Trolley Dilemma: Difference between revisions
From Elwiki
Line 34: | Line 34: | ||
! colspan="2" |Max Hits | ! colspan="2" |Max Hits | ||
! colspan="2" |{{Se|908|Trolley Dilemma}} | ! colspan="2" |{{Se|908|Trolley Dilemma}} | ||
! colspan="2" |{{Se|909|Trolley Dilemma|| | ! colspan="2" |{{Se|909|Trolley Dilemma||pd}}!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
|- | |- | ||
!Selection | !Selection |
Revision as of 19:15, 25 November 2022
- English
[Hyper Active] It's necessary to narrow the test group to obtain a more accurate data. Choose either yourself or one party member to receive the buff. | |
Over Treatment
| |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) |
Requirements
Class | Level Required |
---|---|
Overmind | 99 |
Skill Information
Mode | Damage (Physical) | Max Hits | Self BuffTrolley DilemmaSelf BuffTrolley Dilemma | Party DebuffTrolley DilemmaParty DebuffTrolley Dilemma | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|
Selection | Result | Selection | Result | Cooldown Speed Increase | Duration | Effect | Duration | |||
Normal | ||||||||||
PvE | 891% | 1576% | ? | ? | 1.5x | 50 Sec. | ? | ? | 300 MP | 180 Seconds |
PvP | 106% | 189% | 1.1x | 25 Sec. |
Total Damage
Mode | Base |
---|---|
PvE | N/A |
PvP | N/A |
Tips and Details
Trivia
- The Trolley problem is a psychological experiment that poses the ethical dilemma of whether to actively sacrifice one person (which would save the lives of many) or passively let a group of people die (which would save the life of only one person).
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/27/2022 | - |
| |
11/10/2022 | - |
|
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 트롤리 딜레마 | Trolley Dilemma |
Overmind - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Genetic Recombination
- Genetic Recombination
Force Active
Force Passive
Force Active
Force Passive