Dark Knight: Difference between revisions
→Additional Combos
Shironsaki (talk | contribs) m (Text replacement - "DKCombo6.png" to "Combo - Dark Knight DRUZX.png") |
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| [[File:Combo - Dark Knight 1.png|520px]] | | [[File:Combo - Dark Knight 1.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, fire multiple | After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, fire multiple evil energy forward that pierce through two targets, hitting up to three targets. Repeatedly pressing {{CZ}} will send out more waves. The last two waves will pierce all enemies. Waves can be absorbed/reflected. | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
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| [[File:Combo - Dark Knight 2.png|520px]] | | [[File:Combo - Dark Knight 2.png|520px]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, turn around and strike enemies. Continue the combo by releasing | After doing the standard {{CDR}}{{CZ}} combo, turn around and strike enemies. Continue the combo by releasing evil energy while in Super Armor and finish by launching them with a kick. The longer you hold {{CX}}, the longer you will release evil energy before doing the back kick. The back kick can be interrupted by movement, allowing you to continue comboing without knocking enemies away. | ||
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{{CDR}}<br> | {{CDR}}<br> |