Leg Shot: Difference between revisions

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__NOTOC__{{Languages|Leg Shot}}
__NOTOC__{{Languages|Leg Shot}}
<div style="float: right;">{{#ev:youtube|QZ7scIGWK0w|300}}</div>
<div style="float: right;">{{#ev:youtube|QZ7scIGWK0w|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_LEGSHOT.png]]
| [[File:SI_LEGSHOT.png]]
| '''[Active]''' Fire at the legs to slow movement. The magic bullet penetrates all enemies.
| {{SkillType|A}} Fire at the legs to slow movement. The magic bullet penetrates all enemies.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseR2}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
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== Skill Information  ==
== Skill Information  ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 {{!}} Skill Level !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Magic Bullet<br>(Magical) !! colspan=2 {{!}} [[Status Effects{{!}}Leg Shot]] Debuff !! rowspan=2 {{!}} MP Usage !! rowspan=2 {{!}} Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Movement / Jump Speed !! Duration
! Movement / Jump Speed !! Duration
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 50 {{!}}{{!}} 474% {{!}}{{!}} -25% {{!}}{{!}} 5 seconds {{!}}{{!}} rowspan="12" {{!}} 30 MP {{!}}{{!}} rowspan="12" {{!}} 6 Seconds
| align="left" | 1 || rowspan="2" | 50 || 474% || -25% || 5 seconds || rowspan="12" | 30 MP || rowspan="12" | 6 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} 495% {{!}}{{!}} -28% {{!}}{{!}} 6 Seconds
| align="left" | 2 || 495% || -28% || 6 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 53 {{!}}{{!}} 516% {{!}}{{!}} -31% {{!}}{{!}} 7 Seconds
| align="left" | 3 || 53 || 516% || -31% || 7 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 57 {{!}}{{!}} 537% {{!}}{{!}} -34% {{!}}{{!}} 8 Seconds
| align="left" | 4 || 57 || 537% || -34% || 8 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 61 {{!}}{{!}} 559% {{!}}{{!}} -37% {{!}}{{!}} 9 Seconds
| align="left" | 5 || 61 || 559% || -37% || 9 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 65 {{!}}{{!}} 580% {{!}}{{!}} -40% {{!}}{{!}} 10 Seconds
| align="left" | 6 || 65 || 580% || -40% || 10 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 69 {{!}}{{!}} 601% {{!}}{{!}} -43% {{!}}{{!}} 11 Seconds
| align="left" | 7 || 69 || 601% || -43% || 11 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 73 {{!}}{{!}} 623% {{!}}{{!}} -46% {{!}}{{!}} 12 Seconds
| align="left" | 8 || 73 || 623% || -46% || 12 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 77 {{!}}{{!}} 644% {{!}}{{!}} -49% {{!}}{{!}} 13 Seconds
| align="left" | 9 || 77 || 644% || -49% || 13 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 81 {{!}}{{!}} 665% {{!}}{{!}} -52% {{!}}{{!}} 14 Seconds
| align="left" | 10 || 81 || 665% || -52% || 14 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 85 {{!}}{{!}} 687% {{!}}{{!}} -55% {{!}}{{!}} 15 Seconds
| align="left" | 11 || 85 || 687% || -55% || 15 Seconds
{{!}}-
|-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 89 {{!}}{{!}} 708% {{!}}{{!}} -58% {{!}}{{!}} 16 Seconds
| align="left" | 12 || 89 || 708% || -58% || 16 Seconds
{{!}}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[Image:Legshot.png|right|thumb|Leg Shot Debuff Icon]]
[[File:Legshot.png|right|thumb|Move Slowdown Debuff Icon]]
*When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
*When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
*Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope.
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Increased damage output, duration, and cooldown.
|-
**Reduced debuff's effects.
! colspan=2 | Date !! rowspan=2 | Changes
*11/07/2013 KR
|-
**Increased damage output.
! KR !! NA
**Bullet pierces everything.
|-
*07/10/2014 KR
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
**MP cost decreased.
*'''Leg Shot''' added.
**"Jump Speed decreased" increased.
|-
**Cooldown time decreased.
| 03/29/2012 || - || align="left" |
**Damage decreased.
*{{buff|'''Damage''' increased.}}
*{{buff|Duration increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|Move Slowdown effect decreased.}}
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|Bullet pierces everything.}}
|-
| 07/10/2014 || - || align="left" |
*{{buff|MP cost decreased.}}
*{{buff|"Jump Speed decreased" increased.}}
*{{buff|Cooldown time decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*'''Leg Shot''' deleted.
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=레그 샷  |KRName=Leg Shot
|KR=레그 샷  |KRName=Leg Shot
|FR=Tir dans la jambe |FRName=Shot in the leg
|CN=腿部射击 |CNName=Leg Shot
|FR=Tir dans la jambe |FRName=Leg Shot
}}
}}
<br>


<br>
[[Category: Active Skills]][[Category:Deleted Skills]]
{{DCSkills}}
[[Category:Second Job Active Skills]]

Latest revision as of 09:50, 31 August 2022

[Active]
Fire at the legs to slow movement. The magic bullet penetrates all enemies.


Requirements

Class Master Level Required SP Cost per Level Alternative
Deadly Chaser Lv. 20 50 4 Rumble Shot


Skill Information

Skill Level Level Required Magic Bullet
(Magical)
 Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown MP Usage Cooldown
Movement / Jump Speed Duration
1 50 474% -25% 5 seconds 30 MP 6 Seconds
2 495% -28% 6 Seconds
3 53 516% -31% 7 Seconds
4 57 537% -34% 8 Seconds
5 61 559% -37% 9 Seconds
6 65 580% -40% 10 Seconds
7 69 601% -43% 11 Seconds
8 73 623% -46% 12 Seconds
9 77 644% -49% 13 Seconds
10 81 665% -52% 14 Seconds
11 85 687% -55% 15 Seconds
12 89 708% -58% 16 Seconds


Tips and Details

Move Slowdown Debuff Icon
  • When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
  • Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope.


Updates

Date Changes
KR NA
07/07/2011 08/01/2012
  • Leg Shot added.
03/29/2012 -
  • Damage increased.
  • Duration increased.
  • Cooldown increased.
  • Move Slowdown effect decreased.
11/07/2013 02/12/2014
  • Damage increased.
  • Bullet pierces everything.
07/10/2014 -
  • MP cost decreased.
  • "Jump Speed decreased" increased.
  • Cooldown time decreased.
  • Damage decreased.
08/20/2015 01/27/2016
  • Leg Shot deleted.


Alternative Names

Server Name Translation
South Korea 레그 샷 Leg Shot
China (Simplified Chinese) 腿部射击 Leg Shot
France Tir dans la jambe Leg Shot