| |tab1=ES | | **hitbox de la habilidad cambiado de acuerdo a la trampa visual. |
| |contents1={{EvSkillsES}} | | *04/21/2016 (KR) / 05/18/2016 (NA) |
| |tab2=KR | | **Duración disminuida. |
| |contents2={{EvSkillsKR}} | | **trampas adicionales del atributo [Fuerte] ya no causan hitstunt. |
| | *06/30/2016 (KR) / 07/13/2016 (NA) |
| | **Los atributos fueron cambiados a Regeneracion (1) / (2) |
| | <br> |
| | |
| | == Nombres alternativos == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Eve}} |
| | |KR=??? |KRName=Photon Flash |
| | |FR=Illusion d'optique |FRName=Optical illusion |
| | |DE= Lichtfalle |DEName= Light Trap |
| | |JP=フォトンブリンク |JPName=Photon Blink |
| | |CN=闪烁 |CNName=Flicker |
| | |ES= Trampa de luz |ESName= plasma trap |
| }} | | }} |
| | | <br> |
| [[Category:Eve Skills]] | | {{SkillNav - Eve}} |
| | [[Category: Active Skills]] |