Puppet Theater: Difference between revisions

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====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
====Force Control====
Using skills will fill a meter. When the meter fills up to 100, Puppet Master will be able to force its influence over the players, binding their abilities and forcing them to act a certain way to avoid death.
The following restrictions can be imposed on you, failure will result in death:
*{{se|762}} '''???''' -
*{{se|763}} '''???''' -
*{{se|764}} '''Force Control - Move Right''' - Only allowed to move rightward.
*{{se|765}} '''Force Control - Move Left''' - Only allowed to move leftward.
*{{se|766}} '''Force Control - Jump Jump''' - Must jump continuously.
*{{se|767}} '''Forced Control - No Thirst''' - Cannot use consumables.
*{{se|768}} '''Force Control - No Commands''' - Cannot use command attacks.
*{{se|769}} '''Force Control - No Skills''' - Cannot use skills.
*{{se|770}} '''???''' -
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|[[File:18-3teleport.png|60px]]
|[[File:18-3teleport.png|60px]]
|'''Teleport''' - Moves from one stage to another. Can also move from left to right and vice versa in the boss room.
|'''Teleport''' - Moves from one stage to another. Can also move from left to right and vice versa in the boss room.
|-
|[[File:Dunno.png|60px]]
|'''Puppet Master''' - Puppet Master will teleport one of its hands onto the field to attack players. It can thrust its hand upwards, sideways, or from the background.
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Revision as of 01:16, 9 November 2022

  • English

Puppet Theater

A strange twisted puppet show begins.

Description
Inside the picture frame the magician pointed to, a strange puppet show plays.
Recommended Level
99
Required Combat Power
3,500,000
Dungeon Layout
Details
{{

Demon Realm

  • The El's power does not reach into this realm, Attack and HP will be reduced by 90%.

Force Control

Using skills will fill a meter. When the meter fills up to 100, Puppet Master will be able to force its influence over the players, binding their abilities and forcing them to act a certain way to avoid death.

The following restrictions can be imposed on you, failure will result in death:

  • ??? -
  • ??? -
  • Force Control - Move Right - Only allowed to move rightward.
  • Force Control - Move Left - Only allowed to move leftward.
  • Force Control - Jump Jump - Must jump continuously.
  • Forced Control - No Thirst - Cannot use consumables.
  • Force Control - No Commands - Cannot use command attacks.
  • Force Control - No Skills - Cannot use skills.
  • ??? -
}}
Mobs
{{ {{
Monster Image Monster Description Monster Moves
Attacks highlighted in red bypass invincibility frames.
Paper Vegar Trock - A paper craft Vegar Trock.
  • Punch: The Trock will perform a basic punch attack. Enemies hit will be slightly pushed back.
Paper Anu - A paper craft Slayer: Anu.
  • Slash Attack: Anu swings his arms in a short combo.
  • Power Ram: Anu will run head first plowing through enemies.
Iccus - The incubus, once again dawning their familiar attire.
  • Incubus Slash: Iccus performs a short combo slashing with his hands.
  • Party Pillar: Iccus will summon a mark underneath players, unleashing a burst of stars and hearts.
Eris - The succubus, once again dawning their familiar attire.
  • Heart Drop: Eris will twirl in the air, sending 6 8-bit hearts downwards in a fan spread. Targets hit by the hearts will be afflicted with  Enemy DebuffConfusionEnemy DebuffConfusion.
  • Rush: Eris will quickly fly straight forwards, attacking targets in her way.

}}

}}
Mini Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Incoolord - Vasili, acting as himself in their reenactment of attack on Sander.
  • Black Hole Punch: Vasili will charge an attack, attracting enemies around him to then perform a strong punch, pushing them back.
  • Forward Slam: Smashes the ground with his fist. Enemies hit will be  Enemy DebuffFlattenedEnemy DebuffFlattened for 2 seconds.
  • Wave Geysers: Emit a wave of bursting geysers that send enemies flying.

Note:

  • The miniboss has 3  Enemy DebuffFreezeEnemy DebuffFreeze and 3 Enemy DebuffPetrifyingEnemy DebuffPetrifying ticks, so a proper use of those is highly recommended to avoid patterns.
Erilot - Diana, acting as herself in their reenactment of attack on Sander.
  • Balloon Heart Throw: Pop 6 balloons to then unleash 6 8-bit heart-shaped attacks that continuously hitstun enemies.
  • Vortex Projectile: Throw a homing spell that creates a vortex upon hitting an opponent, sucking enemies in.

Note:

  • The miniboss has 3  Enemy DebuffFreezeEnemy DebuffFreeze and 3 Enemy DebuffPetrifyingEnemy DebuffPetrifying ticks, so a proper use of those is highly recommended to avoid patterns.
  • The Vortex Projectile pattern can be postponed with invincibility frames, albeit it cannot be avoided, reaching you as soon as your invincibility ends.

}}

}}
Obstacles
{{ {{
Obstacles Image Obstacles Description
Paper Jump Pad - Jumping on this platform will propel you upward in order to reach the higher grounds.
File:18-3teleport.png Teleport - Moves from one stage to another. Can also move from left to right and vice versa in the boss room.
Puppet Master - Puppet Master will teleport one of its hands onto the field to attack players. It can thrust its hand upwards, sideways, or from the background.

