Overmind: Difference between revisions
→Additional Combos
Shironsaki (talk | contribs) |
Shironsaki (talk | contribs) |
||
Line 96: | Line 96: | ||
== Additional Combos == | == Additional Combos == | ||
{{SkillText|Combo|Nasod Armor Combo}} | |||
{{SkillText|Combo|3}} | {{SkillText|Combo|3}} | ||
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
Line 105: | Line 106: | ||
| [[File:Combo - Overmind 1.png|520px]] | | [[File:Combo - Overmind 1.png|520px]] | ||
| | | | ||
After doing the standard {{CDR}}{{CX}} combo, rush enemies forward and throw a radio knife. You can activate Nasod Armor combo if the knife hits a enemy. | After doing the standard {{CDR}}{{CX}} combo, rush enemies forward and throw a radio knife. You can activate {{CNA}} Nasod Armor combo if the knife hits a enemy. | ||
| | | | ||
{{CDR}}<br>{{CX}} % Phy. Damage<br>{{CZ}} % Phy. Damage<br>{{CNAZ}} % Phy. Damage | {{CDR}}<br>{{CX}} % Phy. Damage<br>{{CZ}} % Phy. Damage<br>{{CNAZ}} % Phy. Damage |