Reload Cannon/fr: Difference between revisions

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Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
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m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
 
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== Conditions ==
== Conditions ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Spécialisation          !! Niveau requis
! Spécialisation          !! Niveau requis
|-
|-
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== Informations de la compétence  ==
== Informations de la compétence  ==
=== {{Donjon}} ===
=== {{Donjon}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Niveau requis !! Coup (physique) !! Obus rechargé !! Coût en PM !! Temps de rechargement
! Niveau requis !! Coup (physique) !! Obus rechargé !! Coût en PM !! Temps de rechargement
|-
|-
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=== {{JcJ}} ===
=== {{JcJ}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Niveau requis !! Coup (physique)
! Niveau requis !! Coup (physique)
|-
|-
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== [[Skill Traits/fr|Attributs de la compétence]] ==
== [[Skill Traits/fr|Attributs de la compétence]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Plus rapide Recharger !! colspan=2 | Plus fort Recharger
! colspan=2 | Plus rapide Recharger !! colspan=2 | Plus fort Recharger
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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| valign="top" |  
| valign="top" |  
===[[Fatal Phantom/fr|Fantôme fatal]]===
===[[Fatal Phantom/fr|Fantôme fatal]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[File:SI_RemodelMag.PNG]]  
| width="40" | [[File:SI_RemodelMag.PNG]]  
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| valign="top" |  
| valign="top" |  
===[[Centurion/fr|Centurion]]===
===[[Centurion/fr|Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
|-
| width="40" | [[Image:Reload.png]]  
| width="40" | [[Image:Reload.png]]  
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== Mises à jour ==
== Mises à jour ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changements
! colspan=2 | Date !! colspan=2 | Changements
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
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|-
|-
| 29/12/2016 || - || colspan=2 align="left" |  
| 29/12/2016 || - || colspan=2 align="left" |  
{{buff|Dégâts augmentés.}}
*{{buff|Dégâts augmentés.}}
|-
|-
| 27/04/2017 || - || colspan=2 align="left" |  
| 27/04/2017 || - || colspan=2 align="left" |  
{{nerf|Dégâts réduits.}}
*{{nerf|Dégâts réduits.}}
|-
|-
| 05/04/2018 || - || align="left" |  
| 05/04/2018 || - || align="left" |  
{{buff|Dégâts augmentés.}}
*{{buff|Dégâts augmentés.}}
| align="left" |  
| align="left" |  
{{nerf|Dégâts réduits.}}
*{{nerf|Dégâts réduits.}}
|}
|}
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