Gliding Strike/fr: Difference between revisions

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{{Languages|Gliding Strike}}
{{Languages|Gliding Strike}}__NOTOC__
__NOTOC__
<div style="float: right;">{{#ev:youtube|ZFYj1fkYJ_c|400}}</div>
<div style="float: right;">{{#ev:youtube|ZFYj1fkYJ_c|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:NWSActive2.png]]
| [[File:NWSActive2.png]]
| '''[Special Active]''' Rena leaps back and shoots a torrent of traps in front of her that explode on contact with enemies or the ground.
| {{SkillType|SA|S}} Envois plusieurs brindilles d'Eldrasil explosives vers le sol. (Peut être activer dans les airs.) Les dégats augmentent avec le booster.
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|Cooldown|3}}
|}
<br>
 
== Pré-requis ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Classe            !! Niveau requis !! [Fort] Niveau !! Niveau pour l'attribut de gauche !! Niveau pour l'attribut de droite !! Skill Requirement
|-
| [[Night Watcher/fr| Ombre Sylvestre]]  || 45 || 96 || 53 || 62 || {{SkillText|SkillQuest|3}}
|}
|}
<br>
<br>


== Requirements  ==
== Informations ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|name=r
|-
|tab1=NA
! rowspan=2 | Niveau du personnage !! colspan=2 | Dégats (Physique) !! rowspan=2 | Max Hits !! rowspan=2 | MP Cost !! rowspan=2 | Cooldown
|contents1=
|- style="background:{{ColorSel|CharLight|Rena}}"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! Normal !! Booster
{{!}}-
|-
{{!}}style="border-style: solid; border-width: 1px; background-color:#90EE90"{{!}} <center>'''Class'''</center>
| align=left | 45 || rowspan=2 | 406% || rowspan=2 | 518% || rowspan=2 | 8 || rowspan=2 | 200 MP || 13 Seconds
{{!}}style="border-style: solid; border-width: 1px; background-color:lightgreen"{{!}} <center>'''Master'''</center>
|-
{{!}}style="border-style: solid; border-width: 1px; background-color:lightgreen"{{!}} <center>'''SP Requirement'''</center>
| align="left" | [Fort] 96 || 10 Secondes
{{!}}-
|}
{{!}} [[Night Watcher]]
{{!}} <center>Lv5</center>
{{!}} <center>80 SP</center>
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#90EE90"
! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
{{!}}-
{{!}} [[Night Watcher]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 55            {{!}}{{!}} 5                {{!}}{{!}} [[Furious Engage]]
{{!}}}
}}
<br>
<br>


== Skill Information  ==
== [[Skill Traits/fr|Attributs]] ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|name=SI
|-
|tab1=NA
! colspan=4 | Reversed Gliding Strike !! colspan=5 | Useful Gliding Strike
|contents1=
|- style="background:{{ColorSel|CharLight|Rena}}"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan=3 | Niveau requis !! rowspan=3 | Effet d'attribut !! colspan=2 | Détail !! rowspan=3 | Niveau requis !! rowspan=3 | Effet d'attribut !! colspan=3 | Détails
{{!}}-
|- style="background:{{ColorSel|CharLight|Rena}}"
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} '''Skill<br>Level'''
! rowspan=2 | Coût en PM !! rowspan=2 | Cooldown !! colspan=2 | Dégats !! rowspan=2 | Max Hits
! style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan="2" {{!}} Damage(Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} Max Hits
! Normal !! Booster
! style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} MP Usage
|-
! style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan="2" {{!}} Cooldown
| 53 || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 120 MP || 19.5 Secondes || rowspan=2 | 62 || rowspan=2 | {{SkillText|Useful|70}} || rowspan=2 | 284.2% || rowspan=2 | 362.6% || rowspan=2 | 11
{{!}}-
|-
! style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Normal
| [Fort] 96 || 15 Seconds
! style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Awaken
|}
{{!}}-
{{!}} 1
{{!}} align=center {{!}} 256%
{{!}} align=center {{!}} 356%
{{!}} align=center rowspan=6 {{!}} 7
{{!}} align=center rowspan=6 {{!}} 200 MP
{{!}} align=center rowspan=6 {{!}} 10 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 276%
{{!}} align=center {{!}} 423%
{{!}}-
{{!}} 3  
{{!}} align=center {{!}} 322%
{{!}} align=center {{!}} 494%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 368%
{{!}} align=center {{!}} 564%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 438%
{{!}} align=center {{!}} 670%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 507%
{{!}} align=center {{!}} 776%
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#90EE90"
! rowspan="2" {{!}} Skill Level !! rowspan="2" {{!}} Required Level !! colspan="2" {{!}} Damage (Physical) !! rowspan="2" {{!}} Max Hits !! rowspan="2" {{!}} MP Cost !! rowspan="2" {{!}} Cooldown
{{!}}- style="background:#90EE90"
! Normal !! Awaken
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 55 {{!}}{{!}} 288% {{!}}{{!}} 368% {{!}}{{!}} rowspan="20" {{!}} 7 {{!}}{{!}} rowspan="20" {{!}} 200 MP {{!}}{{!}} rowspan="20" {{!}} 13 Seconds
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 310% {{!}}{{!}} 396%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 58 {{!}}{{!}} 331% {{!}}{{!}} 423%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 62 {{!}}{{!}} 353% {{!}}{{!}} 451%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 66 {{!}}{{!}} 374% {{!}}{{!}} 478%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 70 {{!}}{{!}} 396% {{!}}{{!}} 506%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 74 {{!}}{{!}} - {{!}}{{!}} -
{{!}}}
}}
<br>
<br>


== Tips and Details ==
== Détails ==
*This skill can be used in the air.
*Les pièges explosent même s'ils ne touchent pas la cible.
*The traps will explode regardless even if they do not touch a target.
*Quand une cible est toucher par cette attaque, le prochain coups provoquera un mouvement vers le centre de l'explosion avant de faire tomber la cible au sol.
*When a target is hit by the skill, the successive hits will cause it to move towards the center of the explosions before knocking down.
*Les pièges ont une distance limitée, l'attaque doit être utilisée avec précaution car si elle est utilisée trop haut, les pièges exploseront dans les airs sans toucher le sol.
*La partie avant l'explosion des pièges peut activer des [[Special Effect/fr| Effets spéciaux]] [[elements/fr|d'éléments]] ou de [[titles/fr|titre]] si elle touche quelque chose.
 
== Updates ==
*07/04/2013 KR
**La localisation de l'attaque a été échangée avec [[Delayed Fire/fr|Retardement]].
*04/20/2015 KR
**La hitbox a été changé pour suivre l'effet visuel : celle-ci est devenue plus petite.
<br>
<br>


{{tabs
== Alternative Names ==
|name=s
{{AlternateLanguages
|tab1=NA
|Color={{ColorSel|CharLight|Rena}}
|contents1={{NWSkills}}
|KR=???              |KRName=Gliding Strike
|tab2=KR
|FR=Retrait tactique |FRName=Tactical Retreat
|contents2={{NWSkillsKR}}
|JP=グライディングストライク |JPName=Gliding Strike
|CN=滑翔冲击 |CNName=Gliding Strike
}}
}}
<br>
{{SkillNav - Night Watcher}}
[[Category: Strength Skills]][[Category: Special Active Skills]]