Revolver Cannon: Difference between revisions
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Revision as of 09:50, 31 August 2022
Requirements
Class | Level Required |
---|---|
Weapon Taker | 30 |
Skill Information
Mode | Damage (Magical) | Max Hits | Piercing | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Flame Hits | Last Bullet (Overheat) | Flame Hits | Last Bullet (Overheat) | Flame Hits | Last Bullet (Overheat) | |||
Normal | ||||||||
PvE | 1056% | 1468% | 4 | +2 | 2 | Infinite | 150 MP | 11 Seconds |
PvP | 289% | 402% | ||||||
[Enhanced] | ||||||||
PvE | 1267% | 1762% | 4 | +2 | 2 | Infinite | 150 MP | 11 Seconds |
PvP | 346% | 482% |
Skill Traits
Critical Revolver Cannon | Heavy Revolver Cannon | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP | Damage increased to 144% Cooldown increased to 120% |
13.2 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Overheat | |||
Normal | Heavy | Normal | Heavy | |
PvE | 5,068% | 7,297.92% | 8,592% | 12,372.48% |
PvP | 1,384% | 1,992.96% | 2,348% | 3,381.12% |
Tips and Details
- Only the 2 additional bullets use the Overheat damage.
- After using Overheat, Raven will do a lengthy animation to recover from the recoil, but it can be canceled by simply dashing out of it.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/12/2012 | 03/13/2013 |
| |
06/27/2013 | 11/06/2013 |
| |
11/07/2013 | 02/12/2014 |
| |
11/06/2014 | 04/29/2015 |
| |
08/06/2015 | 01/13/2016 |
| |
03/10/2016 | - |
| |
04/07/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
| |
07/18/2019 | 08/14/2019 |
| |
08/01/2019 |
| ||
04/23/2020 | 05/20/2020 |
| |
|
| ||
07/02/2020 | 07/29/2020 |
|
Alternative Names
Weapon Taker - Skills
Special Active
Active
Passive