Fake Shot/zh-hans: Difference between revisions

m
Text replacement - "\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "|-"
No edit summary
m (Text replacement - "\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "|-")
 
(4 intermediate revisions by 2 users not shown)
Line 21: Line 21:


== 需求 ==
== 需求 ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! 职业 !! 所需等级
! 职业 !! 所需等级
|-
|-
Line 31: Line 31:
== 技能信息  ==
== 技能信息  ==
=== {{副本.}} ===
=== {{副本.}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | 所需等级 !! colspan=2 | 伤害(物理) !! colspan=3 | [[Status Effects/zh-hans|移动迟钝]] !! colspan="2" | 最大连击数 !! rowspan="2" | ECP消耗 !! rowspan="2" | ECP返还 !! rowspan="2" | 冷却时间
! rowspan="2" | 所需等级 !! colspan=2 | 伤害(物理) !! colspan=3 | [[Status Effects/zh-hans|移动迟钝]] !! colspan="2" | 最大连击数 !! rowspan="2" | ECP消耗 !! rowspan="2" | ECP返还 !! rowspan="2" | 冷却时间
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! 拔枪 !! 幻影射击 !! 移动力减少 !! 跳跃力减少 !! 持续时间 !! 拔枪 !! 幻影射击
! 拔枪 !! 幻影射击 !! 移动力减少 !! 跳跃力减少 !! 持续时间 !! 拔枪 !! 幻影射击
|-
|-
| align="left" | 25 || 79% || 788% || rowspan=2 | % || rowspan=2 | % || rowspan=2 | 7 秒 || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 30 ECP || 50% ECP || rowspan=2 | 6 秒
| align="left" | 25 || 79% || 788% || rowspan=2 | % || rowspan=2 | % || rowspan=2 | 7 秒 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 30 ECP || 50% ECP || rowspan=2 | 6 秒
|-
|-
| align="left" | [真] || 86% || 867% || 75% ECP
| align="left" | [真] || 86% || 867% || 75% ECP
Line 44: Line 44:


=== {{对战}} ===
=== {{对战}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | 所需等级 !! colspan=2 | 伤害(物理)
! rowspan="2" | 所需等级 !! colspan=2 | 伤害(物理)
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! 拔枪 !! 幻影射击
! 拔枪 !! 幻影射击
|-
|-
Line 58: Line 58:
== [[Skill Traits/zh-hans|特性]] ==
== [[Skill Traits/zh-hans|特性]] ==
=== {{副本.}} ===
=== {{副本.}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=4 | 强化的幻影射击 !! colspan=3 | 固执的幻影射击
! colspan=4 | 强化的幻影射击 !! colspan=3 | 固执的幻影射击
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! colspan=2 | 细节 !! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! Detail
! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! colspan=2 | 细节 !! rowspan=2 | 所需等级 !! rowspan=2 | 特性效果 !! Detail
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! 拔枪 !! 幻影射击 !! 击倒值减少
! 拔枪 !! 幻影射击 !! 击倒值减少
|-
|-
| 40 || rowspan=2 | {{SkillTextCN|强化|120}} || 94.8% || 945.6% || rowspan=2 | 40 || rowspan=2 | {{SkillTextCN|固执|15}} || rowspan=2 | -90  
| 40 || rowspan=2 | {{SkillTextCN|强化|120}} || 94.8% || 945.6% || rowspan=2 | 40 || rowspan=2 | {{SkillTextCN|固执|15}} || rowspan=2 | -90  
|-
|-
| [真] || 97.2% || 969.6%
| [真] || 103.2% || 1040.4%
|}
|}
<br>
<br>


=== {{对战}} ===
=== {{对战}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=3 | 强化的幻影射击
! colspan=3 | 强化的幻影射击
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan=2 | 所需等级 !! colspan=2 | 细节
! rowspan=2 | 所需等级 !! colspan=2 | 细节
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! 拔枪 !! 幻影射击
! 拔枪 !! 幻影射击
|-
|-
Line 85: Line 85:
| [真] || 30% || 298.8%
| [真] || 30% || 298.8%
|}
|}
<br>
== 细节与贴士 ==
*出于不明原因,如果拔枪没有命中目标时,后续静止动作是出于霸体状态的。
<br>
<br>