Leg Shot: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "*{{buff|Damage increased.}}" to "*{{buff|'''Damage''' increased.}}") |
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
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! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Movement / Jump Speed !! Duration | ! Movement / Jump Speed !! Duration | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
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*{{buff|"Jump Speed decreased" increased.}} | *{{buff|"Jump Speed decreased" increased.}} | ||
*{{buff|Cooldown time decreased.}} | *{{buff|Cooldown time decreased.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || align="left" | | | 08/20/2015 || 01/27/2016 || align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
[[Category: Active Skills]][[Category:Deleted Skills]] | [[Category: Active Skills]][[Category:Deleted Skills]] |
Latest revision as of 09:50, 31 August 2022
[Active] Fire at the legs to slow movement. The magic bullet penetrates all enemies. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Deadly Chaser | Lv. 20 | 50 | 4 | Rumble Shot |
Skill Information
Skill Level | Level Required | Magic Bullet (Magical) |
Enemy DebuffMove SlowdownEnemy DebuffMove Slowdown | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Movement / Jump Speed | Duration | |||||
1 | 50 | 474% | -25% | 5 seconds | 30 MP | 6 Seconds |
2 | 495% | -28% | 6 Seconds | |||
3 | 53 | 516% | -31% | 7 Seconds | ||
4 | 57 | 537% | -34% | 8 Seconds | ||
5 | 61 | 559% | -37% | 9 Seconds | ||
6 | 65 | 580% | -40% | 10 Seconds | ||
7 | 69 | 601% | -43% | 11 Seconds | ||
8 | 73 | 623% | -46% | 12 Seconds | ||
9 | 77 | 644% | -49% | 13 Seconds | ||
10 | 81 | 665% | -52% | 14 Seconds | ||
11 | 85 | 687% | -55% | 15 Seconds | ||
12 | 89 | 708% | -58% | 16 Seconds |
Tips and Details
- When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
- Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | ||
07/07/2011 | 08/01/2012 |
| |
03/29/2012 | - |
| |
11/07/2013 | 02/12/2014 |
| |
07/10/2014 | - |
| |
08/20/2015 | 01/27/2016 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 레그 샷 | Leg Shot |
China (Simplified Chinese) | 腿部射击 | Leg Shot |
France | Tir dans la jambe | Leg Shot |