Exciting Crash: Difference between revisions

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m (Text replacement - "Ammo Usage" to "Cannonball Consumption")
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Deadly Chaser]] : Transcendent || 90
| [[Deadly Chaser]] : Transcendent || 90
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2  | Mode !! rowspan=2 | Cannonball Blast<br>(Magical) !! colspan=2 | {{se|262|Silver Shooter's Mark||ed}} !! rowspan=2 | Cannonball Consumption !! rowspan=2  | MP Usage !! rowspan=2  | Cooldown
! rowspan=2  | Mode !! rowspan=2 | Cannonball Blast<br>(Magical) !! colspan=2 | {{se|262|Silver Shooter's Mark||ed}} !! rowspan=2 | Cannonball Consumption !! rowspan=2  | MP Usage !! rowspan=2  | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Awakening Charge Increase<br>(When hitting debuffed target) !! Duration
! Awakening Charge Increase<br>(When hitting debuffed target) !! Duration
|-  
|-
! colspan=7 | Normal
| colspan="7" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 1494%
| '''{{PvP}}''' || 1494%
|-  
|-
! colspan=7 | [Enhanced]
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| '''{{PvE}}''' || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Heavy Exciting Crash !! colspan=3 | Reversed Exciting Crash
! colspan=2 | Heavy Exciting Crash !! colspan=3 | Reversed Exciting Crash
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Cooldown !! MP Usage !! Cooldown
! Cooldown !! MP Usage !! Cooldown
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Mode !! colspan=2 | Regular
! rowspan=2 | Mode !! colspan=2 | Base
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Normal !! Heavy
! Normal !! Heavy
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:4657}}% || {{formatnum:{{#expr: 4657*1.44}}}}%
| {{formatnum:4657}}% || {{formatnum:{{#expr: 4657*1.44}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:1494}}% || {{formatnum:{{#expr: 1494*1.44}}}}%
| {{formatnum:1494}}% || {{formatnum:{{#expr: 1494*1.44}}}}%
|}
|}
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:SI_INSHOW.png]]  
| width="40" | [[File:SI_INSHOW.png]]  
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |  
| 07/27/2017 || 08/09/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 12/14/2017 || - || colspan=2 align="left" |  
| 12/14/2017 || - || colspan=2 align="left" |  
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|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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|BR=Disparo Demarcado |BRName=Framed Shot
|BR=Disparo Demarcado |BRName=Framed Shot
}}
}}
<br>
<br>
{{DCSkills}}
{{SkillNav - Deadly Chaser}}

Revision as of 09:44, 31 August 2022

[Special Active: Strength]
Fire an exploding cannonball. Enemies hit by the cannonball will receive a [Silver Shooter's Mark] debuff. Hitting an enemy with the debuff using magic bullet attacks will increase the amount of awakening charge you gain per hit.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • Awakening Charge Increase increased.


Requirements

Class Level Required
Deadly Chaser : Transcendent 90


Skill Information

Mode Cannonball Blast
(Magical)
 Enemy DebuffSilver Shooter's MarkEnemy DebuffSilver Shooter's Mark Cannonball Consumption MP Usage Cooldown
Awakening Charge Increase
(When hitting debuffed target)
Duration
Normal
PvE 4657% 225% 10 Seconds 1 200 MP 15 Seconds
PvP 1494%
[Enhanced]
PvE 4657% 300% 10 Seconds 1 200 MP 15 Seconds
PvP 1494%


Skill Traits

Heavy Exciting Crash Reversed Exciting Crash
Attribute Effect Details Attribute Effect Details
Cooldown MP Usage Cooldown
Damage increased to 144%
Cooldown increased to 120%
18 Seconds MP Usage decreased to 60%
Cooldown increased to 150%
120 MP 22.5 Seconds


Total Damage

Mode Base
Normal Heavy
PvE 4,657% 6,706.08%
PvP 1,494% 2,151.36%


Related Skills


Tips and Details

  • The Cannonball blasts when it collides with an enemy or travels a set distance, roughly 3/4 of a screen.
    • All targets within the range of the blast will receive damage and the [Silver Shooter Mark]. As such, it's effective against tightly-packed mobs.
    • The blast maintains its hitbox for as long as the blast visual effects remain.
    • The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis.
  • The Silver Shooter Mark Awakening Charge Increase also applies to other characters on the Fatal Phantom path if they are attacking the marked target.
  • This skill can be deflected and countered by Compact Counter, Counter Attack or Pulse Shield.
    • The deflected skill can hit you if you're far away enough.


Updates

Date Changes
KR NA PvE PvP
07/28/2016 09/28/2016
  • Exciting Crash added.
08/11/2016 09/28/2016
  • Awakening Charge amount increased for hitting targets in [Silver Shooter's Mark].
11/16/2016 -
  • Tooltip error fixed.
12/15/2016 -
  • Fixed issue where cannot recover MP.
01/25/2017 02/08/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Damage increased.
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
12/14/2017 -
  • Awakening Charge error fixed.
02/22/2018 04/18/2018
  • Damage decreased.
  • Damage increased.
04/05/2018
  • None
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 익사이팅 크래시 Exciting Crash
China (Simplified Chinese) 唤醒休眠 Recover from Hibernation Mode
Germany Spannender Einschlag Exciting Impact
Spain Impacto tenso Tensed Impact
France Impact captivant Fascinating Impact
Italy Colpo avvincente Fascinating Strike
Poland Napinające Uderzenie Tensed Strike
United Kingdom Tensed Impact
Brazil Disparo Demarcado Framed Shot