}}

}}
Boss
{{ {{
Monster Image Boss Description Boss Moves
Attacks highlighted in red bypass invincibility frames.
Puppet - The doll controlled by strings.
  • Slashing Attack: the doll will swing its blade in a short range, dealing massive amounts of damage and pushing targets back on the last hit.
  • Chase: the puppet will gain a dark purple aura and keep following you, inflicting hitstunning continuous damage within.
  • Resurrection: the doll will resurrect a total of 3 times with different amounts of HP: 120 bars at first, then 75 bars, then finally with only 45. It will also deal 10% more damage per stage (+10% at stage 2, +20% at stage 3, and +30% at stage 4).

Note:

  • Puppet is the target that must be defeated.
  • The Puppet deals a lot of damage, so it is recommended to either avoid its attacks or enter the boss room with enough of defensive stats.
  • It is recommended to use Loquats or have a teammate provide Super Armor to the party during the boss fight due to continuous doll's attacks inflicting hitstun and Puppet Master's background fist attacks.
  • The boss has 3  Enemy DebuffFreezeEnemy DebuffFreeze and 3 Enemy DebuffPetrifyingEnemy DebuffPetrifying ticks, so a proper use of those is highly recommended to avoid patterns.
    • In addition, the puppet has high amounts of Water and Light Resistance, so the debuffs will last much shorter, unless you can somehow decrease its Elemental Resistances, e.g. via skills like High Tide or accessory effects like Mark of Inferno.
Puppet Master - The master peeking in whose hands control the theater.
  • Fist Slam: Puppet Master will perform a punching attack from the background, dealing moderate damage. This attack happens throughout the entire dungeon.
  • Puppet Cage: Puppet Master will imprison a random party member in a cage on puppet strings. The cage can be destroyed by other party members only via Command/Active skills. A caged individual can still take damage from the puppet, and thus can be killed with no way to dodge.
  • Rage System: Continuously using skills in this territory will enrage Puppet Master. The current rage meter can be checked in top middle of one's screen, below the default location of status effect indicators.
    • If the meter reaches 100, Puppet Master gives out a random order to the affected individual in the form of a debuff that lasts 5 seconds, including actions such as "only move left/right", "jump", "do not use commands/skills/potions", "do not use dash", or "do not move". The order will be indicated by a yellow warning below the rage bar.
      • Should you fail the order, Puppet Master applies a debuff that continuously depletes your HP by 40% and MP by 200 (per second) for a short period.
    • The meter will fill up depending on the skill tier used and constantly decrease by 3 points per second.
      • [Active] skills will not have any effect on the bar.
      • [Special Active: Tenacity]: +10 points
      • [Special Active: Strength]: +15 points
      • [Special Active: Bravery]: +20 points
      • [Hyper Active] skills will cleanse the entire bar.
      • [Master Skills] will deplete the bar depending on the stage used.
        • Stage 1: -40 points
        • Stage 2: -60 points
        • Stage 3: -80 points
        • Stage 4: -100 points
    • The system changes in the boss room:
      • The rage bar will no longer be visible, Puppet Master will give out orders to you randomly instead.
        • The yellow warning is now less descriptive, so you have to check the debuff's icon or the status effect's tooltip to see what exactly the order is.
      • One can receive multiple orders at once.
      • Failed orders do not give you a debuff that depletes HP/MP anymore, instead they apply another debuff that stacks up to 3 times.
      • If 3 stacks of the debuff are reached, Puppet Master kills you instantly.

Note:

  • Puppet Master cannot take damage but attacks from the background.
  • The rage meter can only be changed in 1.5-second intervals, meaning it is more lenient to characters with fast skills, though this also applies to Master and Hyper Active skills, so you need to wait a while before using them in order to properly cleanse.
  • If the party lacks Command/Active damage, it is best to let the Puppet kill the caged party member, as dying and resurrecting might turn out faster than trying to free them.
  • You can avoid failed order one-shot attacks with any Resurrection-type Skills and Titles, as they only deal one hit.

}}

}}
Dialogue
{{
Image Name Boss Character Stats
Cogwheel Gem Eye Patch
Cogwheel Gem Eye Patch
Puppet
Common

Face Accessory (Middle):
Adaptation +1% (Max 55%)
All Master Skill Damage +5%
Hyperactive Skill Damage +5%

}}
Gallery
Trivia
{{
  • This dungeon is a puppet show retelling on the events of Sander. It features story book vignettes of each of its four current dungeons, and the enemies are cardboard representations of the monsters that roam that region.
    • Fittingly, the dungeon's main theme is a remixed version of Trock's Lair's theme.
}}
Updates
{{
Date Changes
KR NA
01/20/2022 02/16/2022
  • Puppet Theater added.
02/17/2022 03/16/2022
  • Rage Meter skill usage check happens every 1.5 seconds.
    • Forced pattern in the boss stage works the same as before.
03/17/2022 04/14/2022
  • Puppet, Eris, Iccus, Paper Vegar Trock and Paper Anu defense decreased.
  • Puppet Chase pattern damage decreased.
}}
Alternative Names
{{
Server Name Translation
South Korea 퍼핏 극장 Puppet Theater
}}


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