Sharpshooter Syndrome/id: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Sharpshooter Syndrome}}
{{DISPLAYTITLE:Sharpshooter Syndrome}}
{{DISPLAYTITLE:Sharpshooter Syndrome}}
{{Languages|Sharpshooter Syndrome}}
<div style="float: right;">{{#ev:youtube|bfWgL7lRZ6w|300}}</div>
<div style="float: right;">{{#ev:youtube|bfWgL7lRZ6w|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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== Persyaratan ==
== Persyaratan ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF"
|-
! Kelas !! Maksimal !! Dibutuhkan Level !! Penggunaan SP per Level !! Alternatif
! Job !! Master !! Syarat Level !! Biaya SP Per Level !! Alternatif
|-
|-
| [[Deadly Chaser/id|Deadly Chaser]] || Lv. 20 || 45 || 4 || [[Comet Crasher/id|Comet Crasher]]
| [[Deadly Chaser/id|Deadly Chaser]] || Lv. 20 || 45 || 4 || [[Comet Crasher/id|Comet Crasher]]
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== Informasi Skill ==
== Informasi Skill ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF"
|-
! rowspan="2" | Level Skill !! rowspan="2" | Dibutuhkan Level !! rowspan="2" | Damage (Magic) !! colspan="4" | Buff Sharpshooter Syndrome !! rowspan="2" | Maks Pukulan !! rowspan="2" | Penggunaan MP !! rowspan="2" | Cooldown
! rowspan="2" | Level Skill !! rowspan="2" | Syarat Level !! rowspan="2" | Damage (Magic) !! colspan="4" | Buff Sharpshooter Syndrome !! rowspan="2" | Maks Pukulan !! rowspan="2" | Pemakaian MP !! rowspan="2" | Cooldown
|- style="background:#99CCFF"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Tingkat ''Critical'' !! Akurasi !! Kemungkinan Headshot !! Durasi
! Tingkat<br>''Critical'' !! Akurasi !! Kemungkinan<br>Headshot !! Durasi
|-
|-
| align="left" | 1 || rowspan="2" | 45 || 266% || colspan="2" | +10% || 15% || 20 detik || rowspan="9" | 5 || rowspan="9" | 200 || rowspan="9" | 26 detik
| align="left" | 1 || rowspan="2" | 45 || 266% || colspan="2" | +10% || 15% || 20 Detik || rowspan="9" | 5 || rowspan="9" | 200 MP || rowspan="9" | 26 detik
|-
|-
| align="left" | 2 || 278% || colspan="2" | +12% || 17.5% || 22 detik
| align="left" | 2 || 278% || colspan="2" | +12% || 17.5% || 22 Detik
|-
|-
| align="left" | 3 || 48 || 290% || colspan="2" | +14% || 20% || 24 detik
| align="left" | 3 || 48 || 290% || colspan="2" | +14% || 20% || 24 Detik
|-
|-
| align="left" | 4 || 52 || 302% || colspan="2" | +16% || 22.5% || 26 detik
| align="left" | 4 || 52 || 302% || colspan="2" | +16% || 22.5% || 26 Detik
|-
|-
| align="left" | 5 || 56 || 314% || colspan="2" | +18% || 25% || 28 detik
| align="left" | 5 || 56 || 314% || colspan="2" | +18% || 25% || 28 Detik
|-
|-
| align="left" | 6 || 60 || 326% || colspan="2" | +20% || 27.5% || 30 detik
| align="left" | 6 || 60 || 326% || colspan="2" | +20% || 27.5% || 30 Detik
|-
|-
| align="left" | 7 || 64 || 338% || colspan="2" | +22% || 30% || 32 detik
| align="left" | 7 || 64 || 338% || colspan="2" | +22% || 30% || 32 Detik
|-
|-
| align="left" | 8 || 68 || 350% || colspan="2" | +24% || 32.5% || 34 detik
| align="left" | 8 || 68 || 350% || colspan="2" | +24% || 32.5% || 34 Detik
|-
|-
| align="left" | 9 || 72 || 362% || colspan="2" | +26% || 35% || 36 detik
| align="left" | 9 || 72 || 362% || colspan="2" | +26% || 35% || 36 Detik
|}
|}
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== Tips dan Detail ==
== Penjelasan ==
[[Image:Headshot.png|thumb|Icon Head Shot.]]
[[Image:Headshot.png|thumb|Icon Head Shot.]]
*Buff juga akan mempengaruhi semua anggota party dalam jangkauan.
*Buff juga akan mempengaruhi semua anggota party dalam jangkauan.
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*Setelah Revamp [[Deadly Chaser/id|Deadly Chaser]], saat '''Sharpshooter Syndrome''' aktif, akan ada kemungkinan setiap tembakan melakukan damage ekstra.
*Setelah Revamp [[Deadly Chaser/id|Deadly Chaser]], saat '''Sharpshooter Syndrome''' aktif, akan ada kemungkinan setiap tembakan melakukan damage ekstra.
**Jika tembakan memiliki sifat damage ekstra, icon head shot akan muncul di atas kepala target.
**Jika tembakan memiliki sifat damage ekstra, icon head shot akan muncul di atas kepala target.
*Peningkatan Critical dan Akurasi diklasifikasikan sebagai debuff. Karena itu, efeknya dapat dihilangkan dengan efek seperti skill [[Pain Suppression/id|Pain Suppression]] [[Lord Knight/id|Lord Knight]] atau efek potongan 2 [[Secret Dungeons Set Effects/id|Alterasia Type-B]].
*Peningkatan Critical dan Akurasi diklasifikasikan sebagai debuff. Karena itu, efeknya dapat dihilangkan dengan efek seperti skill [[Pain Suppression/id|Pain Suppression]] [[Lord Knight/id|Lord Knight]] atau efek potongan 2 [[Secret Dungeon Equipment/id|Alterasia Type-B]].
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{{DCSkillsID}}
{{DCSkillsID}}