Thorn Vine Trap: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Thorn Vine Trap}}
{{Languages|Thorned Vine Trap}}
<div style="float: right;">{{#ev:youtube|BKT-a19IbFs|400}}</div>
<div style="float: right;">{{#ev:youtube|BKT-a19IbFs|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:Thorn Trap.png]]<br>  
| [[Image:Thorn Trap.png]]<br>  
| '''[Active]''' Rena shoots a trap on the ground and it will grow into a thorny long vine, dealing damage to targets and a chance to inflict [[Status Effects|Bleed]]. Only first hit will have a hitstun.<br>
| {{SkillType|A}} Shoot a trap on the ground that grows into sharp vines. Initial hit does big damage and causes flinch, afterwards does periodic damage without flinch.
'''Thorned Vine Trap''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Spirit_Damage_Boost|Nature Orb]].
|-
|
| {{SkillText|Nature|1}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:#90EE90"
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class              !! Master !! Required Level !! SP Used per Level !! Alternative
! Class              !! Master !! Required Level !! SP Used per Level !! Alternative
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | Bleed Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=3 | {{se|116|Bleed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#90EE90"
|-
! First hit !! Other hits !! Chance !! Damage !! Duration
! First hit !! Other hits !! First hit !! Other hits !! Chance (Noted) !! Damage !! Duration
|-
|-
| align=left | 1 || rowspan=2 | 35 || 444% || 195% || rowspan=18 | 6 || rowspan=18 | 10 Seconds || rowspan=18 | 10% || rowspan=18 | -% average attack <br>power per second || rowspan=18 | 8 Seconds || rowspan=18 | 30 MP || rowspan=18 | 5 Seconds
| align=left | 1 || rowspan=2 | 35 || 444% || 211% || rowspan=18 | 1 || rowspan=18 | 5 || rowspan=18 | 10 Seconds || rowspan=18 | 10% (20%) || rowspan=18 | 50% average attack <br>power per second || rowspan=18 | 8 Seconds || rowspan=18 | 30 MP || rowspan=18 | 5 Seconds
|-
|-
| align="left" | 2 || 458% || 201%
| align="left" | 2 || 458% || 218%
|-
|-
| align="left" | 3 || 36 || 473% || 208%
| align="left" | 3 || 36 || 473% || 225%
|-
|-
| align="left" | 4 || 39 || 487% || 214%
| align="left" | 4 || 39 || 487% || 232%
|-
|-
| align="left" | 5 || 42 || 502% || 220%
| align="left" | 5 || 42 || 502% || 238%
|-
|-
| align="left" | 6 || 45 || 516% || 227%
| align="left" | 6 || 45 || 516% || 245%
|-
|-
| align="left" | 7 || 48 || 531% || 233%
| align="left" | 7 || 48 || 531% || 252%
|-
|-
| align="left" | 8 || 51 || 545% || 239%
| align="left" | 8 || 51 || 545% || 259%
|-
|-
| align="left" | 9 || 54 || 559% || 246%
| align="left" | 9 || 54 || 559% || 266%
|-
|-
| align="left" | 10 || 57 || 574% || 252%
| align="left" | 10 || 57 || 574% || 273%
|-
|-
| align="left" | 11 || 60 || 588% || 258%
| align="left" | 11 || 60 || 588% || 280%
|-
|-
| align="left" | 12 || 63 || 603% || 265%
| align="left" | 12 || 63 || 603% || 287%
|-
|-
| align="left" | 13 || 66 || 617% || 271%
| align="left" | 13 || 66 || 617% || 294%
|-
|-
| align="left" | 14 || 69 || 632% || 277%
| align="left" | 14 || 69 || 632% || 301%
|-
|-
| align="left" | 15 || 72 || 646% || 284%
| align="left" | 15 || 72 || 646% || 308%
|-
|-
| align="left" | 16 || 75 || 660% || 290%
| align="left" | 16 || 75 || 660% || 315%
|-
|-
| align="left" | 17 || 78 || 675% || 296%
| align="left" | 17 || 78 || 675% || 322%
|-
|-
| align="left" | 18 || 81 || 689% || 303%
| align="left" | 18 || 81 || 689% || 329%
|}
|}
<br>
<br>


== Other Information ==
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|- style="background:#90EE90"
|-
! PvP !! PvE
! PvP !! PvE
|-
|-
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<br>
<br>


== [[Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
'''Name:''' Sharp Thorn I / (날카로운 가시 I)
'''Name:''' Sharp Thorn I / (날카로운 가시 I)


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== Tips and Details ==
== Tips and Details ==
*Has a 10% chance to inflict [[Status Effects|Bleed]]
*Has a 10% chance to inflict [[Status Effects/Bleed|Bleed]]
*[[Thorned Vine Trap]] does damage every 2 seconds.
*[[Thorn Vine Trap]] does damage every 2 seconds.
**[[Thorned Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**[[Thorn Vine Trap]] does an initial throwing hit and up to 5 DoT hits per enemy.
**Only first hit provides hitstun.
**Only first hit provides hitstun.
*[[Thorn Vine Trap]] spreads in the direction you are facing at the time of expansion, rather than the time of casting.
<br>
<br>


== Updates ==
==Updates==
*09/17/2014 NA
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
**Skill modified
|-
**Skill note changed
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Thorn Vine Trap''' added.
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Changed so Initial hit does large damage.}}
*{{nerf|Additional hits do not do hitstun.}}
|-
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |
*Skill modified.
*Skill note changed.
|-
| 11/06/2014 || 04/29/2015 || align="left" |
*{{buff|Trap damage slightly increased.}}
| align="left" |
*{{nerf|Trap damage decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{nerf|Unable to hit the enemies below the platform.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*'''Thorn Vine Trap''' deleted.
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=가시덩굴 덫      |KRName=Thorn Vine Trap
|CN=藤蔓陷阱  |CNName=Vine Trap
|FR=Piège de ronces |FRName=Bramble Trap
|UK=Thorned Vine Trap
}}
<br>


{{TRSkillsKR}}
[[Category: Active Skills]][[Category:Deleted Skills]]