Commander's Mark/zh-hans: Difference between revisions

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__NOTOC__
__NOTOC__{{DISPLAYTITLE:指挥官的印记}}
{{Languages|Mark of Commander}}
{{Languages|Commander's Mark}}
{{DISPLAYTITLE:指挥官的标识}}
<div style="float: right;">{{#ev:youtube|QfJCTeOXiL8|300}}</div>
<div style="float: right;">{{#ev:youtube|QfJCTeOXiL8|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:MarkOfCommander.png]]<br>  
| [[File:MarkOfCommander.png]]<br>  
| '''[主动技]''' 澄给周围对象刻印标记且攻击标记对象时进行支援炮击,支援炮击的伤害会随着发动支援炮击的攻击的伤害且无视格挡。
| {{SkillTypeCN|A}} 澄对周围对象标上标记,攻击被标记的目标时会有几枚无视格挡效果的导弹从天而降。导弹的伤害基于触发导弹的攻击倍率。
|-
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| {{SkillTextCN|真|指挥官的印记}}
|}
|}
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== 需求 ==
== 需求 ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background-color: {{ColorSel|CharLight|Chung}}"
!职业 !! 最高等级 !! 所需等级 !! 每级消耗SP !! 分支技能
! 职业 !! 所需等级
|-
|-
| [[Shelling Guardian]] || Lv. 20 || 35            || 3                || [[Cannon Strike/zh-hans|火炮冲击]]
| [[Tactical Trooper/zh-hans|圣殿禁卫军]] || 35
|}
|}
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== 技能信息 ==
== 技能信息 ==
=== {{副本.}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! rowspan=3 | 技能等级 !! rowspan=3 | 所需等级 !! colspan=3 | 伤害 !! colspan=4 | 给予负面状态 !! rowspan=3 | MP消耗 !! rowspan=3 | 冷却时间
|- style="background:#99CCFF"
! rowspan=2 | Take Down<br>(Physical) !! colspan=2 | Assist Shelling (Magical)<br>(Percentage of<br>activating hit) !! rowspan=2 | Max number<br>of marked<br>targets !! rowspan=2 | Rockets<br>per wave !! rowspan=2 | Wave<br>cooldown !! rowspan=2 | Duration
|- style="background:#99CCFF"
! Displayed !! Actual
|-
|-
| align="left" | 1 || rowspan=2 | 35 || 126% || colspan=2 | 20% || rowspan=18 | 3 || rowspan=18 | 3 || rowspan=18 | 2 Seconds || rowspan=18 | 15 Seconds || rowspan=18 | 25 MP || rowspan=18 | 6 Seconds
! rowspan=2 | 所需等级 !! 伤害(物理) !! colspan=5 | [[Status Effects/zh-hans|指挥官的奖章]] !! rowspan=2 | MP消耗 !! rowspan=2 | 冷却时间
|-
|-
| align="left" | 2 || 130% || rowspan=2 | 21% || 20.65%
! 下劈 !! 支援炮击(魔法) !! 标记目标数量 !! 每波导弹数量 !! 导弹冷却时间 !! 持续实际
|-
|-
| align="left" | 3 || 36 || 134% || 21.3%
| align="left" | 35 || rowspan=2 | 516% || rowspan=2 | 15% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 秒 || 15 秒 || rowspan=2 | 25 MP || rowspan=2 | 6 秒
|-
|-
| align="left" | 4 || 39 || 138% || 22% || 21.95%
| align="left" | [真] || 20 秒
|}
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=== {{对战}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|-
| align="left" | 5 || 42 || 142% || rowspan=2 | 23% || 22.6%
! rowspan=2 | 所需等级 !! 伤害(物理) !! colspan=5 | [[Status Effects/zh-hans|指挥官的奖章]]
|-
|-
| align="left" | 6 || 45 || 146% || 23.25%
! 下劈 !! 支援炮击(魔法)
|-
|-
| align="left" | 7 || 48 || 151% || 24% || 23.90%
| align="left" | 35 || rowspan=2 | 144% || rowspan=2 | 15%
|-
|-
| align="left" | 8 || 51 || 155% || rowspan=2 | 25% || 24.55%
| align="left" | [真]
|}
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== [[Skill Traits/zh-hans|特性]] ==
=== {{副本.}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| align="left" | 9 || 54 || 159% || 25.2%
! colspan=4 | 强化的指挥官的印记 !! colspan=3 | 致命的指挥官的印记
|-
|-
| align="left" | 10 || 57 || 163% || 26% || 25.85%
! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! colspan=2 | 细节 !! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! 细节
|-
|-
| align="left" | 11 || 60 || 167% || rowspan=2 | 27% || 26.5%
! 下劈 !! 支援炮击 !! MP消耗
|-
|-
| align="left" | 12 || 63 || 171% || 27.15%
| 70 || {{SkillTextCN|强化|130}} || 670.8% || 19.5% || 70 || {{SkillTextCN|致命|120}} || 30 MP
|}
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=== {{对战}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
| align="left" | 13 || 66 || 175% || rowspan=2 | 28% || 27.8%
! colspan=3 | 强化的指挥官的印记
|-
|-
| align="left" | 14 || 69 || 179% || 28.45%
! rowspan=2 | 所需等级 !! colspan=2 | 细节
|-
|-
| align="left" | 15 || 72 || 183% || 29% || 29.1%
! 下劈 !! 支援炮击
|-
|-
| align="left" | 16 || rowspan=3 | -* || 187% || rowspan=2 | 30% || 29.75%
| 70 || 187.2% || 19.5%
|-
| align="left" | 17 || 192% || 30.4%
|-
| align="left" | 18 || 196% || 31% || 31.05%
|}
|}
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== [[Skill Notes|Skill Note]] ==
== 细节与贴士 ==
<center>{{quotation|The Hamel Artillery Unit is the best of its league! They are here for our support anytime we need them. They are preparing a firework party for us! I wonder if special shells will fall from the sky? Hehe. - Miru, Hamel Combat Instructor}}</center>
*支援炮击的伤害为触发攻击的倍率乘以对应等级的倍率百分比。
<div style="float: right;">{{#ev:youtube|iPL1TH2ZaZQ|300}}</div>
**友方同样也可以通过攻击来触发'''指挥官的印记'''
'''Name:''' Special Bombing Ceremony / 특제 폭격 세러모니
*'''指挥官的印记'''能受到[[Awakening Mode/zh-hans|觉醒]]的伤害加成,但这取决于触发者而不是'''指挥官的印记'''的使用者。
 
