Iron Body: Difference between revisions
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== Prerequisites == | == Prerequisites == | ||
{{PreStart}} | {{PreStart}} | ||
| style="border-style: solid; border-width: 1px" | [[Magic Knight]]<br> | |||
| rowspan="2" style="border-style: solid; border-width: 1px" | Lv5 | |||
| rowspan="2" style="border-style: solid; border-width: 1px" | 50SP<br> | |||
| rowspan="2" style="border-style: solid; border-width: 1px" | - | |||
| rowspan="2" style="border-style: solid; border-width: 1px" | - | |||
|- | |||
| style="border-style: solid; border-width: 1px" | [[Sword Knight]]<br> | |||
{{PreEnd}} | {{PreEnd}} | ||
Revision as of 17:45, 27 March 2011
Description
File:ElSkill8.png | [Active] Activate temporary super armor, which totally negates flinching or knockdown. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Magic Knight |
Lv5 | 50SP |
- | - |
Sword Knight |
Skill Information
Skill Level | MP Usage | Cool Down | Duration | Defence Reduction |
1 | 50 | 5 Seconds | 2 |
60% |
2 | 2.5 | 50% | ||
3 | 3 | 40% | ||
4 | 3.5 | 30% | ||
5 | 4 | 20% | ||
6 | ||||
7 |
Tips and Details
- Elsword will have a red outline while the skill is active, similar to mobs with super armored attacks.
- You can still be affected by the stun status while the skill is active.