**同样'''指挥官的印记'''的暴击率由触发者的面板决定。
'''Description:''' 20% chance for each rocket fired to be a special red rocket that does 1.65 times more damage and has a larger explosion that hits up to 10 foes.
*'''指挥官的印记'''的攻击效果实际上是作为[[Status_Effects/zh-hans|'''指挥官的奖章''']]Debuff存在的,所以它既不能触发[[Attributing Equipment/zh-hans|武器结晶属性]]也不能回收MP。
<br><br><br><br><br><br><br><br>
 
== Tips and Details ==
*The rocket damage displayed by the skill information is rounded from the actual value. The actual value is used in damage calculation, so no two levels of this skill have the same rocket damage.
*The damage of the rockets is a multiplier on the percentage of the last attack the marked target received.
**E.g., if the target is hit by a 1300% physical attack, each rocket from '''Commander's Mark''' [14] would do 369.85% magical damage.
**It is unknown how this skill interacts with [[Energy Spurt]].
**Allies can also activate bombardment.
*The rockets build [[Awakening Mode|awakening]] charge and combo score only for last attacker.
**Rocket critical hit rate is based on the last attacker.
*The marking debuff is partially independent ([[Elements|attributes]] do not affect the rockets). Therefore, the rockets recover no MP.
*The marking debuff cannot stack on a single target and one wave of rockets must complete before the next wave can be launched.
*'''Commander's Mark''''s rocket wave is not activated by [[Assist Shelling|Artillery Support]], a subsequent smash by Commander's Mark, nor attacks that hit a guarding foe (e.g., Bloody Glitter Defender) from the front.
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== Trivia ==
== 花絮 ==
*In NA, '''Mark of Commander''' is renamed to '''Commander's Mark'''.
*'''指挥官的印记'''最初的设计是像[[Elastic Bomb - Hand Grenade/zh-hans|弹跳炸药 - 手榴弹]]一样直接发射/投掷。
*'''Commander's Mark''' was intended to be thrown similar to [[Elastic Bomb - Hand Grenade]].
**但这个初版设计最终作为一个新的技能[[Artillery Support/zh-hans|支援炮击]]来实现,尽管[[Artillery Support/zh-hans|支援炮击]]已经在2015年技能树重组中删除了。
**This was later implemented after [[The Evolution/2 - Skill Tree Reorganization|Evolution 2]] as a new skill, [[Assist Shelling|Artillery Support]].
*{{SkillTextCN|名称变更|2015|指挥官的标识}}
*[http://www.youtube.com/watch?v=PxbjkCl6QKM Currently bugged in NA]. Commander's Mark's rocket damage is 26.5% weaker than intended. Special rockets from the skill note work properly.
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== Updates ==
== 更新 ==
*07/10/2014 KR
*2014年7月10日 韩服
**Changed to ignore guard.
**导弹变为无视格挡。
**Execution speed increased.
**施法速度加快。
**MP usage decreased from 40 MP to 25 MP.
**MP消耗减少(40 MP → 25 MP)。
*2015年4月20日 韩服
**下劈时无法攻击到台阶下的目标。
**支援炮击爆炸的判定范围修改为与视觉效果相同,判定范围减少。
*2015年8月20日 韩服
**从[[Shelling Guardian/zh-hans|炮击护卫]]的技能树移动到[[Tactical Trooper/zh-hans|圣殿禁卫军]]的技能树。
*2015年10月8日 韩服
**修复伤害计算公式错误。
**技能描述变更。
*2016年2月18日 韩服
**修复正面攻击格挡效果的目标无法触发支援炮击的BUG。
**修复技能戒指不支援支援炮击的BUG。
*2017年1月25日 韩服
**伤害增加。
*2017年4月27日 韩服
**副本下劈伤害增加。
**支援炮击伤害增加。
*2017年8月24日 韩服
**支援炮击伤害减少。
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{{tabs
{{TTSkillsCN}}
|name=s
[[Category:2转MP0]]
|tab1=NA
|contents1={{ShgSkills}}
|tab2=KR
|contents2={{ShgSkillsKR}}
}}